JBuilder Developer's Guide

JBuilder Developer's Guide

Author: Michael Landy

Publisher: Sams Publishing

Published: 2003

Total Pages: 1020

ISBN-13: 9780672324277

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"JBuilder Developer's Guide" provides comprehensive coverage of JBuilder from the practitioner's viewpoint. The authors develop a consolidated application throughout the chapters, allowing conceptual cohesion and illustrating the use of JBuilder to build 'real-world' applications. The examples can be compiled and run under JBuilder Personal edition, a free edition of JBuilder. "JBuilder Developer's Guide" is not version specific but explains the latest JBuilder 6, 7, and 8 features such as enterprise J2EE application development, CORBA, SOAP, XML tools, Enterprise JavaBeans, JavaServer Pages/Servlets, and JavaBeans technology. JBuilder repeatedly wins "developer's choice" awards as the best visual tool for developing Java applications.


Mastering JBuilder

Mastering JBuilder

Author: Mike Rozlog

Publisher: John Wiley & Sons

Published: 2003-05-27

Total Pages: 602

ISBN-13: 0471469963

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Written by one of the lead architects of JBuilder, this authoritative book uncovers all of the power techniques that developers will need to know in order to build large-scale Java applications Offers readers the most current information in the field, including in-depth coverage of JBuilder 8 Explores distributed applications development, RMI applications, and local and remote debugging Illustrates how to develop, test, and deploy Enterprise JavaBeans (EJBs) Companion Web site includes source code from the book and useful links with updated information


Java Programming

Java Programming

Author: Gary B. Shelly

Publisher:

Published: 2001

Total Pages: 460

ISBN-13: 9780789560995

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Part of the highly successful Shelly Cashman Series, this text provides introductory coverage of Java Programming. Emphasizes important object-oriented programming concepts, and uses real-world examples throughout.


Introduction to Java Programming

Introduction to Java Programming

Author: Y. Daniel Liang

Publisher:

Published: 2001

Total Pages: 822

ISBN-13:

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For CS1 (in Java) and other introductory Java programming courses offered in Computer Science, Engineering and Business programs. Designed for a first course in Java programming, this text covers Java 2 the newest version of this programming language, principles of programming, and core Java features. A step-by-step approach first lays a sound foundation on programming elements, control statements, and methods; then introduces object-oriented programming; moves on to graphics programming; and concludes with advanced features that enable students to develop comprehensive programs. Representative examples, abundant pedagogy, and multiple exercises provide students with an outstanding introduction to Java. *NEW UML (Unified Modeling Language) graphical notations throughout Describe classes and their relationships. *Teaches students design and development of Java programs using the industry standard modeling technique. *NEW State-of-the-art Swing components Replace all the AWT user interface components. *Students learn Java programming with state-of-the-art graphics components. *NEW More case studies. *Offers students additional examples for learning the fundamentals of programming, su


Java for ColdFusion Developers

Java for ColdFusion Developers

Author: Eben Hewitt

Publisher: Prentice Hall Professional

Published: 2003

Total Pages: 726

ISBN-13: 0130461806

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Everything the ColdFusion pro needs to understand Java technology, install and run a Java Web server, write Java apps, and build and deploy JavaServer Pages is in this workbook. Includes practical coverage with loads of code and tips especially for the ColdFusion developer.


Java for Artists

Java for Artists

Author: Rick Miller

Publisher: Pulp Free Press

Published: 2006

Total Pages: 856

ISBN-13: 1932504052

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Java For Artists: The Art, Philosophy, and Science of Object-Oriented Programming is a Java programming language text/tradebook that targets beginner and intermediate Java programmers.


Foundations of 3D Graphics Programming

Foundations of 3D Graphics Programming

Author: Jim X. Chen

Publisher: Springer Science & Business Media

Published: 2008-12-10

Total Pages: 409

ISBN-13: 184800284X

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OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. As we know, Java is a rapidly growing language becoming the de facto standard of Computer Science learning and application development platform as many undergraduate computer science programs are adopting Java in place of C/C++. Released by Sun Microsystems in June 2003, the recent OpenGL binding with Java, JOGL, provides students, scientists, and engineers a new venue of graphics learning, research, and applications. Overview This book aims to be a shortcut to graphics theory and programming in JOGL. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories. It covers all graphics basics and several advanced topics without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. It is designed as a textbook for students who know programming basics already. It is an excellent shortcut to learn 3D graphics for scientists and engineers who understand Java programming. It is also a good reference for C/C++ graphics vi Preface programmers to learn Java and JOGL. This book is a companion to Guide to Graphics Software Tools (Springer-Verlag, New York, ISBN 0-387-95049-4), which covers a smaller graphics area with similar examples in C but has a comprehensive list of graphics software tools. Organization and Features This book concisely introduces graphics theory and programming in Java with JOGL.


Borland's JBuilder

Borland's JBuilder

Author: John Zukowski

Publisher:

Published: 1997

Total Pages: 532

ISBN-13: 9780782121353

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A straightforward, skills based guide, this book teaches all the essential functions of Borland's JBuilder without wasting time rehashing all the Java basics. It jumps right into the benefits of this development system. Extensive coverage is given on creating, implementing, and interfacing with Java Beans for corporate development and client/server applications.