Mega Man Battle Network

Mega Man Battle Network

Author: Capcom

Publisher: Udon Entertainment

Published: 2011-03-29

Total Pages: 0

ISBN-13: 9781926778129

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This title collects the artwork of all six 'Battle Network' games, as well as 'Network Transmission' and 'Operate Shooting Star'. Inside you'll find character designs, promotional art, rarely seen pieces, and plenty of creator commentary.


The Mega Man Battle Network

The Mega Man Battle Network

Author: Greg Sepelak

Publisher: Bradygames

Published: 2003

Total Pages: 132

ISBN-13: 9780744002300

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BradyGames' Mega Man Battle Network 3 Official Strategy Guideprovides a complete walkthrough for each mission. Comprehensive character coverage. Tips to find every Cyber-Elf, weapon, item, and elemental chip. Game secrets revealed!


Megaman Battle Network 4

Megaman Battle Network 4

Author: Greg Sepelak

Publisher: BradyGames

Published: 2004

Total Pages: 0

ISBN-13: 9780744003871

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A guide to playing MegaMan Battle Network 4, Red Sun and Blue Moon for Gameboy Advance that provides gaming strategies, enemy and boss analysis, detailed maps, statistics for every chip, and more.


Mega Man Star Force

Mega Man Star Force

Author: Capcom

Publisher: Udon Entertainment

Published: 2011

Total Pages: 0

ISBN-13: 9781926778143

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Mega Man Star Force is the follow-up to the popular Mega Man Battle Network video game franchise, which launched a whole new series of adventures for the Blue Bomber. Mega Man Star Force: Official Complete Works collects the stunning artwork of every Star Force game, and features character designs, promotional art, rarely seen pieces, and plenty of creator commentary.


Game Programming with Python, Lua, and Ruby

Game Programming with Python, Lua, and Ruby

Author: Tom Gutschmidt

Publisher: Course Technology

Published: 2003

Total Pages: 476

ISBN-13: 9781592000777

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Get ready to dive headfirst into the world of programming! Game Programming with Python, Lua, and Ruby offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section?you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby?including functions, string handling, data types, commenting, and arrays and strings?are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again!


Mega Man & Mega Man X Official Complete Works

Mega Man & Mega Man X Official Complete Works

Author: Capcom

Publisher: Udon Entertainment

Published: 2013

Total Pages: 0

ISBN-13: 9781926778860

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At over 430-pages, MM25 is the ultimate Mega Man artwork collection! MM25 collects the complete artwork behind every Mega Man and Mega Man X game, including character art, concept sketches, game covers, rare pin-ups, and much more. This new edition also features over 100-pages of never-before-published material, plus new tribute art and interviews from the creators behind the blue bomber!


Mega Man Zero: Official Complete Works

Mega Man Zero: Official Complete Works

Author: Capcom

Publisher: Udon Entertainment

Published: 2019-06-18

Total Pages: 0

ISBN-13: 9781772941005

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The Mega Man Zero series is a fan-favorite Mega Man spin-off known for it's exciting gameplay, stellar character designs, and engaging story. Mega Man Zero: Official Complete Works collects the unique artwork of the series, and is filled with character designs, concept sketches, location artwork, key visuals, item charts, creator interviews, and more! A must-have for all video game fans and inspired artists!


Mega Man X: Official Complete Works HC

Mega Man X: Official Complete Works HC

Author: Capcom

Publisher: Udon Entertainment

Published: 2019-04-16

Total Pages: 0

ISBN-13: 9781772940756

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With its unique style and fast-paced action, the popularity of the Mega Man X video game series rivals even that of the classic blue bomber. Mega Man X: Official Complete Works shines the spotlight on 25 years of artwork from this classic series and features character designs, box art, sketches, promo art and many rarely seen art pieces. Artwork of favorites like X, Zero, Axl, Sigma, and tons of evil robot badies are packed into this prestigious collection.


Mega Man Battle Network 5

Mega Man Battle Network 5

Author: Greg Sepelak

Publisher: BradyGames

Published: 2005

Total Pages: 164

ISBN-13: 9780744005530

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BradyGames' Mega ManĀ® Battle Network 5 Official Strategy Guide includes the following: GET THE WHOLE STORY... Complete walkthrough of both Team Colonel and Team Protoman, from start to spectacular finish. We lead you in and out of cyberspace on a chip-by-chip, battle-by-battle path to victory! ...AND ALL THE DATA! All NetMaps Every Chip Extra Folders Chip Traders Program Advances Souls & Chaos Navi Customizer Upgrades Mystery Data Virus Listing Better Busting And much, much more! Platform: Game Boy Advance Genre: Role-Playing This title is available for sale in North America only.


Peripheral Vision: Inside the Game Boy's Accessories & Add-ons

Peripheral Vision: Inside the Game Boy's Accessories & Add-ons

Author: Daniel Stuart Baxter

Publisher: Daniel Baxter

Published: 2023-03-13

Total Pages: 355

ISBN-13:

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In its time, Nintendo's Game Boy was one of the most successful handheld platforms on the market. Not only did it have a massive library of video games, it came packed with unique hardware that fundamentally changed how people interacted with the system. Over the course of 18 long years, a host of strange and exotic peripherals were released. From cameras and printers, to sonar and sewing machines, to videophones and blood glucose meters, the Game Boy was home to some of the most curious accessories and add-ons the world had ever seen. Peripheral Vision tells the tale of every officially licensed product that Nintendo allowed developers to use on the Game Boy. Experience over 40 chapters dedicated to each device, from its roots and history, its impact on the past and present, the causes of its success or failure, and the technical details of how it really worked. Containing exclusive information and expertise only available within Peripheral Vision, this book gives readers a vast, inside look at the wide range of hardware that affected not only the Game Boy, but the larger gaming industry. * Features over 140 photographs of Game Boy hardware, accessories, and packaging along with over 230 screenshots of various games using all kinds of peripherals. * Covers topics such as the Barcode Boy, HuC-1 and HuC-3, TAMA5, Game Boy Printer, Game Boy Camera, Pocket Sonar, Barcode Taisen Bardigun Reader, Sewing Machines, Turbo File GB, Full Changer, Mobile Adapter GB, e-Reader, Multi-Plust On System, Solar Sensor, Virtureal Racing System, Battle Chip Gate, Soul Doll Adapter, Campho Advance, Play-Yan, GlucoBoy, and much more! * Provides a glimpse into 8 unreleased Game Boy peripherals. Includes close-up photos of the elusive NetCard prototype.