The first-ever guide that shows how to draw the radical characters and special effects of extreme comics. Dozens of step-by-step lessons demonstrate extreme anatomy, glows, knockouts, and more. Also includes art from several top extreme comics artists.
This dictionary contains around 130,000 English terms with their French translations, making it one of the most comprehensive books of its kind. It offers a wide vocabulary from all areas as well as numerous idioms. The terms are translated from English to French. If you need translations from French to English, then the companion volume The Great Dictionary French - English is recommended.
A practical guide to defining and attracting reluctant readers is divided into three parts: "Tips That Work," "Titles That Work," and "Tools That Work."
Re-design and upgrade your collection and services to attract male teens, as well as females, to the library. With this guide, you'll learn about reading habits of young men, male-friendly collection development with fiction and nonfiction materials, teen advisory boards, teen area design and display, programs that bring male teens into the library, homework services, diversity of male teens, and how to redefine library policies, procedures, and attitudes to create an environment where male teens thrive. Filled with insights, anecdotes, practical guidelines, and tips that show how to make the library a facility where male teens feel welcome and comfortable.
This study of the graphic novel and its growth in the library helps librarians utilize and develop this extraordinarily popular format in their library collections. What does the surge of popularity in graphic novels mean for libraries? Graphic Novels Beyond the Basics: Insights and Issues for Libraries goes deeper into this subject than any other volume previously published, bringing together a distinguished panel of experts to examine questions librarians may encounter as they work to enhance their graphic novel holdings. Graphic Novels Beyond the Basics begins by introducing librarians to the world of the graphic novel: popular and critically acclaimed fiction and nonfiction titles; a wide range of genres including Japanese manga and other international favorites; recurring story and character archetypes; and titles created for specific cultural audiences and female readers. The book then offers a series of chapters on key issues librarians will face with graphic novels on the shelves, including processing and retention questions, preservation and retention, collecting related media such as Japanese anime films and video games, potential grounds for patron or parental complaints, the future of graphic novels, and more.