Mrs. Mustard's Name Games

Mrs. Mustard's Name Games

Author: Jane Wattenberg

Publisher: Chronicle Books (CA)

Published: 1993

Total Pages: 48

ISBN-13: 9780811802598

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A book and a puzzle cleverly rolled into one, this engaging collection includes royal names, historical figures, mythical names, even nicknames, all whimsically illustrated in rebus form, an age-old puzzle in which pictures are substituted for words or parts of words. This volume contains more than 70 puzzles. A Rebus Book.


Children's Book Review, 1994

Children's Book Review, 1994

Author: Beverly Baer

Publisher: Gale Cengage

Published: 1995-04

Total Pages: 982

ISBN-13: 9780810305984

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Provides access to reviews of children's books and periodicals that are indexed by Book Review Index.


Clue

Clue

Author: Galen Blum

Publisher: Samuel French, Inc.

Published: 1997

Total Pages: 84

ISBN-13: 9780573663659

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Musical comedy Book by Peter DePietro. Music by Galen Blum, Wayne Barker and Vinnie Martucci. Lyrics by Tom Chiodo. Based on the Parker Brothers' Board Game. Characters: 5male, 3female Unit set. The internationally popular game is now a fun filled musical which brings the world's best know suspects to life and invites the audience to help solve the mystery: who killed Mr. Boddy, in what room and with what weapon. The audience receives forms to help


A Board Game Education

A Board Game Education

Author: Jeffrey P. Hinebaugh

Publisher: R&L Education

Published: 2009-07-16

Total Pages: 232

ISBN-13: 1607092611

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A Board Game Education is an entertaining and valuable resource for parents, teachers, educators, and anyone who appreciates the fun and entertainment provided by classic, traditional board games. The book provides an informative analysis of how classic board games that everyone has played_and probably owns_are not only great family entertainment but also develop core educational skills that have been proven to lead to academic achievement. Through A Board Game Education readers learn a bit of the fascinating history trivia and little-known facts regarding the most loved board games of all time (i.e., how Monopoly was used by WWII POWs to escape). At the same time, Hinebaugh identifies the distinct educational skills developed by each of these games and explores in detail how the play of these games cultivates such skills. A Board Game Education also provides valuable suggestions about how to modify and vary these classic board games to specifically enhance additional core educational skills and concepts. Who would have thought that Candy Land could be modified into a strategy game and Chutes and Ladders could be used to teach algebraic equations and advanced math.


Henny-Penny

Henny-Penny

Author: Jane Wattenberg

Publisher: Spoken Arts

Published: 2001

Total Pages:

ISBN-13: 9780804568777

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Come flock along as Henny-Penny and her barnyard pals take a side-splitting trip around the world in search of... King Kong? King Tut? Or is it Elvis? Along the way the gang breezes by many international landmarks such as the Egyptian pyramids and the Leaning Tower of Pisa. But when they meet up with that mean ball of fur Foxy-Loxy, their plans suddenly go a-fowl!


Character Development and Storytelling for Games

Character Development and Storytelling for Games

Author: Lee Sheldon

Publisher: CRC Press

Published: 2022-11-18

Total Pages: 519

ISBN-13: 1000782867

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This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from the first two books up to date and tackles the new challenges of today. Professional game writer and designer Lee Sheldon combines his experience and expertise in this updated edition. New examples, new game types, and new challenges throughout the text highlight the fundamentals of character writing and storytelling. But this book is not just a box of techniques for writers of video games. It is an exploration of the roots of character development and storytelling that readers can trace from Homer to Chaucer to Cervantes to Dickens and even Mozart. Many contemporary writers also contribute insights from books, plays, television, films, and, yes, games. Sheldon and his contributors emphasize the importance of creative instinct and listening to the inner voice that guides successful game writers and designers. Join him on his quest to instruct, inform, and maybe even inspire your next great game.