Mirth & Mayhem Mission Pack 1

Mirth & Mayhem Mission Pack 1

Author: J.S. Morin

Publisher: Magical Scrivener Press

Published: 2021-09-21

Total Pages: 678

ISBN-13: 1643551302

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The galaxy isn't ready for Mort and Chuck. A traveling con man poses as a vintage comedian, touring the galaxy with his wife and kids in tow. When he picks up a hitchhiking wizard desperate to flee Earth, they become a hilarious mixed family. Crime, comedy, and magical mayhem are in store. Mission 1: Know When to Run A prominent wizard makes a deadly mistake and runs out his welcome on Earth. A shady comedian with a family and his own starship decides that a wizard hitchhiker is a risk worth taking. Despite bounty hunters, crime syndicates, and magical law enforcement on their trail, he just may be right. Mission 2: Low Flyer Sometimes lying low means flying low. Chuck and Mort head to a dusty colony in border space, hoping to let their pursuers lose their trail. But old debts and the hijinks of Chuck's son Brad make sure this is anything but rest and relaxation. Mission 3: The Good Die Young Chuck books a gig on a missionary ship operating outside ARGO space. Surely they have to be beyond the reach of the Convocation here, right? As it turns out, wizards aren't the only threat in the galaxy, and beyond ARGO's smothering law and order, pirates operate with impunity. ...and missionary ships are unarmed. Mission 4: Lyin' Guys The missionary ship incident caught the attention of the Convocation all the way back on Earth. Now, suspecting they have Mort cornered, a hand-picked team of wizard-killers is sent to collect his skull. Brute force won't save them. There's nowhere to run. There's only one way out: lying like their lives depend on it. Bonus Short Story: Unfamiliar Customs Chuck Ramsey has never been able to say no to easy money. What could be easier than transporting a family of ratatoret to their new home? Black Ocean: Mirth & Mayhem follows a mismatched duo of itinerant comedian and outlaw wizard as they roam the galaxy trying to eke out a living and stay ahead of the consequences of their actions. Black Ocean: Mirth & Mayhem looks back at an earlier era in the Black Ocean universe, and returning readers will get to see how some of their favorite characters came to be. Fans of morally gray heroes and slick talking conmen will love this series. Grab your copy before someone else does.


Mirth & Mayhem Mission Pack 2

Mirth & Mayhem Mission Pack 2

Author: J.S. Morin

Publisher: Magical Scrivener Press

Published: 2022-06-28

Total Pages: 752

ISBN-13: 1643556509

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If crime paid better, they wouldn't have to do so much of it. Chuck, Mort, and their sometimes-accomplice Brad seek to cheat the galaxy out of an honest living. No law goes unscoffed at. No truth gets uttered when a lie might make more money. And if the job involves murder... well, that's wizard's work. Mission 5: Viva Las Vega IX Gambling, betrayal, and a backroom deal to deliver cargo—no questions asked—collide in a seedy casino with its own comedy club. Plus, a fugitive wizard has found shelter among the upper echelons of a major syndicate. Wait, syndicates control Vega IX? I'm shocked! Mission 6: Ventura Starway In a remote section of space, a convoy of ships gathers around a central flagship to buy, sell, and trade. You can find anything if you're willing to pay the price, including more trouble than you bargained for. This goes double if you're looking to rob the place. Mission 7: Fly Like an Ego Summer camp goes horribly wrong. Instead of racing for fun and glory, Brad finds himself fighting for his life. But what if the pirates who take him hostage happen to be hiring? Mission 8: Sixteen Tomes Mort had one job: track down a dark wizard, kill him, and collect any records of his research. Simple. Done it a hundred times before. But this is the first time it's been personal. Bonus Short Story: Dread Poet Society Emily Chisholm has a plan: finish grad school and settle down with her girlfriend. But when her grandmother summons her home to take her rightful place as leader of the Poet Fleet, Emily's well-laid plans start to crumble. Can the heir to the galaxy's most notorious pirate fleet convince the love of her life to embrace a life of piracy? Black Ocean: Mirth & Mayhem follows a mismatched duo of itinerant comedian and outlaw wizard as they roam the galaxy trying to eke out a living and stay ahead of the consequences of their actions. Black Ocean: Mirth & Mayhem looks back at an earlier era in the Black Ocean universe, and returning readers will get to see how some of their favorite characters came to be. Fans of morally gray heroes and slick talking conmen will love this series. Grab your copy before someone else does.


Mirth and Mayhem Mission Pack 3

Mirth and Mayhem Mission Pack 3

Author: J.S. Morin

Publisher: Magical Scrivener Press

Published:

Total Pages: 676

ISBN-13: 1643553488

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Suckers earn money. Truly epic idiots trick wizards into making it for them. Chuck Ramsey had come up with the best money-making plot of his entire career. His best friend is an unemployed wizard with a resume that would make a contract killer blush. What simpler way to generate income than to hire him out for high-paying jobs? And since there's a good chance he'd balk at being reduced to a simple paid killer, best not to let on how it all works. What could possibly go wrong? [Editor's note: Chuck, are you even listening to yourself anymore? This is a horrible idea! You're playing games with a man who used to barbecue dark wizards for a living! One of these books, I'm staging an intervention...] Mission 9 - Live and Let Kill Down on his luck and struggling to find work, Chuck Ramsey comes up with a crazy scheme: hire himself. Of course, the trick is to hire himself near where a contract killing needs to take place. Then, he has to trick his best friend, former librarian Mordecai The Brown, to track this guy down thinking the Convocation needs him dead. After that, it's just a matter of collecting a huge windfall. Mission 10 - 50 Ways to Leave a Planet When a scheme unravels, Chuck Ramsey panics. He sends word for his kids to scramble, hide, stay away until the coast is clear. Brad gets this message while watching his sister Michelle, and the two of them take off on an epic adventure to evade the law, criminal syndicates, the Convocation, and their own father--just in case. Mission 11 - Blowin' in the Wind On the run. New identities. Brad takes up an alias to hold down a job as his sister's legal guardian. Meanwhile, Chuck and Mort scour the galaxy for clues as to where the all-too-resourceful teen has hidden out. The only way Chuck will locate his son is to do some parenting and understand what makes Brad tick. Mission 12 - We Drink Alone When Mort gets an order to kill a popular trillionaire beer baron, he declines to take the job. For Chuck, a fan of the Milky Way's favorite beer, Earth's Preferred, not taking the job isn't enough. He convinces Mort that they need to go a step further and stop whoever is hired to replace Mort and protect the beer man from assassination. Black Ocean: Mirth & Mayhem follows a mismatched duo of itinerant comedian and outlaw wizard as they roam the galaxy trying to eke out a living and stay ahead of the consequences of their actions. Black Ocean: Mirth & Mayhem looks back at an earlier era in the Black Ocean universe, and returning readers will get to see how some of their favorite characters came to be. Fans of morally gray heroes and slick talking conmen will love this series. Grab your copy before someone else does.


Mirth & Mayhem Mission Pack 4

Mirth & Mayhem Mission Pack 4

Author: J.S. Morin

Publisher: Magical Scrivener Press

Published:

Total Pages: 689

ISBN-13: 1643556525

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Crime may kill, kidnap, and blackmail, but it DOES pay. Chuck and Mort up the stakes and up the danger as they get tangled up with a crime syndicate. Meanwhile, we see an older Brad Ramsey turning into the man he'll become. Mission 13: Life is a Crime Wave The Rucker Syndicate as a problem, a snitch working with Earth Interstellar, beyond even their reach. Chuck has just the man for the job, a wizard with a particular set of skills. Brad gets a job with the syndicate as both a promising recruit and an insurance policy to keep Mort in line. Mission 14: Same as the Old Boss Mort gets recruited as the key player in a syndicate coup. Chuck's just holding on for dear life, finally seeing Mort for who he truly is. Brad ends up as a bodyguard for a syndicate princess on the run from kidnappers. Mission 15: Unfortunate Son Earth Navy has started a draft. As an Early Data Era devotee, Chuck Ramsey helps his son dodge it on principle. But Brad is on a self-appointed mission of revenge, and no force of magic of deceit will stop him from joining up. Mission 16: And Drift Away It was too good to last. Without Brad around as the lynchpin, the Chuck and Mort alliance breaks down. With one kid off at war and two rebelling at home, the strain on the family boils over into open conflict. As the children grow older, the family splits up, each on their own new path. (and at least one will go on to get his own series) Black Ocean: Mirth & Mayhem follows a mismatched duo of itinerant comedian and outlaw wizard as they roam the galaxy trying to eke out a living and stay ahead of the consequences of their actions. Black Ocean: Mirth & Mayhem looks back at an earlier era in the Black Ocean universe, and returning readers will get to see how some of their favorite characters came to be. Fans of morally gray heroes and slick talking conmen will love this series. Grab your copy before someone else does.


Astral Prime Mission Pack 1

Astral Prime Mission Pack 1

Author: J.S. Morin

Publisher: Magical Scrivener Press

Published: 2018-10-11

Total Pages: 622

ISBN-13: 1942642954

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They found a planet where none belonged. They should have left it alone. It is a planet like nothing the galaxy has seen. Found deep in the astral. Inhabited by creatures out of myth and legend. Formerly inhabited by a race far more advanced than anyone could have imagined. And now it's been discovered a bunch of reckless opportunists and enthusiastic amateurs. No one is prepared for what comes next. Mission 1: Shadow Planet Her family's company went bankrupt. With nothing but a failing mining station as severance pay, Director Fujita Hiroko moves to the edge of the galaxy to keep the station afloat. When the nearby planet vanishes with her and her survey team still on the surface, hopes of mining are quickly replaced by a more pressing goal: finding a way back to her station. Mission 2: Wizard Zero When a survey team unearths buildings on prospective mining planet, at first, it’s hailed as an archeological jackpot. But the ancient structures are more advanced than anyone’s seen. And the hedge against technology is a wizard. Mission 3: Shielded Sun With rival factions in orbit around Shadow Planet, the obvious threat was one another. When the defenses of an ancient alien outpost activate, trapping everyone in the star system, it becomes clear that there was more to worry about beneath the planet’s surface than in orbit around it. Mission 4: Prime Guardian The ancient solution to get magic and tech to coexist lies within an alien structure older than any race in the galaxy. Now, the balance of power threatens to tip. As factions reinforce their fleets for a war to claim the ultimate technological prize, Hiroko finds herself trapped between three races—one of them her own—in a quest where even victory promises disaster. Bonus Short Story: Tour of Darkness The galaxy's oldest historical site has become a tourist attraction. It also holds untold secrets that could shift the course of civilization. How far will one lone wizard go to protect the ancient technology that lies within? Black Ocean: Astral Prime hearkens back to location-based space sci-fi classics like Babylon 5 and Star Trek: Deep Space Nine. Astral Prime builds on the rich Black Ocean universe, introducing a colorful cast of characters for new and returning readers alike. Come along for the ride as a minor outpost in the middle of nowhere becomes a key point of interstellar conflict.


Mission Pack 1

Mission Pack 1

Author: J. S. Morin

Publisher:

Published: 2015-10

Total Pages: 666

ISBN-13: 9781939233936

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Science to build a starship. Wizardry to take it past light speed. A crew to give it a soul. The Mobius is a cobbled-together ship with a matching crew. Captain Carl Ramsey is an ex-Earth Navy pilot whose crew won't let him fly his own ship. The pilot is his ex-wife, the mechanic is a drunk, and the chief of security is from a predatory species. Instead of a star-drive to travel through the astral space between worlds, the ship's wizard does it by hand. Mission 1: Salvage Trouble A salvage mission turns into a rescue, and no good deed goes unpunished. With two refugees onboard, the Mobius crew is hounded by bounty hunters, border partols, and corporate enforcers. Mission 2: A Smuggler's Conscience "Don't open the package." It's the smuggler's credo for good reason. When the Mobius crew takes a peek at their illicit cargo, the entire job takes an about-face. Mission 3: Poets and Piracy The Mobius crew gets caught in a turf war between a pirate fleet and a galactic criminal syndicate. The trick is getting everyone out alive (and maybe getting paid in the process). Mission 4: To Err is Azrin Sometimes you can't go home again. When a job takes the crew to their security chief's homeworld, she gets dragged into a familial power struggle. Can the rest of the crew bail her out of an old feud gone horribly wrong? Bonus Short Story: Guardian of the Plundered Tomes Mordecai The Brown has been on the run from the Convocation for decades. How does a respectable wizard with a wife and two kids end up crisscrossing the galaxy in the company of outlaws?


Galaxy Outlaws Mission Pack 1

Galaxy Outlaws Mission Pack 1

Author: J.S. Morin

Publisher: Magical Scrivener Press

Published: 2015-10-01

Total Pages: 641

ISBN-13: 1939233798

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Science to build a starship. Wizardry to take it past light speed. A crew to give it a soul. The Mobius is a cobbled-together ship with a matching crew. Captain Carl Ramsey is an ex-Earth Navy pilot whose crew won’t let him fly his own ship. The pilot is his ex-wife, the mechanic is a drunk, and the chief of security is from a predatory species. Instead of a star-drive to travel through the astral space between worlds, the ship’s wizard does it by hand. Mission 1: Salvage Trouble A salvage mission turns into a rescue, and no good deed goes unpunished. With two refugees onboard, the Mobius crew is hounded by bounty hunters, border partols, and corporate enforcers. Mission 2: A Smuggler’s Conscience “Don’t open the package.” It’s the smuggler’s credo for good reason. When the Mobius crew takes a peek at their illicit cargo, the entire job takes an about-face. Mission 3: Poets and Piracy The Mobius crew gets caught in a turf war between a pirate fleet and a galactic criminal syndicate. The trick is getting everyone out alive (and maybe getting paid in the process). Mission 4: To Err is Azrin Sometimes you can’t go home again. When a job takes the crew to their security chief’s homeworld, she gets dragged into a familial power struggle. Can the rest of the crew bail her out of an old feud gone horribly wrong? Bonus Short Story: Guardian of the Plundered Tomes Mordecai The Brown has been on the run from the Convocation for decades. How does a respectable wizard with a wife and two kids end up crisscrossing the galaxy in the company of outlaws? Black Ocean is a science fantasy series set in the 26th century. Do you wish there had been a second season of Firefly? Do you love the irreverent fun of Guardians of the Galaxy? Have you ever wondered how Star Wars would have turned out if Luke and Obi-wan had ditched the rebellion to become smugglers with Han and Chewie? Then Black Ocean is the series for you! Pick up your copy and aim to misbehave with the crew of the Mobius!


Beyond the Pale

Beyond the Pale

Author: Mark Anthony

Publisher: Spectra

Published: 2011-06-22

Total Pages: 639

ISBN-13: 0307795403

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A strange rift in ordinary reality draws saloon owner Travis Wilder and ER doctor Grace Beckett into the otherworld of Eldh--a land of gods, monsters, and magic that is sorely in need of heroes.


Salvage Trouble

Salvage Trouble

Author: J.S. Morin

Publisher: Magical Scrivener Press

Published: 2014-12-05

Total Pages: 149

ISBN-13: 1939233593

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The escape pods are long gone. A distress beacon is still active. Chase off the pirates and the wreck is all theirs. What was a crime scene moments before just became legitimate salvage, fair game for an opportunistic starship captain. Carl Ramsey is that opportunist. His crew of misfits includes his ex-wife as pilot, a drunken mechanic, a predatory bodyguard, and an outcast wizard from the Convocation. On their best days, they’re a well-oiled machine, capable of taking on any challenge. In theory. If that ever happened, Carl would be as shocked as anyone. In the meantime, they're a crew in need of terras, and the galaxy doesn't give those out for free. Jobs come and go, but the cost of fuel is always chasing a ship like its own ion trail. A good captain just keeps his crew from killing one another, getting dusted by pirates, and earning however they can. Nobody pays for easy work, and every job comes with its own surprises—never the good kind. Welcome to life out in the Black Ocean. ...where you can’t always get what you want. But if you try, sometimes... You’ll get what you need. Salvage Trouble is the first mission of Black Ocean, a science fantasy series set in the 26th century. Do you wish there had been a second season of Firefly? Do you love the irreverent fun of Guardians of the Galaxy? Have you ever wondered how Star Wars would have turned out if Luke and Obi-wan had ditched the rebellion to become smugglers with Han and Chewie? Then Black Ocean is the series for you! Pick up your copy of Salvage Trouble, and aim to misbehave with the crew of the Mobius.