Node.js: Novice to Ninja is your hands-on guide to learning everything needed to build a professional web application using Node.js, the hugely popular open-source, cross-platform, back-end JavaScript runtime environment. You'll start off by getting familiar with the basics - installation and building your first apps - before moving onto more advanced concepts, including debugging, asynchronous programming, using Express.js, working with databases, deployment, and more. You'll finish by building a complete multi-player real-time quiz application. Install Node and build your first application Get started with Express.js and use it to process forms Master asynchronous programming in Node.js Work with MongoDB and MySQL databases Use WebSockets for real-time applications Understand the Node ecosystem: npm and modules Build a complete multiplayer quiz app And much more! The book includes access to 25 high quality tutorial videos, containing 1.5 hours of content.
AngularJS: Novice to Ninja is your fast track route to mastering AngularJS, the superheroic JavaScript framework. AngularJS provides the fastest, most efficient way to build single page web applications. What will I learn? In this practical and fun-to-read book, you'll learn the fundamentals of AngularJS, such as scopes, modules and controllers. You'll then move on to more sophisticated techniques, including using directives, filters and expressions to build a full single page web application. Discover the power of AngularJS's two-way data binding Using AngularJS and TDD Get to grips with modules, scopes, and controllers Enhance your HTML with directives Build a complete working single page blog application as you learn And much more
Rails: Novice to Ninja is an easy-to-follow, practical and fun guide to Ruby on Rails for beginners. It covers all you need to get up and running, from installing Ruby, Rails and SQLite to building and deploying a fully-featured web application. The third edition of this book has been fully updated to cover Rails 5, the latest version of the framework. Unlike other Rails books, this book doesn't assume that you are an experienced web developer, or that you've used Ruby before. An entire chapter is devoted to learning Ruby in a fun way, using the interactive Ruby console, so you can follow along at home. You'll be an accomplished Ruby programmer in no time! You'll then start using Rails to build a practical, working project: a Reddit-like social news application. As you'll build the app, you'll gain valuable experience of using Rails features such as user authentication, session cookies, and automated testing. The book finishes with chapters on debugging, benchmarking and deployment to a live web server.
Ryan Dahl, creator of Node.js: "This is an amazing introduction to Node.js". The aim of The Node Beginner Book is to get you started with developing applications for Node.js, teaching you everything you need to know about advanced JavaScript along the way.
Beginning Node.js is your step-by-step guide to learning all the aspects of creating maintainable Node.js applications. You will see how Node.js is focused on creating high-performing, highly-scalable websites, and how easy it is to get started. Many front-end devs regularly work with HTML, CSS, PHP, even WordPress, but haven't yet got started with Node.js. This book explains everything for you from a beginner level, enabling you to start using Node.js in your projects right away. Using this book you will learn important Node.js concepts for server-side programming. You will begin with an easy-to-follow pure JavaScript primer, which you can skip if you're confident of your JS skills. You'll then delve into Node.js concepts such as streams and events, and the technology involved in building full-stack Node.js applications. You'll also learn how to test your Node.js code, and deploy your Node.js applications on the internet. Node.js is a great and simple platform to work with. It is lightweight, easy to deploy and manage. You will see how using Node.js can be a fun and rewarding experience - start today with Beginning Node.js.
Summary Get Programming with Node.js teaches you to build web servers using JavaScript and Node. In this engaging tutorial, you'll work through eight complete projects, from writing the code for your first web server to adding live chat to a web app. Your hands will stay on the keyboard as you explore the most important aspects of the Node development process, including security, database management, authenticating user accounts, and deploying to production. You'll especially appreciate the easy-to-follow discussions, illuminating diagrams, and carefully explained code! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Node.js delivers the speed and reliability you need for ecommerce, social media, and gaming applications. It comes with thousands of prebuilt packages to help you get started immediately. If you want to use JavaScript on the server, Node.js is your choice. What's inside New features from ES2015 and later Writing asynchronous code Creating data models Debugging JavaScript modules About the Reader Written for front-end web developers with intermediate JavaScript skills. Table of Contents GETTING SET UP Lesson 0 - Setting up Node.js and the JavaScript engine Lesson 1 - Configuring your environment Lesson 2 - Running a Node.js application UNIT 1 - GETTING STARTED WITH NODE.JS Lesson 3 - Creating a Node.js module Lesson 4 - Building a simple web server in Node.js Lesson 5 - Handling incoming data Lesson 6 - Writing better routes and serving external files Lesson 7 - Capstone: Creating your first web application UNIT 2 - EASIER WEB DEVELOPMENT WITH EXPRESS.JS Lesson 8 - Setting up an app with Express.js Lesson 9 - Routing in Express.js Lesson 10 - Connecting views with templates Lesson 11 - Configurations and error handling Lesson 12 - Capstone: Enhancing the Confetti Cuisine site with Express.js UNIT 3 - CONNECTING TO A DATABASE Lesson 13 - Setting up a MongoDB database Lssson 14 - Building models with Mongoose Lesson 15 - Connecting controllers and models Using promises with Mongoose Lesson 16 - Capstone: Saving user subscriptions UNIT 4 - BUILDING A USER MODEL Lesson 17 - Improving your data models Lesson 18 - Building the user model Lesson 19 - Creating and reading your models Lesson 20 - Updating and deleting your models Lesson 21 - Capstone: Adding CRUD models to Confetti Cuisine Creating controllers UNIT 5 - AUTHENTICATING USER ACCOUNTS Lesson 22 - Adding sessions and flash messages Lesson 23 - Building a user login and hashing passwords Lesson 24 - Adding user authentication Lesson 25 - Capstone: Adding user authentication to Confetti Cuisine UNIT 6 - BUILDING AN API Lesson 26 - Adding an API to your application Lesson 27 - Accessing your API from your application Lesson 28 - Adding API security Lesson 29 - Capstone: Implementing an API UNIT 7 - ADDING CHAT FUNCTIONALITY Lesson 30 - Working with Socket.io Lesson 31 - Saving chat messages Lesson 32 - Adding a chat notification indicator UNIT 8 - DEPLOYING AND MANAGING CODE IN PRODUCTION Lesson 33 - Capstone: Adding a chat feature to Confetti Cuisine Lesson 34 - Deploying your application Lesson 35 - Managing in production Lesson 36 - Testing your application Lesson 37 - Capstone: Deploying Confetti Cuisine
This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. What's inside? Learn the basics: game loops and input Draw graphics on the screen using Canvas Add amazing sound effects and music using the Web Audio API Develop several fun games: a platformer, a shoot ‘em up, a dungeon crawler, and a physics-based game Create your own JavaScript game library Jazz up your game up with "juice": screen shakes, particle effects, and more
A hands-on, practical Introduction to coding! Do you want to learn to code? Perhaps you want to learn how to build the next social media sensation or blockbuster game? Or perhaps you just want to get some valuable coding experience under your belt? This easy-to-follow, practical, and fun guide is the perfect place to start on your coding journey. You'll be learning to program with JavaScript - the most popular programming language on Earth. And it runs in web browsers, making it particularly suited to creating web-based apps and games. But the principles and techniques that you'll learn will provide you with a foundation to go on and learn many other languages, too. You'll learn: Programming basics, including data types, variables and more How to use logic to control the flow of a program How to use loops to repeat code over and over again How to write functions that can be used to store code in reusable blocks How to store data in collections such as arrays, sets and maps How to create objects that store properties and actions And much more! Along the way, you'll build a collection of fun applications, including games and interactive web pages. Start learning to code today!
Learn how to build dynamic web applications with Express, a key component of the Node/JavaScript development stack. In this hands-on guide, author Ethan Brown teaches you the fundamentals through the development of a fictional application that exposes a public website and a RESTful API. You’ll also learn web architecture best practices to help you build single-page, multi-page, and hybrid web apps with Express. Express strikes a balance between a robust framework and no framework at all, allowing you a free hand in your architecture choices. With this book, frontend and backend engineers familiar with JavaScript will discover new ways of looking at web development. Create webpage templating system for rendering dynamic data Dive into request and response objects, middleware, and URL routing Simulate a production environment for testing and development Focus on persistence with document databases, particularly MongoDB Make your resources available to other programs with RESTful APIs Build secure apps with authentication, authorization, and HTTPS Integrate with social media, geolocation, and other third-party services Implement a plan for launching and maintaining your app Learn critical debugging skills This book covers Express 4.0.
This book contains an extensive set of practical examples and an easy-to-follow approach to creating 3D objects.This book is great for anyone who already knows JavaScript and who wants to start creating 3D graphics that run in any browser. You don’t need to know anything about advanced math or WebGL; all that is needed is a general knowledge of JavaScript and HTML. The required materials and examples can be freely downloaded and all tools used in this book are open source.