This book is a critical reappraisal of contemporary theories of urban planning and design and of the role of the architect-planner in an urban context. The authors, rejecting the grand utopian visions of "total planning" and "total design," propose instead a "collage city" which can accommodate a whole range of utopias in miniature.
Looks at the development of urban design, focusing on four elements: the physical dimension of monuments and spaces, and the humanist dimension of patterns and narrative in cities.
Suitable for those involved in the field of urban design and planning, this book presents the state of the art in sustainable development master-planning, setting out, mostly in a graphic format and by means of 60 illustrated case-studies, what is considered best-practice in the field.
The story of an infamous crime, a revered map dealer with an unsavory secret, and the ruthless subculture that consumed him Maps have long exerted a special fascination on viewers—both as beautiful works of art and as practical tools to navigate the world. But to those who collect them, the map trade can be a cutthroat business, inhabited by quirky and sometimes disreputable characters in search of a finite number of extremely rare objects. Once considered a respectable antiquarian map dealer, E. Forbes Smiley spent years doubling as a map thief —until he was finally arrested slipping maps out of books in the Yale University library. The Map Thief delves into the untold history of this fascinating high-stakes criminal and the inside story of the industry that consumed him. Acclaimed reporter Michael Blanding has interviewed all the key players in this stranger-than-fiction story, and shares the fascinating histories of maps that charted the New World, and how they went from being practical instruments to quirky heirlooms to highly coveted objects. Though pieces of the map theft story have been written before, Blanding is the first reporter to explore the story in full—and had the rare privilege of having access to Smiley himself after he’d gone silent in the wake of his crimes. Moreover, although Smiley swears he has admitted to all of the maps he stole, libraries claim he stole hundreds more—and offer intriguing clues to prove it. Now, through a series of exclusive interviews with Smiley and other key individuals, Blanding teases out an astonishing tale of destruction and redemption. The Map Thief interweaves Smiley’s escapades with the stories of the explorers and mapmakers he knew better than anyone. Tracking a series of thefts as brazen as the art heists in Provenance and a subculture as obsessive as the oenophiles in The Billionaire’s Vinegar, Blanding has pieced together an unforgettable story of high-stakes crime.
Widely acknowledged as the world's foremost authority on leadership, the author provides a collection of his acclaimed "Harvard Business Review" articles.
Urban Design: A Typology of Procedures and Products, 2nd Edition provides a comprehensive and accessible introduction to urban design, defining the field and addressing the controversies and goals of urban design. Including over 50 updated international case studies, this new edition presents a three-dimensional model with which to categorize the processes and products involved: product type, paradigm type, and procedural type. The case studies not only illuminate the typology but provide information that designers can use as precedents in their own work. Uniquely, these case study projects are framed by the design paradigm employed, categorized by procedural type instead of instrumental or land use function. The categories used here are Total Urban Design, All-of-a-piece Urban Design, Plug-in Urban Design, and Piece-by-piece Urban Design. Written for both professionals and those encountering urban design in their day-to-day life, Urban Design is an essential introduction to the field and practice, considering the future direction of the field and what can be learned from the past.
An extensively updated new edition of a classic architectural text Today's most comprehensive compendium of architectural drawing types and methods, both hand drawn and computer generated, Architectural Drawing: A Visual Compendium of Types and Methods remains a one-of-a-kind visual reference and an outstanding source of guidance and inspiration for students and professionals at every level. The Third Edition has been thoroughly updated to reflect a wider range of techniques and styles than ever before, including: * 1,100 illustrations by today's most noted architects, including Tadao Ando, Rebecca Binder, Mario Botta, Lord Foster, Massimiliano Fuksas, Frank Gehry, Michael Graves, Zaha Hadid, Steven Holl, Ricardo Legorreta, Richard Meier, I. M. Pei, Cesar Pelli, Renzo Piano, Antoine Predock, Tod Williams and Billie Tsien, and Venturi Scott Brown * Over 250 new drawings * 30% new and revised material * A new, more user-friendly structure "This volume reveals how architects approach drawing as a process wherein ideas are given form. As a tool for teaching, these examples become important in students' understanding of the formal and technical aspects of design thought. In an age of digital technologies, this work emphasizes the intimate relationship that exists between the drawing and its maker, the process between paper, hand, and mind." -LaRaine Papa Montgomery, Professor of Architecture/Graphics Coordinator, Savannah College of Art and Design "A wonderful resource on design visualization and graphic communication that covers all aspects of drawing conventions and manual techniques of representation. Richly illustrated and professionally presented in a way that makes it accessible to beginners as well as advanced students, this book stands out as a core reference for courses on design graphics." -Dr. Samer Akkach, Senior Lecturer in Architecture and DesignThe University of Adelaide, South Australia "This book contains an abundance of some of the most inventive graphic presentations by world-class architects. As I browse through this book, the hundreds of pages of thought provoking images both relax and excite me, an experience that only a good read can bring. It illuminates the process of visual thinking behind some of the most creative minds. As the profession is becoming more and more constrained by economics and time, this book reminds us of how ideas in architecture began." -William W. P. Chan, AIA, Assistant Professor of Architecture, Morgan State University, Institute of Architecture and Planning
Computational design has become widely accepted into mainstream architecture, but this is the first book to advocate applying it to create adaptable masterplans for rapid urban growth, urban heterogeneity, through computational urbanism. Practitioners and researchers here discuss ideas from the fields of architecture, urbanism, the natural sciences, computer science, economics, and mathematics to find solutions for managing urban change in Asia and developing countries throughout the world. Divided into four parts (historical and theoretical background, our current situation, methodologies, and prototypical practices), the book includes a series of essays, interviews, built case studies, and original research to accompany chapters written by editor Tom Verebes to give you the most comprehensive overview of this approach. Essays by Marina Lathouri, Jorge Fiori, Jonathan Solomon, Patrik Schumacher, Peter Trummer, and David Jason Gerber. Interviews with Dana Cuff, Xu Wei Guo, Matthew Prior, Tom Barker, Su Yunsheng, and Brett Steele. Built case studies by Zaha Hadid Architects, James Corner Field Operations, XWG Studio, MAD, OCEAN Consultancy Network, Plasma Studio, Groundlab, Peter Trummer, Serie Architects, dotA, and Rocker-Lange Architects.