From fierce dragons and bold samurai to dainty flowers and doll-like geishas, this collection abounds in authentic Japanese art. Includes over 200 Vector-based images, an original design gallery, and a complete tutorial section.
An expansive selection of images from Japanese art in easy-to-customize vector formats: cranes, geishas, kimonos, bonsai, crests, and more. Enlarge and enhance without losing clarity! 300 different graphics are offered in four formats each: EPS and SVG vectors, as well as JPEG and PNG bitmap files.
This book contains chapters written by eminent scientists on the latest development in computer technology and applica- tions in Japan. The objective of the book is to provide an awareness of the considerable advances being made by Japane- se scientists on the general area of information technology and in the so-called Fifth Generation Computer Systems. In the first chapter, Watanabe of the NEC Corporation, descri- bes advanced architecture and technology of supercomputing systems. This theme is followed by Nakamura of Tohoku Uni- versity in the next chapter. Another type of supercomputer for vector processing, the FACOM VP 2000 Series is then des- cribed by Uchida ofFujitsu Ltd in Chapter 3. Expert systems are presented in the next two chapters by Ue- no and Oomari of Tokyo Denki University and by Koseki and Goto of the NEC Corporation. Important applications in com- puter graphics are described in Chapter Six by Ishii and Mu- rakami of Fujitsu Laboratories. Hayahi from the same Labora- tory then discusses neurocomputers in Japan. The final chap- ter by Noguchi of Tohoku Universityillustrates an important application in communications.
Why do Japanese artists team up with engineers in order to create so-called »Device Art«? What is a nanoscientist's motivation in approaching the artworld? In the past few years, there has been a remarkable increase in attempts to foster the exchange between art, technology, and science - an exchange taking place in academies, museums, or even in research laboratories. Media art has proven especially important in the dialogue between these cultural fields. This book is a contribution to the current debate on »art & science«, interdisciplinarity, and the discourse of innovation. It critically assesses artistic positions that appear as the ongoing attempt to localize art's position within technological and societal change - between now and the future.
There is a compelling need for new drugs and efficient treatments against mosquito-borne diseases. Environmentally safe, but effective insecticides that address the problems of resistance are required. Computational Design of Chemicals for the Control of Mosquitoes and Their Diseases explains how the search for new substances effective against mosquitoes and their diseases has benefited from the use of in silico techniques. QSAR modeling is suited to identify the key structural features and/or physicochemical properties explaining an activity and to propose candidate molecules for further evaluation by laboratory tests. Homology modeling is useful to approximate the 3D structure of proteins of interest. Pharmacophore modeling is a powerful means to capture the chemical features responsible for an activity and to identify new potentially active compounds via the virtual screening of databases. Fugacity modeling and a wealth of other modeling paradigms are useful for risk assessment in vector borne disease control.
A vital source of ideas for illustrators and designers, this book offers both the inspiration and the means to achieve stunning original work. It features beautiful full-colour illustrations with source notes from and interviews with graphic design professionals.