The Complete Idiot's Guide to Macromedia Flash 5

The Complete Idiot's Guide to Macromedia Flash 5

Author: David Karlins

Publisher: Penguin

Published: 2001

Total Pages: 326

ISBN-13: 9780789724427

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Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.


Instant Macromedia Flash 5

Instant Macromedia Flash 5

Author: Jim Caldwell

Publisher: McGraw-Hill Companies

Published: 2001

Total Pages: 520

ISBN-13:

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Aimed at intermediate/advanced-level Web developers, this reference gives real-world, hands-on projects supplemented by practical explanations by the author. The guide also offers a complete review of Flash 5.0's features and functionality.


Flash 8: The Missing Manual

Flash 8: The Missing Manual

Author: E. A. Vander Veer

Publisher: "O'Reilly Media, Inc."

Published: 2006-03-22

Total Pages: 464

ISBN-13: 0596552513

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Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.


Understanding Macromedia Flash 8 ActionScript 2

Understanding Macromedia Flash 8 ActionScript 2

Author: Andrew Rapo

Publisher: Taylor & Francis

Published: 2013-01-17

Total Pages: 305

ISBN-13: 1136143734

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Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.


Macromedia Flash MX Actionscripting

Macromedia Flash MX Actionscripting

Author: Derek Franklin

Publisher: Macromedia Press

Published: 2002

Total Pages: 620

ISBN-13: 9780201770223

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Introducing actionscript - Using event handlers - Understanding target paths - Understanding and using objects - Using functions - Customizing objects - Using dynamic data - Manipulating data - Using conditional logic - Automating scripts with loops - Getting data in and out of flash - Using XML with flash - Validating and formatting data - Controlling movie clips dynamically - Time-and frame-based dynamism - Scripting for sound - Loading external assets.


Flash 4 Magic

Flash 4 Magic

Author: David J. Emberton

Publisher: New Riders Pub

Published: 2000-01

Total Pages: 324

ISBN-13: 0735709491

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21 Flash 4 projects. Professional. Inspirational. Fully customizable. And brought to you by a team of 7 developers and designers who are among today's best Flash designers. Flash 4 Magic offers games (do the names Dodge and Concentration mean anything to you?) and utilities (such as a clock that uses external JavaScript and a poll application that uses external PHP scripting). And more. Just follow the steps. Take a look at the graphics. Check out the CD that includes all the project code. Each New Riders Magic book has been created with you, the computer graphics professional, in mind. Complete effects, adaptable solutions, time-saving techniques, and practical applications. Because computer technology books-like the souls who use them-aren't all alike. So whether you design chops, looking for a new way of doing an effect, or simply seeking creative advice, crack open a Magic book and get started...


Robert Penner's Programming Macromedia Flash MX

Robert Penner's Programming Macromedia Flash MX

Author: Robert Penner

Publisher: McGraw-Hill/Osborne Media

Published: 2002

Total Pages: 484

ISBN-13: 9780072223569

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A grand master of Flash, Penner is known around the world for his technical innovations and organic style. This book provides readers with exclusive insight into the programming and design process of this groundbreaking Flash designer and ActionScript programmer.


Macromedia Flash MX

Macromedia Flash MX

Author: Brian Underdahl

Publisher: Beginner's Guides (Osborne)

Published: 2002

Total Pages: 428

ISBN-13: 9780072222661

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This is a comprehensive introduction to Macromedia Flash, combined with special beginning-level coverage of ActionScript, Flash's native programming language.


Macromedia Flash Animation & Cartooning

Macromedia Flash Animation & Cartooning

Author: Ibis Fernandez

Publisher: McGraw-Hill Companies

Published: 2002

Total Pages: 456

ISBN-13:

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Master Flash animation and cartooning using this complete hands-on guide. Discover shortcuts for drawing heads and bodies, developing characters, and learn to incorporate movie techniques--all from a real-world animator and video producer. Includes an 8-page color insert which details the stages of the animation process.


Flash 4 Bible

Flash 4 Bible

Author: Robert Reinhardt

Publisher: Wiley

Published: 2000-02-25

Total Pages: 658

ISBN-13: 9780764533563

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If Flash 4 can do it, you can do it too… Whether you're a Flash beginner or an old hand, this is the one guide you need to unleash the full potential of this state-of-the-art Web animation software. Packed with examples and illustrations — including eight pages in full color — as well as expert tutorials from animations pros, the Flash 4 Bible covers everything from creating graphics and building interactive effects to using Flash with other applications and deploying Flash animations on the Web. It's all you need to discover the secrets of great Flash animation — and take any Web site to the next level! Inside, you'll find complete coverage of Flash 4 Create streaming animation and moving logos for any Web site Build pop-up menus and rollover buttons with ease Explore Flash drawing tools, animation controls, and file format support Use Flash with Dreamweaver, Photoshop, FreeHand, Illustrator, Premiere, and other design software Discover useful techniques such as in-betweening and onion-skinning Take advantage of JavaScript interactivity to make Flash movies Create standalone Flash projectors for floppy-disk distribution Add-one, plug-ins, and more on CD-ROM Trial software, including Director 7, Dreamweaver 2, Fireworks 2, Flash 4, and Freehand 8 Time-saving templates Examples from the book Shareware programs are fully functional, free trial versions of copyrighted programs. If you like particular programs, register with their authors for a nominal fee and receive licenses, enhanced versions, and technical support. Freeware programs are free, copyrighted games, applications, and utilities. You can copy them to as many PCs as you like—free—but they have no technical support. www.idgbooks.com System Requirements: Mac: Power PC at 100MHz or greater, 32MB RAM, System 7.6.1 or later. PC: Pentium PC at 133MHz or greater, 32MB RAM, Windows 95, 98, or NT 4