Every superhero has a sidekick. Why shouldn’t supervillains have one too? Nemesis busts the worst kid in the world out of juvenile detention and trains him to be just as twisted and malevolent as he is as he rebuilds his fortune and plots revenge against his enemies. The return of Millarworld’s most popular character. The sequel to the smash-hit Big Game
"Wally West may be the Fastest Man Alive, but even he has trouble keeping up with all the changes in his life. When his interdimensional pal Chunk is wounded, a terrifying black hole is unleashed, forcing the Flash to run against the vortex to save not only his friend but all of Keystone City. Meanwhile, two of the oldest members of his rogues gallery, Captain Cold and Mirror Master, begin laying the foundation for their deadliest gambit yet. Complicating his life, the Flash must also contend with the Plunderer, a man with a serious grudge against the Scarlet Speedster, an enraged Gorilla Grodd, and a seeming betrayal of trust by the Pied Piper. But the most formidable player in the Flash saga, could be Julie Jackam’s illegitimate child, Josh. Has one of Wally’s past relationships come back to haunt him?" -- Back cover
The writer and artist behind Civil War and Old Man Logan return with a tale of one man with a plan for vengeance! Who is Nemesis? He is a son of privilege, an inheritor of billions from his deceased parents. He owns a fleet of the finest cars, a hangar full of planes and countless technological gadgets at his command. Donning a mask and long flowing cape, he's a man in white fighting relentlessly for a cause he believes in. But if you're thinking Mark Millar and Steve McNiven are telling a story you've already heard before, think again: You'll know you've got something completely different by the turn of the first page. Nemesis tracks the violent fantasies come to life of the villain to top all villains in an in-your-face, unapologetic tour-de-force of action, ultraviolence and over-the-top humor Millar (Kick-Ass, Wanted) and McNiven (Civil War) style! COLLECTING: Millar & McNiven 's Nemesis 1-4
Superman/Nightwing crossover part 2 of 2! Nightwing promised Clark Kent that while he’s off-planet, Nightwing would look after Clark’s son, Jon, as he tries to fill his father’s shoes as Superman. But with someone out there murdering superpowered people, is Nightwing in over his head? Read Nightwing #89 for part 1 of this crossover story!
Christopher Chance has made a living out of being a human target-a man hired to disguise himself as his client to invite would-be assassins to attempt his murder. He’s had a remarkable career until his latest case protecting Lex Luthor when things go sideways. An assassination attempt Chance didn’t see coming leaves him vulnerable and left trying to solve his own murder...as he has 12 days to discover just who in the DCU hated Luthor enough to want him dead. Human Target is a hard-boiled, gritty story in the vein of classic detective noirs told by bestselling and critically acclaimed creators Tom King and Greg Smallwood!
The Rogue alliance has been torn apart by a macabre theft and their battle threatens the citizens of Keystone City. The Flash finds himself caught in the middle, unable to take sides or end the conflict.
Millarworld and Dark Horse Comics are proud to present the bestselling dark fantasy thriller graphic novel, The Magic Order. Soon to be a Netflix Series! A magical turf war between sorcerers and the forces of darkness like you've never seen before! The London chapter of the Magic Order has entered the scene, and these tough Guy Ritchie-style gangsters have a problem with the Eastern European Warlocks moving into their territory. Can new leader Cordelia Moonstone keep the peace? The highly anticipated sequel to the smash-hit first volume by Mark Millar and Olivier Coipel. This new arc is drawn by the peerless Stuart Immonen (Star Wars, New Avengers) and is just as massive and captivating as the first! Collects The Magic Order Volume 2 #1–#6. For mature audiences. Soon to be a Netflix series!
Rogues Gallery collects super-villains from Green Ronin's popular online series, with the addition of new material and never-before-seen characters. It has dozens of fearsome foes for your Mutants & Masterminds series, enough to keep your heroes busy stopping schemes and saving the world for quite some time! In its pages you will find solo and loner villains, teams and alliances, organizations and outliers, and bad guys of many different power levels, backgrounds, and styles, suited for different M&M series, all with complete game information. Plus each villain comes with ready-made adventure hooks, making the book a collection of more than a hundred possible adventures as well!