On the Explanation of Chess and Backgammon

On the Explanation of Chess and Backgammon

Author: Touraj Daryaee

Publisher: H&S Media

Published: 2021-02-11

Total Pages: 133

ISBN-13: 1780836104

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The Book is full text on the rules and views of the games of chess and backgammon comes from a Pahlavi text, reported to be from the time of Khusro Anushirvan in the 6th CE.


On the Explanation of Chess and Backgammon

On the Explanation of Chess and Backgammon

Author:

Publisher: BRILL

Published: 2021-02-08

Total Pages: 132

ISBN-13: 9004460624

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The Book is full text on the rules and views of the games of chess and backgammon comes from a Pahlavi text, reported to be from the time of Khusro Anushirvan in the 6th CE.


Seven Games: A Human History

Seven Games: A Human History

Author: Oliver Roeder

Publisher: W. W. Norton & Company

Published: 2022-01-25

Total Pages: 326

ISBN-13: 1324003782

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A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.


How to Play Backgammon

How to Play Backgammon

Author: Chad Bomberger

Publisher: CRB Publishing

Published: 2017-11-03

Total Pages: 32

ISBN-13: 1641869143

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Learn How to Play Backgammon! Did you know backgammon is one of the oldest games ever invented – and it’s even older than chess? In this fascinating guide, you’ll discover the 5,000-year history of backgammon – and how you can enjoy this popular and compelling game. You’ll discover the uniquely geometric backgammon board, how to set up the pieces, and how to make your first moves. As you increase your mastery of this ancient game, you’ll learn a vast array of game concepts and winning tactics. You’ll discover how to “hit” your opponents’ pieces and remove them from the board – forcing your opponent to start these pieces over from the beginning. You’ll learn how to “bear-off” your own pieces from the board and prepare for a victory. This book even explains how gamblers use a doubling cube (a new twist U.S. players added to the game in the 1920s) to raise the stakes! Learn the 5 Basic Backgammon Strategies Every Player Should Know: The Running Game The Holding Game The Priming Game The Backgammon Blitz The Back Game You’ll even learn additional rules for backgammon variants – and the pro tips you need to take your game to the next level!


Backgammon for Blood

Backgammon for Blood

Author: Chris Bray

Publisher: Skyhorse

Published: 2011-04-01

Total Pages: 176

ISBN-13: 9781616081263

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Backgammon is the ultimate head-to-head board game—an action-packed race to the finish with an addictive mix of luck and skill. It's easy to pick up the basics, but this is a game that continually surprises—there's always something new to learn, and the Internet has opened up a whole other world of gaming opportunities. In Backgammon for Blood, Chris Bray, top-ranked backgammon player, reveals the tips and tricks needed to help you play the game like a pro, whether you want to make serious money in online tournaments or just play for fun at a board with friends. While backgammon can be lost or won on the throw of the dice, tactical moves and game plans can help you adapt your play to deal with whatever comes your way. With chapters on opening rolls, mid-game strategies, and races and endings, his step-by-step suggestions, sample game illustrations, and easy-to-follow text have everything you need to come to grips with the game. The different ways to play backgammon—from tournaments and chouettes to computer and online play—are all covered, as are the secrets of making the doubling cube work in your favor. Insightful and informative, Backgammon for Blood: A Guide for Those Who Like to Play but Love to Win is the ideal introduction to this dynamic and challenging game.


Chess Games With Conceptual Explanations for Intermediate Players

Chess Games With Conceptual Explanations for Intermediate Players

Author: Karthik PM

Publisher: Createspace Independent Publishing Platform

Published: 2016-07-11

Total Pages: 96

ISBN-13: 9781535228039

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"Chess Games With Conceptual Explanations" is a book that contains 10 Grand Master's games with explanations. It doesn't just show the possible variations but it will justify the moves with reasons for every move. It would start with some basic strategies and also provides advanced strategies with next games. I did explained different strategies that could be used in chess with different games. I have also provided some psychological games which would help players to realize how important it is to think every move. I have given all the points learned in this book for revision in the end as 80 points for better chess. I strongly recommend players to read each and every line for their knowledge and then finally continue with that 80 points. I have made this book simple to read and understand by anyone who knows little basics in chess. This book would be appropriate to Intermediate players and advanced players! However a beginner can also get some value additions from this book. Chess board will not be necessary to read this book since I have given diagrams at necessary places to ensure easy understandings. I saw many books with many variations and sub variations, which would cause confusions and complications, so I hereby started this new approach of learning chess.


Backgammon Boot Camp

Backgammon Boot Camp

Author: Walter Trice

Publisher: Fortuitous Press

Published: 2004-05-01

Total Pages: 339

ISBN-13: 9780943292328

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Originally a series of articles that appeared online at GammonVillage.com. Every aspect of the game is covered, from the most fundamental to the most advanced.