New Technologies to Improve Patient Rehabilitation

New Technologies to Improve Patient Rehabilitation

Author: Habib M. Fardoun

Publisher: Springer

Published: 2019-03-28

Total Pages: 155

ISBN-13: 3030167852

DOWNLOAD EBOOK

This book constitutes the thoroughly refereed proceedings of the 4th International Workshop on ICTs for Improving Patients Rehabilitation Research Techniques, REHAB 2016, held in Lisbon, Portugal, in October 2016. The 10 revised full papers presented were carefully reviewed and selected from 33 submissions. The papers explore how technology can contribute toward smarter and effective rehabilitation methods.


Regenerative Rehabilitation

Regenerative Rehabilitation

Author: Sarah M. Greising

Publisher: Springer Nature

Published: 2022-06-01

Total Pages: 462

ISBN-13: 3030958841

DOWNLOAD EBOOK

This contributed volume presents the current state of research on regenerative rehabilitation across a broad range of neuro- and musculoskeletal tissues. At its core, the primary goal of regenerative rehabilitation is to restore function after damage to bones, skeletal muscles, cartilage, ligaments/tendons, or tissues of the central and peripheral nervous systems. The authors describe the physiology of these neuro- and musculoskeletal tissue types and their inherent plasticity. The latter quality is what enables these tissues to adapt to mechanical and/or chemical cues to improve functional capacity. As a result, readers will learn how regenerative rehabilitation exploits that quality, to trigger positive changes in tissue function. Combining basic, translational, and clinical aspects of the topic, the book offers a valuable resource for both scientists and clinicians in the regenerative rehabilitation field.


Converging Clinical and Engineering Research on Neurorehabilitation

Converging Clinical and Engineering Research on Neurorehabilitation

Author: José L Pons

Publisher: Springer Science & Business Media

Published: 2013-02-19

Total Pages: 1151

ISBN-13: 3642345468

DOWNLOAD EBOOK

Restoring human motor and cognitive function has been a fascinating research area during the last century. Interfacing the human nervous system with electro-mechanical rehabilitation machines is facing its crucial passage from research to clinical practice, enhancing the potentiality of therapists, clinicians and researchers to rehabilitate, diagnose and generate knowledge. The 2012 International Conference on Neurorehabilitation (ICNR2012) brings together researchers and students from the fields of Clinical Rehabilitation, Applied Neurophysiology and Biomedical Engineering, covering a wide range of research topics: · Clinical Impact of Technology · Brain-Computer Interface in Rehabilitation · Neuromotor & Neurosensory modeling and processing · Biomechanics in Rehabilitation · Neural Prostheses in Rehabilitation · Neuro-Robotics in Rehabilitation · Neuromodulation This Proceedings book includes general contributions (2-page extended abstracts) from oral and poster sessions, as well as from special sessions. A section is also dedicated to pre-post conference workshops, including invited contributions from internationally recognized researchers. A selection of most relevant papers have been considered for publication in international journals (e.g. JNER, JACCES, ...)., therefore they will appear soon in their extended versions in Special Issues. These Proceedings also contain brief descriptions of keynote lectures from invited world-class professors, and a number of thematic round tables covering technological and institutional issues.


Advanced Technologies in Rehabilitation

Advanced Technologies in Rehabilitation

Author: Andrea Gaggioli

Publisher: IOS Press

Published: 2009

Total Pages: 304

ISBN-13: 1607500183

DOWNLOAD EBOOK

Intends to examine the focus and aims that drive rehabilitation intervention and technology development. This book addresses the questions of what research is taking place to develop rehabilitation, applied technology and how we have been able to modify and measure responses in both healthy and clinical populations using these technologies.


ICTs for Improving Patients Rehabilitation Research Techniques

ICTs for Improving Patients Rehabilitation Research Techniques

Author: Habib M. Fardoun

Publisher: Springer

Published: 2017-11-13

Total Pages: 193

ISBN-13: 3319696947

DOWNLOAD EBOOK

This book constitutes the thoroughly refereed proceedings of the Third International Workshop on ICTs for Improving Patients Rehabilitation Research Techniques, REHAB 2015, held in Lisbon, Portugal, in October 2015. The 15 revised full papers presented were carefully reviewed and selected from 59 submissions. The papers explore how technology can contribute toward smarter and effective rehabilitation methods.


Artificial Intelligence in Healthcare

Artificial Intelligence in Healthcare

Author: Adam Bohr

Publisher: Academic Press

Published: 2020-06-21

Total Pages: 385

ISBN-13: 0128184396

DOWNLOAD EBOOK

Artificial Intelligence (AI) in Healthcare is more than a comprehensive introduction to artificial intelligence as a tool in the generation and analysis of healthcare data. The book is split into two sections where the first section describes the current healthcare challenges and the rise of AI in this arena. The ten following chapters are written by specialists in each area, covering the whole healthcare ecosystem. First, the AI applications in drug design and drug development are presented followed by its applications in the field of cancer diagnostics, treatment and medical imaging. Subsequently, the application of AI in medical devices and surgery are covered as well as remote patient monitoring. Finally, the book dives into the topics of security, privacy, information sharing, health insurances and legal aspects of AI in healthcare. - Highlights different data techniques in healthcare data analysis, including machine learning and data mining - Illustrates different applications and challenges across the design, implementation and management of intelligent systems and healthcare data networks - Includes applications and case studies across all areas of AI in healthcare data


Emerging Technologies for Health and Medicine

Emerging Technologies for Health and Medicine

Author: Dac-Nhuong Le

Publisher: John Wiley & Sons

Published: 2018-10-02

Total Pages: 352

ISBN-13: 1119509882

DOWNLOAD EBOOK

Showcases the latest trends in new virtual/augmented reality healthcare and medical applications and provides an overview of the economic, psychological, educational and organizational impacts of these new applications and how we work, teach, learn and provide care. With the current advances in technology innovation, the field of medicine and healthcare is rapidly expanding and, as a result, many different areas of human health diagnostics, treatment and care are emerging. Wireless technology is getting faster and 5G mobile technology allows the Internet of Medical Things (IoMT) to greatly improve patient care and more effectively prevent illness from developing. This book provides an overview and review of the current and anticipated changes in medicine and healthcare due to new technologies and faster communication between users and devices. The groundbreaking book presents state-of-the-art chapters on many subjects including: A review of the implications of Virtual Reality (VR) and Augmented Reality (AR) healthcare applications A review of current augmenting dental care An overview of typical human-computer interaction (HCI) that can help inform the development of user interface designs and novel ways to evaluate human behavior to responses in VR and other new technologies A review of telemedicine technologies Building empathy in young children using augmented reality AI technologies for mobile health of stroke monitoring & rehabilitation robotics control Mobile doctor brain AI App An artificial intelligence mobile cloud computing tool Development of a robotic teaching aid for disabled children Training system design of lower limb rehabilitation robot based on virtual reality


Virtual Reality for Physical and Motor Rehabilitation

Virtual Reality for Physical and Motor Rehabilitation

Author: Patrice L. (Tamar) Weiss

Publisher: Springer

Published: 2014-07-24

Total Pages: 242

ISBN-13: 1493909681

DOWNLOAD EBOOK

While virtual reality (VR) has influenced fields as varied as gaming, archaeology and the visual arts, some of its most promising applications come from the health sector. Particularly encouraging are the many uses of VR in supporting the recovery of motor skills following accident or illness. Virtual Reality for Physical and Motor Rehabilitation reviews two decades of progress and anticipates advances to come. It offers current research on the capacity of VR to evaluate, address, and reduce motor skill limitations and the use of VR to support motor and sensorimotor function, from the most basic to the most sophisticated skill levels. Expert scientists and clinicians explain how the brain organizes motor behavior, relate therapeutic objectives to client goals and differentiate among VR platforms in engaging the production of movement and balance. On the practical side, contributors demonstrate that VR complements existing therapies across various conditions such as neurodegenerative diseases, traumatic brain injury and stroke. Included among the topics: Neuroplasticity and virtual reality. Vision and perception in virtual reality. Sensorimotor recalibration in virtual environments. Rehabilitative applications using VR for residual impairments following stroke. VR reveals mechanisms of balance and locomotor impairments. Applications of VR technologies for childhood disabilities. A resource of great immediate and future utility, Virtual Reality for Physical and Motor Rehabilitation distills a dynamic field to aid the work of neuropsychologists, rehabilitation specialists (including physical, speech, vocational and occupational therapists), and neurologists.


Serious Games in Physical Rehabilitation

Serious Games in Physical Rehabilitation

Author: Bruno Bonnechère

Publisher: Springer

Published: 2017-10-30

Total Pages: 154

ISBN-13: 3319661221

DOWNLOAD EBOOK

Marketing text: This innovative book explores how games can be serious, even though most people generally associate them with entertainment and fun. It demonstrates how videogames can be a valuable tool in clinics and demonstrates how clinicians can use them in physical rehabilitation for various pathologies. It also describes step by step their integration in rehabilitation, from the (gaming) technology used to its application in clinics. Further, drawing on an extensive literature review, it discusses the pros and cons of videogames and how they can help overcome certain obstacles to rehabilitation. The last part of the book examines the main challenges and barriers that still need to be addressed to increase and improve the use and efficacy of this new technology for patients. The book is intended for physiotherapists and clinicians alike, providing a useful tool for all those seeking a comprehensive overview of the field of serious games and considering adding it to conventional rehabilitation treatment.