Web 2.0 How-to for Educators, 2nd Edition

Web 2.0 How-to for Educators, 2nd Edition

Author: Gwen Solomon

Publisher: International Society for Technology in Education

Published: 2014-07-21

Total Pages: 408

ISBN-13: 1564844919

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Ignite creativity by weaving Web 2.0 tools into the classroom. In this expanded and fully updated edition, the authors of the best-selling Web 2.0: New Tools, New Schools introduce you to more collaborative tools and expertly lead you through classroom and professional applications that help expand student and teacher learning.


Reinventing Project-Based Learning, 2nd Edition

Reinventing Project-Based Learning, 2nd Edition

Author: Suzie Boss

Publisher: International Society for Technology in Education

Published: 2014-10-21

Total Pages: 343

ISBN-13: 156484496X

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Lead students through powerful learning experiences with Reinventing Project-Based Learning, a guide for educators, administrators and professional development specialists who want to make the shift to a more student-driven learning model. Explore proven strategies for overcoming the limitations of the traditional classroom, including a wealth of technology tools for inquiry, collaboration and global connection to support this new vision of instructional design.


Players and Pawns

Players and Pawns

Author: Gary Alan Fine

Publisher: University of Chicago Press

Published: 2015-08-06

Total Pages: 286

ISBN-13: 022626503X

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A chess match seems as solitary an endeavor as there is in sports: two minds, on their own, in fierce opposition. In contrast, Gary Alan Fine argues that chess is a social duet: two players in silent dialogue who always take each other into account in their play. Surrounding that one-on-one contest is a community life that can be nearly as dramatic and intense as the across-the-board confrontation. Fine has spent years immersed in the communities of amateur and professional chess players, and with Players and Pawns he takes readers deep inside them, revealing a complex, brilliant, feisty world of commitment and conflict. Within their community, chess players find both support and challenges, all amid a shared interest in and love of the long-standing traditions of the game, traditions that help chess players build a communal identity. Full of idiosyncratic characters and dramatic gameplay, Players and Pawns is a celebration of the fascinating world of serious chess.


Choice Theory: A Very Short Introduction

Choice Theory: A Very Short Introduction

Author: Michael Allingham

Publisher: OUP Oxford

Published: 2002-08-22

Total Pages: 144

ISBN-13: 0191579262

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We make choices all the time - about trivial matters, about how to spend our money, about how to spend our time, about what to do with our lives. And we are also constantly judging the decisions other people make as rational or irrational. But what kind of criteria are we applying when we say that a choice is rational? What guides our own choices, especially in cases where we don't have complete information about the outcomes? What strategies should be applied in making decisions which affect a lot of people, as in the case of government policy? This book explores what it means to be rational in all these contexts. It introduces ideas from economics, philosophy, and other areas, showing how the theory applies to decisions in everyday life, and to particular situations such as gambling and the allocation of resources. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.


Brain-Computer Interfaces

Brain-Computer Interfaces

Author:

Publisher: Elsevier

Published: 2020-03-10

Total Pages: 392

ISBN-13: 0444639330

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Brain-Computer Interfacing, Volume 168, not only gives readers a clear understanding of what BCI science is currently offering, but also describes future expectations for restoring lost brain function in patients. In-depth technological chapters are aimed at those interested in BCI technologies and the nature of brain signals, while more comprehensive summaries are provided in the more applied chapters. Readers will be able to grasp BCI concepts, understand what needs the technologies can meet, and provide an informed opinion on BCI science. - Explores how many different causes of disability have similar functional consequences (loss of mobility, communication etc.) - Addresses how BCI can be of use - Presents a multidisciplinary review of BCI technologies and the opportunities they provide for people in need of a new kind of prosthetic - Offers a comprehensive, multidisciplinary review of BCI for researchers in neuroscience and traumatic brain injury that is also ideal for clinicians in neurology and neurosurgery


Juegos motores

Juegos motores

Author: Annie Bruel

Publisher: Narcea Ediciones

Published: 1994-02-23

Total Pages: 174

ISBN-13: 9788427710658

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Este libro es un material de trabajo para las maestras y maestros de Primer Ciclo de Educación Infantil. Además de abundantes ejemplos, el libro ofrece un método fácil de usar partiendo de las características del aula y una propuesta de secuenciación. Todas las actividades han sido experimentadas y para su realización basta el equipamiento básico de la clase y salas de juego.