This document constitutes a detailed set of lecture slides on signals and systems, covering both the continuous-time and discrete-time cases. Some of the topics considered include: signal properties, elementary signals, system properties, linear-time invariant systems, convolution, Fourier series, Fourier transform, Laplace transform, z transform, complex analysis, and partial fraction expansions.
This document constitutes a detailed set of lecture slides on the C++ programming language and is current with the C++14 standard. Many aspects of the language are covered from introductory to more advanced. This material includes: language basics (objects, types, values, operators, expressions, control-flow constructs, functions, and namespaces), classes, templates (function, class, alias, and variable templates; template specialization; and variadic templates), lambda expressions, inheritance and run-time polymorphism, exceptions (exception safety, RAII, and smart pointers), rvalue references (move semantics and perfect forwarding), concurrency (sequential consistency, atomic memory operations, data races; threads, mutexes, condition variables, promises and futures, atomics, and fences; happens-before and synchronizes-with relationships; and sequentially-consistent and other memory models). A number of best practices, tips, and idioms regarding the use of the language are also presented. Some aspects of the C++ standard library are covered, including: containers, iterators, and algorithms; the std::vector and std::basic_string classes; I/O streams; and time measurement. Various general programming-related topics are also presented, such as material on: good programming practices, finite-precision arithmetic, and software documentation.
This document constitutes a detailed set of lecture slides on programming using the C++ programming language. The topics covered are quite broad, including the history of C++, the C++ language itself, the C++ standard library and various other libraries, and software tools, as well as numerous other programming-related topics. Coverage of C++ is current with the C++14 standard. Many aspects of the C++ language are covered from introductory to more advanced. This material includes: language basics (objects, types, values, operators, expressions, control-flow constructs, functions, and namespaces), classes, templates (function, class, alias, and variable templates; template specialization; and variadic templates), lambda expressions, inheritance and run-time polymorphism, exceptions (exception safety, RAII, and smart pointers), rvalue references (move semantics and perfect forwarding), concurrency (sequential consistency, atomic memory operations, data races; threads, mutexes, condition variables, promises and futures, atomics, and fences; happens-before and synchronizes-with relationships; and sequentially-consistent and other memory models). A number of best practices, tips, and idioms regarding the use of the language are also presented. Some aspects of the C++ standard library are covered, including: containers, iterators, and algorithms; the std::vector and std::basic_string classes; I/O streams; time measurement; and smart pointers. Various general programming-related topics are also presented, such as material on: good programming practices, finite-precision arithmetic, software documentation, software build tools (such as CMake and Make), and version control systems (such as Git).
This document, which consists of approximately 2500 lecture slides, offers a wealth of information on many topics relevant to programming in C++, including coverage of the C++ language itself, the C++ standard library and a variety of other libraries, numerous software tools, and an assortment of other programming-related topics. The coverage of the C++ language and standard library is current with the C++17 standard.
This document, which consists of approximately 2500 lecture slides, offers a wealth of information on many topics relevant to programming in C++, including coverage of the C++ language itself, the C++ standard library and a variety of other libraries, numerous software tools, and an assortment of other programming-related topics. The coverage of the C++ language and standard library is current with the C++17 standard. C++ PROGRAMMING LANGUAGE. Many aspects of the C++ language are covered from introductory to more advanced. This material includes: the preprocessor, language basics (objects, types, values, operators, expressions, control-flow constructs, functions, and namespaces), classes, templates (function, class, variable, and alias templates, variadic templates, template specialization, and SFINAE), lambda expressions, inheritance (run-time polymorphism and CRTP), exceptions (exception safety and RAII), smart pointers, memory management (new and delete operators and expressions, placement new, and allocators), rvalue references (move semantics and perfect forwarding), concurrency (memory models, and happens-before and synchronizes-with relationships), compile-time computation, and various other topics (e.g., copy elision and initialization). C++ STANDARD LIBRARY AND VARIOUS OTHER LIBRARIES. Various aspects of the C++ standard library are covered including: containers, iterators, algorithms, I/O streams, time measurement, and concurrency support (threads, mutexes, condition variables, promises and futures, atomics, and fences). A number of Boost libraries are discussed, including the Intrusive, Iterator, and Container libraries. The OpenGL library and GLSL are discussed at length, along with several related libraries, including: GLFW, GLUT, and GLM. The CGAL library is also discussed in some detail. SOFTWARE TOOLS. A variety of software tools are discussed, including: static analysis tools (e.g., Clang Tidy and Clang Static Analyzer), code sanitizers (e.g., ASan, LSan, MSan, TSan, and UBSan), debugging and testing tools (e.g., Valgrind, LLVM XRay, and Catch2), performance analysis tools (e.g., Perf, PAPI, Gprof, and Valgrind/Callgrind), build tools (e.g., CMake and Make), version control systems (e.g., Git), code coverage analysis tools (e.g., Gcov, LLVM Cov, and Lcov), online C++ compilers (e.g., Compiler Explorer and C++ Insights), and code completion tools (e.g., YouCompleteMe, and LSP clients/servers).
This document, which consists of over 2000 lecture slides, offers a wealth of information on many topics relevant to programming in C++, including coverage of the C++ language itself, the C++ standard library and a variety of other libraries, numerous software tools, and an assortment of other programming-related topics. The coverage of the C++ language and standard library is current with the C++17 standard. C++ PROGRAMMING LANGUAGE. Many aspects of the C++ language are covered from introductory to more advanced. This material includes: the preprocessor, language basics (objects, types, values, operators, expressions, control-flow constructs, functions, and namespaces), classes, templates (function, class, variable, and alias templates, variadic templates, template specialization, and SFINAE), lambda expressions, inheritance (run-time polymorphism and CRTP), exceptions (exception safety and RAII), smart pointers, memory management (new and delete operators and expressions, placement new, and allocators), rvalue references (move semantics and perfect forwarding), concurrency (memory models, and happens-before and synchronizes-with relationships). C++ STANDARD LIBRARY AND VARIOUS OTHER LIBRARIES. Various aspects of the C++ standard library are covered including: containers, iterators, algorithms, I/O streams, time measurement, and concurrency support (threads, mutexes, condition variables, promises and futures, atomics, and fences). A number of Boost libraries are discussed, including the Intrusive, Iterator, and Container libraries. The OpenGL library and GLSL are discussed at length, along with several related libraries, including: GLFW, GLUT, and GLM. The CGAL library is also discussed in some detail. SOFTWARE TOOLS. A variety of software tools are discussed, including: static analysis tools (e.g., Clang Tidy), code sanitizers (e.g., ASan, UBSan, and TSan), debugging and testing tools (e.g., Catch2), performance analysis tools (e.g., Perf, PAPI, Gprof, and Valgrind/Callgrind), build tools (e.g., CMake and Make), and version control systems (e.g., Git). OTHER TOPICS. An assortment of other programming-related topics are also covered, including: data structures, algorithms, computer arithmetic (e.g., floating-point arithmetic and interval arithmetic), cache-efficient algorithms, vectorization, good programming practices, and software documentation.
This document constitutes a detailed set of lecture slides on signals and systems, covering both the continuous-time and discrete-time cases. Some of the topics considered include: signal properties, elementary signals, system properties, linear time-invariant systems, convolution, Fourier series, Fourier transform, Laplace transform, z transform, complex analysis, partial fraction expansions, and MATLAB.
Exploring signals and systems, this work develops continuous-time and discrete-time concepts, highlighting the differences and similarities. Two chapters deal with the Laplace transform and the Z-transform. Basic methods such as filtering, communication an
This book is intended for use in teaching undergraduate courses on continuous-time and/or discrete-time signals and systems in engineering (and related) disciplines. It provides a detailed introduction to continuous-time and discrete-time signals and systems, with a focus on both theory and applications. The mathematics underlying signals and systems is presented, including topics such as: signal properties, elementary signals, system properties, continuous-time and discrete-time linear time-invariant systems, convolution, continuous-time and discrete-time Fourier series, the continuous-time and discrete-time Fourier transforms, frequency spectra, and the bilateral and unilateral Laplace and z transforms. Applications of the theory are also explored, including: filtering, equalization, amplitude modulation, sampling, feedback control systems, circuit analysis, Laplace-domain techniques for solving differential equations, and z-domain techniques for solving difference equations. Other supplemental material is also included, such as: a detailed introduction to MATLAB, a review of complex analysis, an introduction to partial fraction expansions, an exploration of time-domain techniques for solving differential equations, and information on online video-lecture content for material covered in the book. Throughout the book, many worked-through examples are provided. Problem sets are also provided for each major topic covered.
This book is intended for use in teaching undergraduate courses on continuous-time signals and systems in engineering (and related) disciplines. It has been used for several years for teaching purposes in the Department of Electrical and Computer Engineering at the University of Victoria and has been very well received by students. This book provides a detailed introduction to continuous-time signals and systems, with a focus on both theory and applications. The mathematics underlying signals and systems is presented, including topics such as: properties of signals, properties of systems, convolution, Fourier series, the Fourier transform, frequency spectra, and the bilateral and unilateral Laplace transforms. Applications of the theory are also explored, including: filtering, equalization, amplitude modulation, sampling, feedback control systems, circuit analysis, and Laplace-domain techniques for solving differential equations. Other supplemental material is also included, such as: a detailed introduction to MATLAB, a review of complex analysis, and an exploration of time-domain techniques for solving differential equations. Throughout the book, many worked-through examples are provided. Problem sets are also provided for each major topic covered.