MVVM in Delphi

MVVM in Delphi

Author: John Kouraklis

Publisher: Apress

Published: 2016-10-26

Total Pages: 155

ISBN-13: 1484222148

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Dive into the world of MVVM, learn how to build modern Windows applications, and prepare for cross-platform development. This book introduces you to the right mindset and demonstrates suitable methodologies that allow for quick understanding of the MVVM paradigm. MVVM in Delphi shows you how to use a quick and efficient MVVM framework that allows for scalability, is of manageable complexity, and provides strong efficiency. One of the biggest challenges developers face is how to convert legacy and monolithic Delphi applications to the MVVM architecture. This book takes you on a step-by-step journey and teaches you how to adapt an application to fit into the MVVM design. What You Will Learn Gain the fundamentals of MVVM Visualize MVVM as a design philosophy Create easy-to-use frameworks for building your own MVVM applications Develop a methodology for converting legacy applications to the MVVM pattern Architect cross-platform and multi-lingual applications using the MVVM pattern Who This Book Is For Delphi developers with a good knowledge of Delphi or programming experience in a different language. In addition, this book is attractive to Delphi developers who want to modernize existing applications based on the MVVM design.


Mastering Lob Development for Silverlight 5

Mastering Lob Development for Silverlight 5

Author: Braulio Diez

Publisher: Packt Publishing Ltd

Published: 2012-02-24

Total Pages: 629

ISBN-13: 1849683557

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This highly practical, expert level tutorial teaches you to build a Line of Business application with the aid of a case study which gradually builds throughout the book. It also includes a jumpstart chapter for developers coming from other technologies. If you already have a firm grasp of Silverlight development and are keen to advance your specialist knowledge of Line of Business (LOB) application development, then Expert Line of Business Application Development for Silverlight 5: Quick Start Guide is for you. If you are a developer with experience of other technologies, you may also find this book useful.


Developer's Guide to Microsoft Prism 4

Developer's Guide to Microsoft Prism 4

Author: Bob Brumfield

Publisher: Microsoft Press

Published: 2011

Total Pages: 0

ISBN-13: 9780735656109

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This guide provides everything you need to get started with Prism and to use it to create flexible, maintainable Windows® Presentation Foundation (WPF) and Microsoft Silverlight® 4.0 applications. It can be challenging to design and build WPF or Silverlight client applications that are flexible, maintainable, and that can evolve over time based on changing requirements. These kinds of applications require a loosely coupled modular architecture that allows individual parts of the application to be independently developed and tested, allowing the application to be modified or extended later on. Additionally, the architecture should promote testability, code re-use, and flexibility. Prism helps you to design and build flexible and maintainable WPF and Silverlight applications by using design patterns that support important architectural design principles, such as separation of concerns and loose coupling. This guide helps you understand these design patterns and describes how you can use Prism to implement them in your WPF or Silverlight applications. This guide will show you how to use Prism to implement the Model-View-View-Model (MVVM) pattern in your application, and how to use it along with commands and interaction requests to encapsulate application logic and make it testable. It will show you how to split an application into separate functional modules that can communicate through loosely coupled events, and how to integrate those modules into the overall application. It will show you how to dynamically construct a flexible user interface by using regions, and how to implement rich navigation across a modular application. Prism allows you to use these design patterns together or in isolation, depending on your particular application requirements.


Pro WPF and Silverlight MVVM

Pro WPF and Silverlight MVVM

Author: Gary Hall

Publisher: Apress

Published: 2011-08-07

Total Pages: 264

ISBN-13: 1430231637

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WPF and Silverlight are unlike any other user interface (UI) technologies. They have been built to a new paradigm that—if harnessed correctly—can yield unprecedented power and performance. This book shows you how to control that power to produce clean, testable, maintainable code. It is now recognized that any non-trivial WPF or Silverlight application needs be designed around the Model-View-ViewModel (MVVM) design pattern in order to unlock the technology's full data-binding potential. However, the knowledge of how to do this is missing from a large part of the development community—even amongst those who work with WPF and Silverlight on a daily basis. Too often there is a reliance on programmatic interaction between controls and not enough trust in the technologies' data-binding capabilities. This leads to a clouding of design values and an inevitable loss of performance, scalability, and maintainability throughout the application. Pro WPF and Silverlight MVVM will show you how to arrange your application so that it can grow as much as required in any direction without danger of collapse.


Advanced MVVM (hard copy)

Advanced MVVM (hard copy)

Author: Josh Smith

Publisher: Lulu.com

Published: 2010-02-15

Total Pages: 52

ISBN-13: 130401472X

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This book is for WPF and Silverlight developers looking to take their Model-View-ViewModel skills to the next level. It reviews how the MVVM design pattern was used to create a fun and addictive game that provides an elegant user experience. Read this book to gain insights from Josh Smith, an industry recognized expert in WPF, Silverlight, and MVVM, on how to properly design complex View and ViewModel architectures. Learn how to support unlimited undo, coordinate animated transitions, control modal dialog boxes from a ViewModel, and much more.


Beginning Visual C# 2010

Beginning Visual C# 2010

Author: Karli Watson

Publisher: John Wiley and Sons

Published: 2011-02-08

Total Pages: 1079

ISBN-13: 1118057198

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Update to Wrox's leading C# book for beginners Get ready for the next release of Microsoft's C# programming language with this essential Wrox beginner's guide. Beginning Microsoft Visual C# 2010 starts with the basics and brings you thoroughly up to speed. You'll first cover the fundamentals such as variables, flow control, and object-oriented programming and gradually build your skills for Web and Windows programming, Windows forms, and data access. Step-by-step directions walk you through processes and invite you to "Try it Out," at every stage. By the end, you'll be able to write useful programming code following the steps you've learned in this thorough, practical book. The C# 4 programming language version will be synonymous with writing code with in C# 2010 in Visual Studio 2010, and you can use it to write Windows applications, Web apps with ASP.NET, and Windows Mobile and Embedded CE apps Provides step-by-step instructions for mastering topics such as variables, flow controls, and object-oriented programming before moving to Web and Windows programming and data access Addresses expressions, functions, debugging, error handling, classes, collections, comparisons, conversions, and more If you've always wanted to master Visual C# programming, this book is the perfect one-stop resource. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Advanced Mvvm

Advanced Mvvm

Author: Josh Smith

Publisher:

Published: 2013-06

Total Pages: 52

ISBN-13: 9780985784546

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This book is for WPF and Silverlight developers looking to take their Model-View-ViewModel skills to the next level. It reviews how the MVVM design pattern was used to create a fun and addictive game that provides an elegant user experience. Read this book to gain insights from Josh Smith, an industry recognized expert in WPF, Silverlight, and MVVM, on how to properly design complex View and ViewModel architectures. Learn how to support unlimited undo, coordinate animated transitions, control modal dialog boxes from a ViewModel, and much more.


Learning .NET High-performance Programming

Learning .NET High-performance Programming

Author: Antonio Esposito

Publisher: Packt Publishing Ltd

Published: 2015-06-30

Total Pages: 305

ISBN-13: 1785282638

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This book will help you understand what "programming for performance" means, and use effective coding patterns and techniques to optimize your .NET applications. You will begin by understanding what "high performance coding" means, and the different performance concerns. You will see how CLR works and get an understanding of concepts such as memory management, garbage collection, and thread life cycles. You will proceed to learn about the theoretical and practical concepts of PLINQ programming. You will also see what Big Data is, and how to architect a Big Data solution to manipulate large datasets. Finally, you will learn how to launch and analyze a profile session and execute tests against a code block or application for performance analysis. By the end of this book, you will have a complete understanding of efficient programming using high-performance techniques, and will able to write highly optimized applications.


Java Design Patterns

Java Design Patterns

Author: Vaskaran Sarcar

Publisher: Apress

Published: 2018-12-06

Total Pages: 512

ISBN-13: 1484240782

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Get hands-on experience implementing 26 of the most common design patterns using Java and Eclipse. In addition to Gang of Four (GoF) design patterns, you will also learn about alternative design patterns, and understand the criticisms of design patterns with an overview of anti-patterns. For each pattern you will see at least one real-world scenario, a computer-world example, and a complete implementation including output. This book has three parts. The first part covers 23 Gang of Four (GoF) design patterns. The second part includes three alternative design patterns. The third part presents criticisms of design patterns with an overview of anti-patterns. You will work through easy-to-follow examples to understand the concepts in depth and you will have a collection of programs to port over to your own projects. A Q&A session is included in each chapter and covers the pros and cons of each pattern. The last chapter presents FAQs about the design patterns. The step-by-step approach of the book helps you apply your skills to learn other patterns on your own, and to be familiar with the latest version of Java and Eclipse. What You'll Learn Work with each of the design patterns Implement design patterns in real-world applications Choose from alternative design patterns by comparing their pros and cons Use the Eclipse IDE to write code and generate output Read the in-depth Q&A session in each chapter with pros and cons for each design pattern Who This Book Is For Software developers, architects, and programmers