In this engaging title, readers interested in animation will learn about the history of this art in motion, and discover who the world's greatest animators have been and how they came to create their inspiring works. The book includes several imaginative Maker projects to inspire readers to create their own animation. They will be encouraged to choose the style of animation they wish to create and experiment with it to change it into a form that suits their ideas and concepts
You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. Many schools and libraries are implementing STEAM programs in the school library makerspace to promote problem solving by allowing students to create their own solutions to a problem through trial and error. In order to enhance literacy development in the STEAM program, however, they need resources for integrating literature into the curriculum. In this collection of resources for doing just that, veteran education professionals and practiced coauthors Liz Knowles and Martha Smith bring readers over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. Titles are complemented by discussion questions and problem-solving activities that will aid educators in both adding and using the best literature to their STEAM programs for encouraging learning. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.
Some of Hollywood’s biggest blockbusters are animated movies! From hand-drawn animation to computer-generated works, animation is a fascinating world of fantasy. But what goes into making these popular films? This high-interest title answers that question! Special features highlight famous animated works, and profiles of famous animators such as Walt Disney and Hayao Miyazaki introduce readers to animation pioneers. For readers interested in behind-the-scenes movie magic, this title is sure to deliver!
How many things can you make in a day? A tower, a friend, a change? Rhyme, repetition, and a few seemingly straightforward questions engage young readers in a discussion about the many things we make—and the ways we can make a difference in the world. This simple, layered story celebrates creativity through beautiful rhyming verse and vibrant illustrations with a timely message. "Turning the page is an acceptance of the book creators' challenge—a decision to put passive consumption and inpatient expectancy on the shelf and instead invite your hands to do, to transform and, above all, to MAKE." —Anitra Rowe Schulte "Together the text and the illustrations create an excellent read that will empower readers to reflect on their own lives and make a change or two or three. . . . This is more than just a book about making and engineering: Make an excellent choice to add this to the shelves."—Kirkus Reviews
Five little penguins are content in the cold--until they spot a menacing mammal! With a rhyming narrative that counts to five, adorable penguins are soaring--or flying--through the sea, trying to elude a lurking creature. But as young readers of this charming tale will discover, a friendly seal is only looking to play a game of tag.
From bestselling author and illustrator Eric Carle, the creator of The Very Hungry Caterpillar, comes another classic tale about one very clumsy click beetle. A perfect gift to share with the child or grandchild in your life. When a little click beetle falls onto his back, he seeks the help of a wise old click beetle. "Look at me," says the more experienced click beetle, giving a loud CLICK and flipping onto its feet. But try as he might, the clumsy little click beetle just can't get the hang of it--or can he? In the tradition of The Very Hungry Caterpillar, Carle creates a winning story of perseverance and pride in achievement complete with an ingenious fiber-optic microchip that truly gives voice to the valiant little beetle as it CLICKs its way through the colorful pages and somersaults into your heart. Praise for The Very Clumsy Click Beetle: "Sure to be loved and requested again and again, Click Beetle is a well-crafted story, joyfully illustrated, that speaks to the hearts of young children."--Library Journal "At once stark and sophisticated, Carle's trademark collage art fills the pages of his latest Very volume."--Publishers Weekly "Carle's trademark artwork, featuring large, colorful collages set against expansive white space, is--as always--a strong attribute."--Booklist
There’s no class in art school that can teach you this. Believe it or not, there’s a lot more to directing a great animated film than beautiful illustrations and cool characters. You need to bring out your inner creative visionary and take your savvy leadership skills to the front lines - being great with a pencil, brush, or stylus is not enough. Tony Bancroft released his inner creative visionary when creating Mulan. In Directing for Animation he shows you exactly how. Pull the right strings to bring your characters to life and center your story by developing the visual cues that lend to your audiences understanding of the plot, place, and purpose. Tony walks you through the process, bringing you behind the scenes of real, well-known projects - with a little help from some famous friends. Learn from the directors of Aladdin, The Little Mermaid, Ice Age, Chicken Run, and Kung Fu Panda, and see how they developed stories and created characters that have endured for generations. Get the inside scoop behind these major features...pitfalls and all.
Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+
In this engaging title, readers interested in animation will learn about the history of this art in motion, and discover who the world's greatest animators have been and how they came to create their inspiring works. The book includes several imaginative Maker projects to inspire readers to create their own animation. They will be encouraged to choose the style of animation they wish to create and experiment with it to change it into a form that suits their ideas and concepts.
With this complete kit, kids can make LEGO animations (or brick flicks ) quickly and successfully. The ten Mini Movies walk you through making short, funny clips with step-by-step instructions. Use your phone, tablet or computer to get started. For movie-makers intimidated by the blank page, this book includes endless mix-and-match story starter ideas to kickstart your creativity. Real animator-approved ideas and inspiration cover more advanced skills such as lighting, scenery, sound effects and different camera angles.