Discusses the science of cryptozoology, the study of hidden or unidentified animals, such as the famous Loch Ness monster and Bigfoot, which many people believe exist in remote parts of the world.
Legendary creatures such as Bigfoot and the Loch Ness Monster hold endless fascination for people around the globe. Do these creatures really exist? Countless eyewitnesses say yes, and scientists are discovering new animal species every year, so perhaps it isn’t impossible. But how would such large animals survive? Where would they live, and what would they eat? In Monster Hunt, Jim Arnosky presents mythical creatures of the past and gigantic prehistoric animals that have survived to the present. He examines accounts of Kraken, Bigfoot, and Nessie, and then invites readers to join him in exploring what might be living in the deep waters of Lake Champlain. With its combination of folklore, natural history, and field research, this beautifully illustrated book is ideal for anyone who is curious and enjoys a little mystery.
“A MAGNIFICENTLY HILARIOUS MASTERPIECE OF MONSTER PROPORTIONS. I HOWLED WITH LAUGHTER!”, JENNY PEARSON A monstrously funny new adventure series. Readers of 8+ and fans of Mega Monster and Shrek will adore the first in the brand new fantasy series from Irish debut author, Ian Mark
When hunters from around the world gather in Las Vegas for a conference, a creature left over from a World War Two weapons experiment wakes up and goes on a rampage across the desert. A not-so-friendly wager between the rival companies turns into a race to see who can bag the mysterious creature first. Only there is far more to this particular case than meets the eye, and as Hunters fall prey to their worst nightmares, Owen Zastava Pitt and the staff of Monster Hunter International have to stop an ancient god from turning Sin City into a literal hell on earth. At the publisher's request, this title is sold without DRM (Digital Rights Management). Lexile Score: 730
Accountant turned professional monster hunter, Owen Zastava Pitt, managed to stop the nefarious Old Ones invasion plans last year, but as a result made an enemy out of one of the most powerful beings in the universe. Now an evil death cult known as the Church of the Temporary Mortal Condition wants to capture Owen in order to gain the favor of the great Old Ones. The Condition is led by a fanatical necromancer known as the Shadow Man. The government wants to capture the Shadow Man and has assigned the enigmatic Agent Franks to be Owens full time bodyguard, which is a polite way of saying that Owen is monster bait. With supernatural assassins targeting his family, a spy in their midst, and horrific beasties lurking around every corner, Owen and the staff of Monster Hunter International dont need to go hunting, because this time the monsters are hunting them. Fortunately, this bait is armed and very dangerous... At the publisher's request, this title is sold without DRM (Digital Rights Management). Lexile Score: 700
Contains an all-new afterword by New York Times best-selling author Larry Correia! Welcome to Monster Hunter International. Five days after Owen Zastava Pitt pushed his insufferable boss out of a fourteenth story window, he woke up in the hospital with a scarred face, an unbelievable memory, and a job offer. It turns out that monsters are real. All the things from myth, legend, and B-movies are out there, waiting in the shadows. Officially secret, some of them are evil, and some are just hungry. On the other side are the people who kill monsters for a living. Monster Hunter International is the premier eradication company in the business. And now Owen is their newest recruit. It's actually a pretty sweet gig, except for one little problem. An ancient entity known as the Cursed One has returned to settle a centuries old vendetta. Should the Cursed One succeed, it means the end of the world, and MHI is the only thing standing in his way. With the clock ticking towards Armageddon, Owen finds himself trapped between legions of undead minions, belligerent federal agents, a cryptic ghost who has taken up residence inside his head, and the cursed family of the woman he loves. Business is good . . . At the publisher's request, this title is sold without DRM (Digital Rights Management). Lexile Score: 710
Welcome to Monster Hunter International. Five days after Owen Zastava Pitt pushed his insufferable boss out of a fourteenth story window, he woke up in the hospital with a scarred face, an unbelievable memory, and a job offer. It turns out that monsters are real. All the things from myth, legend, and B-movies are out there, waiting in the shadows. Officially secret, some of them are evil, and some are just hungry. On the other side are the people who kill monsters for a living. Monster Hunter International is the premier eradication company in the business. And now Owen is their newest recruit. It's actually a pretty sweet gig, except for one little problem. An ancient entity known as the Cursed One has returned to settle a centuries old vendetta. Should the Cursed One succeed, it means the end of the world, and MHI is the only thing standing in his way. With the clock ticking towards Armageddon, Owen finds himself trapped between legions of undead minions, belligerent federal agents, a cryptic ghost who has taken up residence inside his head, and the cursed family of the woman he loves. Business is good . . . At the publisher's request, this title is sold without DRM (Digital Rights Management). Lexile Score: 710
A trio of friends set out to catch monsters and foil a nefarious plot in this hilarious adventure by Josh Baxter Levels Up author Gavin Brown. There is only one thing seventh graders Tommy Wainwright, Colleen "Spike" Hernandez, and Karin Khalil want to do -- go on adventures and catch monsters! And in a world where monsters -- big and small -- roam, someone has to keep these creatures in check, right? Luckily, this is the iPhone era, and that means anyone can use the brand-new app, AppVenture ("It's like Uber for monster-slaying!"), to hire their very own adventurer to stop the beasts.So when Tommy, Spike, and Karim find a way to become registered "Independent Adventure Contractors" for the new app, they couldn't be more thrilled. At first, being full-fledged adventurers is a blast. But when the trio embark on their second quest, they stumble upon a secret: It seems AppVenture has been releasing monsters into the wild in order to generate more business. Now the three friends find themselves on the run from a venture-backed startup that will do anything to make sure our heroes don't live to reveal the truth...
As monsters in popular media have evolved and grown more complex, so have those who take on the job of stalking and staking them. This book examines the evolution of the contemporary monster hunter from Bram Stoker's Abraham Van Helsing to today's non-traditional monster hunters such as Blade, Buffy the Vampire Slayer, and Watchmen. Critically surveying a diverse range of books, films, television shows, and graphic novels, this study reveals how the monster hunter began as a white, upper-class, educated male and became everything from a vampire to a teenage girl with supernatural powers. Now often resembling the monsters they've vowed to conquer, modern characters occupy a gray area where the battle is often with their own inner natures as much as with the "evil" they fight.