Let's Look At... Numbers

Let's Look At... Numbers

Author: Marion Deuchars

Publisher: Laurence King Publishing

Published: 2021-03-09

Total Pages: 24

ISBN-13: 9781786277817

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Let's look at numbers from 1 to 10 With beautiful artwork from best-selling author and illustrator Marion Deuchars, this book is the perfect introduction to counting.


Let's Learn Numbers

Let's Learn Numbers

Author: Olga Utchenko

Publisher:

Published: 2021-12-28

Total Pages: 0

ISBN-13: 9781486718665

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"Practice counting up to ten with some cute sea creature friends! This charming board book combines bold text and bright colors to create the perfect early learning title for little readers. Each spread provides the reader with the numeral, word, and a representation of the number to allow the reader to practice counting as they follow along. There is also a stylized guide throughout the book depicting icons that allow the reader to visually see what they have counted and how many numbers are left to learn." --


Numbers in the Classroom

Numbers in the Classroom

Author: Newman

Publisher: Carson-Dellosa Publishing

Published: 2017-08-01

Total Pages: 28

ISBN-13: 1683428013

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Look at all the things in classroom. How many can you see? Let’s count them all together from one to eight.


Simple First Words Let's Say Our Numbers

Simple First Words Let's Say Our Numbers

Author: Roger Priddy

Publisher: Macmillan

Published: 2012-12-31

Total Pages: 14

ISBN-13: 0312508786

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By pressing the buttons and matching the sounds to the pictures again and again, children will quickly and easily learn to count and develop their speech. Bright photographs and questions to encourage learning on every page make counting fun. Now with even clearer audio


Let's Count!

Let's Count!

Author: Grosset & Dunlap

Publisher:

Published: 2014

Total Pages: 0

ISBN-13: 9780448480121

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One sun. Two kittens. Count to ten by lifting the flaps inside the book--


Practmath -1

Practmath -1

Author: B. Tugay KECECİ

Publisher: Tugay Kececi

Published: 2021-01-01

Total Pages: 107

ISBN-13:

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Practmath -1 Mental Calculation Technics / Primary And Equivalent Schools Special Edition Imagine waking up tomorrow being able to do lightning fast math in your head. Your family & friends will look at you like you are some kind of a genius. Since you do the calculations in your head, you will acquire better mental habits in the process. So you will not just look like a genius. You will actually be one. This book is that book! Practmath is the math book you wish you had in school. Practmath is your guide to becoming a math genius--even if you have struggled with math in the past. Believe it or not, you have the ability to perform lightning quick calculations that will astonish your friends, family, and teachers. You'll be able to master your multiplication tables in minutes, and learn basic number facts while doing it. While the other kids in class are still writing down the problems, you can be calling out the answers. Practmath is all about playing with mathematics. This fun-filled book will teach you: How to multiply and divide large numbers in your head What you can do to make addition and subtraction easy Tricks for understanding fractions and decimals How to quickly check answers every time you make a calculation And much more If you're looking for a foolproof way to do multiplication, division, factoring estimating, and more, Speed Math for Kids is the book for you. With enough practice you'll go straight to the top of the class!


Mastering Swift 3

Mastering Swift 3

Author: Jon Hoffman

Publisher: Packt Publishing Ltd

Published: 2016-10-25

Total Pages: 384

ISBN-13: 1786468638

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Dive into the latest release of the Swift programming language with this advanced Apple development book About This Book Discover the new features and improvements to Swift 3 Get to grips with advanced design patterns and techniques to write smarter, cleaner Swift code Become a more fluent Swift developer and build powerful, impressive iOS and OS X applications. Who This Book Is For This book is for developers who want to dive into the newest version of Swift. If you are a developer that learns best by looking at, and working with code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory. What You Will Learn Dive into the core components of Swift 3.0, including operators, collections, control flow, and functions Create and use classes, structures, and enums Understand object-oriented Swift and see how to tackle inheritance, protocols, and extensions Develop a practical understanding of subscripts, optionals, and closures See how to use the new protocol extension and error handling features of Swift 3.0 Add concurrency to your applications using Grand Central Dispatch In Detail Swift is the definitive language of Apple development today. It's a vital part of any iOS and OS X developer's skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience—making it easier to get the results you want and customers expect. Inside, you'll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you'll have a handle on effective design patterns and techniques, which means you'll soon be writing better iOS and OS X applications with a new level of sophistication and control. Style and approach Packed with practical examples that show you how to put the concepts you learn into practice quickly, we'll takes you through some of the most advanced and sophisticated elements of the language in a practical and actionable way. You can also download the code to use yourself


Mastering Swift 3 - Linux

Mastering Swift 3 - Linux

Author: Jon Hoffman

Publisher: Packt Publishing Ltd

Published: 2017-01-02

Total Pages: 373

ISBN-13: 1786460475

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Learn to build fast and robust applications on the Linux platform with Swift About This Book Create robust applications by building a strong foundation in the Swift Language Utilize Swift 3 on the embedded Linux platform for IoT and Robotic projects Build more flexible and high-performing applications on desktop, server, and embedded Linux platforms Who This Book Is For This book is for Linux developers who are interested in quickly learning how to use Swift to create exciting applications on Linux platforms. What You Will Learn Install Swift on the Linux platform Explore the power of the Swift language Get to know the proper design techniques Understand Swift's new Core Library Implement popular design patterns with Swift Integrate C libraries with Swift Using Swift on Single-Board Computers Learn how to add concurrency to your application with Grand Central Dispatch Learn how to work with Swift Generics Learn how to use the Protocol-Oriented design paradigm In Detail Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift's move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we'll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease. Style and approach This easy-to-follow, code-rich guide is filled with examples that demonstrate how to put the concepts into practice. You'll also get design patterns and best practices to get you writing better applications on the Linux platform.