Object-Oriented Programming in C++

Object-Oriented Programming in C++

Author: Robert Lafore

Publisher: Pearson Education

Published: 1997-12-18

Total Pages: 1302

ISBN-13: 0132714299

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Object-Oriented Programming in C++ begins with the basic principles of the C++ programming language and systematically introduces increasingly advanced topics while illustrating the OOP methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI C++ standard and the examples have been thoroughly revised to reflect current practices and standards. Educational Supplement Suggested solutions to the programming projects found at the end of each chapter are made available to instructors at recognized educational institutions. This educational supplement can be found at www.prenhall.com, in the Instructor Resource Center.


Beginning C++ Programming

Beginning C++ Programming

Author: Richard Grimes

Publisher: Packt Publishing Ltd

Published: 2017-04-24

Total Pages: 516

ISBN-13: 1787129284

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Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.


Windows® via C/C++

Windows® via C/C++

Author: Christophe Nasarre

Publisher: Pearson Education

Published: 2007-11-28

Total Pages: 1553

ISBN-13: 073564246X

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Master the intricacies of application development with unmanaged C++ code—straight from the experts. Jeffrey Richter’s classic book is now fully revised for Windows XP, Windows Vista, and Windows Server 2008. You get in-depth, comprehensive guidance, advanced techniques, and extensive code samples to help you program Windows–based applications. Discover how to: Architect and implement your applications for both 32-bit and 64-bit Windows Create and manipulate processes and jobs Schedule, manage, synchronize and destroy threads Perform asynchronous and synchronous device I/O operations with the I/O completion port Allocate memory using various techniques including virtual memory, memory-mapped files, and heaps Manipulate the default committed physical storage of thread stacks Build DLLs for delay-loading, API hooking, and process injection Using structured exception handling, Windows Error Recovery, and Application Restart services


C++ AMP

C++ AMP

Author: Ade Miller

Publisher: Pearson Education

Published: 2012-09-15

Total Pages: 467

ISBN-13: 0735668191

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Capitalize on the faster GPU processors in today’s computers with the C++ AMP code library—and bring massive parallelism to your project. With this practical book, experienced C++ developers will learn parallel programming fundamentals with C++ AMP through detailed examples, code snippets, and case studies. Learn the advantages of parallelism and get best practices for harnessing this technology in your applications. Discover how to: Gain greater code performance using graphics processing units (GPUs) Choose accelerators that enable you to write code for GPUs Apply thread tiles, tile barriers, and tile static memory Debug C++ AMP code with Microsoft Visual Studio Use profiling tools to track the performance of your code


Visual C++ Windows Shell Programming

Visual C++ Windows Shell Programming

Author: Dino Esposito

Publisher:

Published: 1998

Total Pages: 0

ISBN-13: 9781861001849

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The Windows shell is the user interface for Windows 9x and Windows NT 4.0, allowing execution of common tasks such as accessing the file system, launching programs and changing system-wide settings. However, it's net just about user interaction : the shell exposes programming hooks that you can use from your own applications. This book shows you how to work with and extend the functionality of the shell, from tinkering with the Shell API to writing COM objects that get loaded into the address space. Within these pages is a compendium of shell programming techniques. You'll learn how to push the Windows shell to perform complex actions, and customise it using C++ programs. There's coverage of the Shell API, the Windows Scripting Host, and shell and namespace extensions that use the shell's object model. Who is this book for ? This title is for programmers who are experienced in Windows development and familiar with using COM and ATL to create components in Visual C+ +. The book will show you how to use COM and the Shell API to integrate your app1ication with the shell. It is not about making cosmetic changes to the desktop.


The Old New Thing

The Old New Thing

Author: Raymond Chen

Publisher: Addison-Wesley Professional

Published: 2006-12-27

Total Pages: 1264

ISBN-13: 0132701642

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"Raymond Chen is the original raconteur of Windows." --Scott Hanselman, ComputerZen.com "Raymond has been at Microsoft for many years and has seen many nuances of Windows that others could only ever hope to get a glimpse of. With this book, Raymond shares his knowledge, experience, and anecdotal stories, allowing all of us to get a better understanding of the operating system that affects millions of people every day. This book has something for everyone, is a casual read, and I highly recommend it!" --Jeffrey Richter, Author/Consultant, Cofounder of Wintellect "Very interesting read. Raymond tells the inside story of why Windows is the way it is." --Eric Gunnerson, Program Manager, Microsoft Corporation "Absolutely essential reading for understanding the history of Windows, its intricacies and quirks, and why they came about." --Matt Pietrek, MSDN Magazine's Under the Hood Columnist "Raymond Chen has become something of a legend in the software industry, and in this book you'll discover why. From his high-level reminiscences on the design of the Windows Start button to his low-level discussions of GlobalAlloc that only your inner-geek could love, The Old New Thing is a captivating collection of anecdotes that will help you to truly appreciate the difficulty inherent in designing and writing quality software." --Stephen Toub, Technical Editor, MSDN Magazine Why does Windows work the way it does? Why is Shut Down on the Start menu? (And why is there a Start button, anyway?) How can I tap into the dialog loop? Why does the GetWindowText function behave so strangely? Why are registry files called "hives"? Many of Windows' quirks have perfectly logical explanations, rooted in history. Understand them, and you'll be more productive and a lot less frustrated. Raymond Chen--who's spent more than a decade on Microsoft's Windows development team--reveals the "hidden Windows" you need to know. Chen's engaging style, deep insight, and thoughtful humor have made him one of the world's premier technology bloggers. Here he brings together behind-the-scenes explanations, invaluable technical advice, and illuminating anecdotes that bring Windows to life--and help you make the most of it. A few of the things you'll find inside: What vending machines can teach you about effective user interfaces A deeper understanding of window and dialog management Why performance optimization can be so counterintuitive A peek at the underbelly of COM objects and the Visual C++ compiler Key details about backwards compatibility--what Windows does and why Windows program security holes most developers don't know about How to make your program a better Windows citizen


Microsoft Visual C++/CLI Step by Step

Microsoft Visual C++/CLI Step by Step

Author: Julian Templeman

Publisher: Pearson Education

Published: 2013-08-15

Total Pages: 742

ISBN-13: 0735675724

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Your hands-on guide to Visual C++/CLI fundamentals Expand your expertise—and teach yourself the fundamentals of the Microsoft Visual C++/CLI language. If you have previous programming experience but are new to Visual C++, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics and techniques. Discover how to: Write and debug object-oriented C++ programs in Visual Studio 2012 Utilize the various features of the C++/CLI language Make use of the Microsoft .NET Framework Class Library Create a simple Windows Store app Use .NET features such as properties, delegates and events Access data from disparate sources using ADO.NET Create and consume web services using Windows Communication Foundation Work effectively with legacy code and COM


Code Complete

Code Complete

Author: Steve McConnell

Publisher: Pearson Education

Published: 2004-06-09

Total Pages: 952

ISBN-13: 0735636974

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Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project


Visual C++ 4 Unleashed

Visual C++ 4 Unleashed

Author: Viktor T. Toth

Publisher:

Published: 1996

Total Pages: 922

ISBN-13:

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Written by a team of experts in Visual C++ programming, this is the ultimate reference for Visual C++ programmers. The integration of the text and CD makes this an invaluable tool for accomplished Visual C++ programmers--everything they need to know as well as the tools and utilities to make it work. Includes topics important to developers including File I/O, device control, performance tuning, and more.


A Complete Guide to Programming in C++

A Complete Guide to Programming in C++

Author: Ulla Kirch-Prinz

Publisher: Jones & Bartlett Learning

Published: 2002

Total Pages: 852

ISBN-13: 9780763718176

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This guide was written for readers interested in learning the C++ programming language from scratch, and for both novice and advanced C++ programmers wishing to enhance their knowledge of C++. The text is organized to guide the reader from elementary language concepts to professional software development, with in depth coverage of all the C++ language elements en route.