Linguistic Geometry

Linguistic Geometry

Author: Boris Stilman

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 403

ISBN-13: 1461544394

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Linguistic Geometry: From Search to Construction is the first book of its kind. Linguistic Geometry (LG) is an approach to the construction of mathematical models for large-scale multi-agent systems. A number of such systems, including air/space combat, robotic manufacturing, software re-engineering and Internet cyberwar, can be modeled as abstract board games. These are games with moves that can be represented by the movement of abstract pieces over locations on an abstract board. The purpose of LG is to provide strategies to guide the games' participants to their goals. Traditionally, discovering such strategies required searches in giant game trees. These searches are often beyond the capacity of modern and even conceivable future computers. LG dramatically reduces the size of the search trees, making the problems computationally tractable. LG provides a formalization and abstraction of search heuristics used by advanced experts including chess grandmasters. Essentially, these heuristics replace search with the construction of strategies. To formalize the heuristics, LG employs the theory of formal languages (i.e. formal linguistics), as well as certain geometric structures over an abstract board. The new formal strategies solve problems from different domains far beyond the areas envisioned by the experts. For a number of these domains, Linguistic Geometry yields optimal solutions.


Linguistic Geometry and its Applications

Linguistic Geometry and its Applications

Author: W. B. Vasantha Kandasamy

Publisher: Infinite Study

Published: 2022-12-15

Total Pages: 233

ISBN-13:

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The notion of linguistic geometry is defined in this book. It is pertinent to keep in the record that linguistic geometry differs from classical geometry. Many basic or fundamental concepts and notions of classical geometry are not true or extendable in the case of linguistic geometry. Hence, for simple illustration, facts like two distinct points in classical geometry always define a line passing through them; this is generally not true in linguistic geometry. Suppose we have two linguistic points as tall and light we cannot connect them, or technically, there is no line between them. However, let's take, for instance, two linguistic points, tall and very short, associated with the linguistic variable height of a person. We have a directed line joining from the linguistic point very short to the linguistic point tall. In this case, it is important to note that the direction is essential when the linguistic variable is a person's height. The other way line, from tall to very short, has no meaning. So in linguistic geometry, in general, we may not have a linguistic line; granted, we have a line, but we may not have it in both directions; the line may be directed. The linguistic distance is very far. So, the linguistic line directed or otherwise exists if and only if they are comparable. Hence the very concept of extending the line infinitely does not exist. Likewise, we cannot say as in classical geometry; three noncollinear points determine the plane in linguistic geometry. Further, we do not have the notion of the linguistic area of well-defined figures like a triangle, quadrilateral or any polygon as in the case of classical geometry. The best part of linguistic geometry is that we can define the new notion of linguistic social information geometric networks analogous to social information networks. This will be a boon to non-mathematics researchers in socio-sciences in other fields where natural languages can replace mathematics.


Linking

Linking

Author: Janet H. Randall

Publisher: Springer Science & Business Media

Published: 2010

Total Pages: 332

ISBN-13: 1402083076

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Linking is one of the challenges for theories of the syntax-semantics interface. In this new approach, the author explores the hypothesis that the positions of syntactic arguments are strictly determined by lexical argument geometry. Through careful argumentation and original analysis, her study provides a framework for explaining the linking patterns of a range of verb classes, leading to a number of insights about lexical structure and a radical rethinking of many verb classes.


Computers and Games

Computers and Games

Author: Tony Marsland

Publisher: Springer

Published: 2003-06-29

Total Pages: 456

ISBN-13: 3540455795

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This book constitutes the thoroughly refereed postproceedings of the Second International Conference on Computers and Games, CG 2001, held in Hamamatsu, Japan in October 2000. The 23 revised full papers presented together with two invited contributions and five reviews were carefully refereed and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on search and strategies, learning and pattern acquisition, theory and complexity issues, and further experiments on game; the reviews presented are on computer language games, computer Go, intelligent agents for computer games, RoboCup, and computer Shogi.


Advances in Soft Computing

Advances in Soft Computing

Author: Grigori Sidorov

Publisher: Springer

Published: 2010-10-31

Total Pages: 536

ISBN-13: 364216773X

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Artificial intelligence (AI) is a branch of computer science that models the human ability of reasoning, usage of human language and organization of knowledge, solving problems and practically all other human intellectual abilities. Usually it is characterized by the application of heuristic methods because in the majority of cases there is no exact solution to this kind of problem. Soft computing can be viewed as a branch of AI that deals with the problems that explicitly contain incomplete or complex information, or are known to be impossible for direct computation, i.e., these are the same problems as in AI but viewed from the perspective of their computation. The Mexican International Conference on Artificial Intelligence (MICAI), a yearly international conference series organized by the Mexican Society for Artificial Intelligence (SMIA), is a major international AI forum and the main event in the academic life of the country’s growing AI community. In 2010, SMIA celebrated 10 years of activity related to the organization of MICAI as is represented in its slogan “Ten years on the road with AI”. MICAI conferences traditionally publish high-quality papers in all areas of artificial intelligence and its applications. The proceedings of the previous MICAI events were also published by Springer in its Lecture Notes in Artificial Intelligence (LNAI) series, vols. 1793, 2313, 2972, 3789, 4293, 4827, 5317, and 5845. Since its foundation in 2000, the conference has been growing in popularity and improving in quality.


Adversarial Reasoning

Adversarial Reasoning

Author: Alexander Kott

Publisher: CRC Press

Published: 2006-07-20

Total Pages: 365

ISBN-13: 1420011014

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The rising tide of threats, from financial cybercrime to asymmetric military conflicts, demands greater sophistication in tools and techniques of law enforcement, commercial and domestic security professionals, and terrorism prevention. Concentrating on computational solutions to determine or anticipate an adversary's intent, Adversarial Reasoning:


Giordano Bruno and the Geometry of Language

Giordano Bruno and the Geometry of Language

Author: Arielle Saiber

Publisher: Routledge

Published: 2005

Total Pages: 208

ISBN-13:

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Giordano Bruno and the Geometry of Language brings to the fore a sixteenth-century philosopher's role in early modern Europe as a bridge between science and literature, or more specifically, between the spatial paradigm of geometry and that of language. Through analysis of Bruno's writings, Saiber exposes the verbal geometry of his language, and shows how his writing necessitates a crafting of space, and is, in essence, a lexicon of spatial concepts. This study constitutes an original contribution both to scholarship on Bruno and to the broader fields of early modern scientific and literary studies.


Industrial and Engineering Applications of Artificial Intelligence and Expert Systems

Industrial and Engineering Applications of Artificial Intelligence and Expert Systems

Author: Graham F. Forsyth

Publisher: CRC Press

Published: 1995-08-08

Total Pages: 888

ISBN-13: 9782884491983

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In the areas of industry and engineering, AI techniques have become the norm in sectors including computer-aided design, intelligent manufacturing, and control. Papers in this volume represent work by both computer scientists and engineers separately and together. They directly and indirectly represent a real collaboration between computer science and engineering, covering a wide variety of fields related to intelligent systems technology ranging from neural networks, knowledge acquisition and representation, automated scheduling, machine learning, multimedia, genetic algorithms, fuzzy logic, robotics, automated reasoning, heuristic searching, automated problem solving, temporal, spatial and model-based reasoning, clustering, blackboard architectures, automated design, pattern recognition and image processing, automated planning, speech recognition, simulated annealing, and intelligent tutoring, as well as various computer applications of intelligent systems including financial analysis, artificial


Advances in Intelligent Systems

Advances in Intelligent Systems

Author: Francesco Carlo Morabito

Publisher: IOS Press

Published: 1997

Total Pages: 566

ISBN-13: 9789051993554

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Intelligent Systems can be defined as systems whose design, mainly based on computational techniques, is supported, in some parts, by operations and processing skills inspired by human reasoning and behaviour. Intelligent Systems must typically operate in a scenario in which non-linearities are the rule and not as a disturbing effect to be corrected. Finally, Intelligent Systems also have to incorporate advanced sensory technology in order to simplify man-machine interactions. Several algorithms are currently the ordinary tools of Intelligent Systems. This book contains a selection of contributions regarding Intelligent Systems by experts in diverse fields. Topics discussed in the book are: Applications of Intelligent Systems in Modelling and Prediction of Environmental Changes, Cellular Neural Networks for NonLinear Filtering, NNs for Signal Processing, Image Processing, Transportation Intelligent Systems, Intelligent Techniques in Power Electronics, Applications in Medicine and Surgery, Hardware Implementation and Learning of NNs.