Eleven-year-old Darwen Arkwright's ordinary life changed forever when he was given a magical mirror, a portal to the wonderful world of Silbrica. Darwen defeated the terrible monsters released from the mirror once. Now, an even more terrifying beast has escaped through the mirror. Darwen and his friends, Rik and Alexandra, must journey to Costa Rica to save the world from a giant tentacled creature that leaves destruction in its wake. This time, old allies can't be trusted, and the danger runs deeper than Darwen could have ever imagined. The problem with doors is that they open both ways. There are monsters inside, and some of them are trying to get out ...
Why are representations of Nazism - which are often used to depict the ultimate expression of human evil - so entrenched in our culture? This book examines this multifaceted topic from different angles, highlighting the different incidences of Nazistic representations in the post-1945 period.
THE THIRD BOOK IN A GRIPPING NEW FANTASY ADVENTURE SERIES FROM NEW YORK TIMES BESTSELLING AUTHOR A. J. HARTLEY. For Darwen Arkwright, being able to travel through mirrors makes him special. But what if his gift won’t last for ever? When the world beyond the mirror is threatened, Darwen Arkwright, together with friends Rik and Alex, must go in search of allies to join the fight to defeat Greyling and his growing army of monsters. But in a world of mirrors things may not always be as they first appear, and when the battle lines are drawn, how will Darwen know who are his friends and who are his enemies? The problem with doors is that they open both ways. There are monsters inside, and some of them are trying to get out . . . “Magical, inventive and hugely entertaining. This is a wonderfully written, delightful story, full of diverse characters, from a hugely talented author. Highly welcome and recommended” - Bali Rai
An ambitious tale of magic, war, and parallel worlds that pushes the boundaries of epic fantasy—from a two-time Hugo Award winner On the eve of a recurring catastrophic event known to extinguish nations and reshape continents, a troubled orphan evades death and slavery to uncover her own bloody past . . . while a world goes to war with itself. In the frozen kingdom of Saiduan, invaders from another realm are decimating whole cities, leaving behind nothing but ash and ruin. At the heart of this war lie the pacifistic Dhai people, once enslaved by the Saiduan and now courted by their former masters to provide aid against the encroaching enemy. As the dark star of the cataclysm rises, an illegitimate ruler is tasked with holding together a country fractured by civil war; a precocious young fighter is asked to betray his family to save his skin; and a half-Dhai general must choose between the eradication of her father's people or loyalty to her alien Empress. Through tense alliances and devastating betrayal, the Dhai and their allies attempt to hold against a seemingly unstoppable force as enemy nations prepare for a coming together of worlds as old as the universe itself. In the end, one world will rise—and many will perish. Stretching from desolate tundras to steamy, semi-tropical climes seething with sentient plant life, this is an epic tale of blood mages and mercenaries, emperors and priestly assassins, who must unite to save a world on the brink of ruin. File Under: Fantasy [ Orphaned Child | World at War | Blood Magic | The Fluidity of Gender]
A little monster discovers that true terribleness can come in a very tiny package in this bold, funny exploration of sibling rivalry. Mirror, Mirror, on the wall, who’s the most terrible one of all? Every morning, Smugg’s magic mirror tells him that he’s the most terrible monster there is. Until one day, when the mirror tells him there’s an even worse monster, right next door! More terrible than Smugg? How can that be? When Smugg marches next door, he learns that his neighbors have a new baby. She doesn’t look so bad—after all, she’s tiny. Smugg is sure he can be more terrible than she is. But the little beast is just getting started. She writes on the walls, devours the books, and—oh no!—she won’t stop crying. But the worst part is that she just might be getting attached to Smugg himself! He wouldn’t want a terrible tiny baby clinging to him…would he?
LONGLISTED FOR THE STORY PRIZE Named one of the Best Books of the Year by Bustle and Lit Hub A fiercely empathetic group portrait of the marginalized and outcast in moments of crisis, from one of the most galvanizing voices in American fiction. Lidia Yuknavitch is a writer of rare insight into the jagged boundaries between pain and survival. Her characters are scarred by the unchecked hungers of others and themselves, yet determined to find salvation within lives that can feel beyond their control. In novels such as The Small Backs of Children and The Book of Joan, she has captivated readers with stories of visceral power. Now, in Verge, she offers a shard-sharp mosaic portrait of human resilience on the margins. The landscape of Verge is peopled with characters who are innocent and imperfect, wise and endangered: an eight-year-old black-market medical courier, a restless lover haunted by memories of his mother, a teenage girl gazing out her attic window at a nearby prison, all of them wounded but grasping toward transcendence. Clear-eyed yet inspiring, Verge challenges us with moments of uncomfortable truth, even as it urges us to place our faith not in the flimsy guardrails of society but in the memories held—and told—by our own individual bodies.
When life gives you lemons, kill zombies - turns out lemon juice neutralizes the undead. After a failed attempt at running away, best friends Nathan and Misty return home expecting to face angry parents. Instead, they discover the military has destroyed the bridges out of their rural town and everyone's fled-except a small horde of the living dead. The stress of flesh-eating zombies may be more than their already strained relationship can handle. Even with the help of the town geek and lemonade-powered Super-Soakers, there's not enough time to squeeze their way out of this sticky mess. Unless the trio eradicates the zombie infestation, while avoiding the deadly zombie snot, the military will blow the town, and them, to pulp. Their only shot is something with a lot more punch. Something like the Super Zombie Juice Mega Bomb. But even if their friendship survives, there's another problem: Someone has to lure the undead into the trap.