The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere, yet you have never seen us. We hide, not behind some fragile Masquerade, but in plain sight with the power of our Glamour. We exist within a real world of make-believe where "imaginary" things can kill and" "pretend" monsters are real. Journey to a land of ancient magic and hidden wonders -- the isle of Great Britain!
Ever since the floods came and washed the world away, survivors have been desperate to win a place on X-Isle, the island where life is rumoured to be easier than on what's left of the mainland. Only young boys are in with a chance, the smaller and lighter the better. Baz and Ray are two of the lucky few to be chosen, but they soon discover that X-Isle is a far cry from paradise. Ruled by Preacher John, a dangerous religious fanatic, it's a violent, unpredictable place where terrible things can happen at any moment. The boys hatch an extraordinary plan in order to protect themselves - the construction of a mighty weapon of defence. But can they complete this weapon in time, and are they really prepared to use it in order to secure their freedom? Powerful and compelling, X-ISLE is a fast-moving thriller that will keep you guessing right to the very end.
New York Times bestselling author Dorothea Benton Frank takes readers on a rollicking ride in this Lowcountry tale about a woman whose unconventional friends and family show her the real meaning of unconditional love. Anna Lutz Abbot considers herself independent and happy—until one steamy summer when her collegiate daughter comes home a very different person, her wild and wonderful ex-husband shows up on her doorstep, and her flamboyant new best friend takes up with Anna’s father. And the already hot temperatures are cranked up another ten degrees by Anna’s own fling with Arthur, who is, heaven help her, a Yankee. Now Anna must face the fact that she isn’t as in control of her life as she’d thought. And she must find a way to deal with the whole truth—not just the comfortable parts.
In the first book of the Isle of Misfits series, a gargoyle that can't sit still at his post is invited to live on an island full of other restless magical creatures! Gibbon is a gargoyle who has been unable to sit still for hundreds of years. One day, he leaves his post from the castle he was meant to be guarding, and a person sees Gibbon, he panics and runs away. As Gibbon is sadly walking back, he meets three gargoyles who bring him to an island filled with other legendary creatures. There, he goes to a special academy that will train him to go on missions to protect all sorts of mythical creatures who are in trouble. Excited to go and happy that he won't be lonely anymore, Gibbon is also nervous to go some place where he doesn't know anyone. Will he be able to make friends in this new place? Find out in this new and exciting creature-filled series, complete with a hilarious cast of characters such as a clumsy dragon, an ill-tempered fairy, a griffin with poor flying skills, and a yeti with a manbun!
Situated in the middle of the Irish Sea, the Isle of Man is like a stepping-stone between the lands that surround it. In medieval times, it played an important role in the histories of Ireland, Scotland, England and Wales. This book explores the first part of that turbulent era, tracing the story of the Isle of Man from the fifth to the thirteenth centuries. It looks at the ways in which various peoples – Britons, Scots, Irish, English and Scandinavians – influenced events in Man over a period of more than 800 years. A large portion of the book is concerned with the Vikings, a group whose legacy – in place names, old burial mounds and finely carved stones – is such a vivid element in the Manx landscape today.
Now in one volume, the entire epic series set in an ancient island sanctuary of gods and magic—from “the finest fantasy writer of this or any decade” (Marion Zimmer Bradley). Anne McCaffrey has praised Nancy Springer as “someone special in the fantasy field.” Andre Norton agrees that “Ms. Springer’s work is outstanding.” Now the multiple award-winning author’s classic five-part epic fantasy is presented in a single volume. In the grand tradition of J. R. R. Tolkien, the Book of Isle saga draws on Arthurian and Celtic legend to create a wholly original, imaginary world brimming with adventure, romance, evil, mythic quests, and vividly described locales. The White Hart: Long ago, mortals, immortals, and magical beasts lived together in a land encircled by vast oceans. Here, Ellid, a lady as fair as sunlight, falls in love with her rescuer, Bevan, the son of a High King and the goddess of the moon. Together with Cuin, Ellid’s original intended and now friend to both, the three battle an ancient evil to rebuild a peaceful kingdom. The Silver Sun: The Forest is said to be the abode of warlocks, goblins, and, of course, thieves. But it is deep in these woods that Hal and Alan become blood brothers and form an alliance with Ket the Red, the fiery-haired leader of a band of outlaws, to overthrow a tyrannical king. In their quest to establish a peaceful realm, they will fulfill a prophecy found in the Book of Suns. The Sable Moon: Lured across the seas by a powerful warlock, young Prince Trevyn of Isle is captured and enslaved. But he must escape and return, for the unprotected Isle and his beloved Meg are now at the mercy of the evil Wael. The Black Beast: After his father murdered his true love, Prince Tirell, along with the aid of his younger brother, Frain the healer, seeks an army to defeat the unrepentant monarch. But a sinister presence is spreading its malevolence throughout the land—and the kingdom can never again be truly whole until the brothers confront the terrible scourge of the Black Beast. The Golden Swan: When Prince Dair was a child and still in wolf form, he saw his future. It was prophesied that the changeling son of King Trevyn of Isle would travel far from his home, carrying his magic to the mainland. Now, his mystical union with a wanderer called Frain, who has the power to feel everything Dair feels but also suffers under the curse of a dark enchantment, will determine the fate of a troubled land.
Evil tree. Bad Apple? Twenty years ago, all the evil villains were banished from the kingdom of Auradon to the Isle of the Lost--a dark and dreary place protected by a force field that makes it impossible for them to leave. Stripped of their magical powers, the villains now live in total isolation, forgotten by the world. Mal learns from her mother, Maleficent, that the key to true darkness, the Dragon's Eye, is located inside her scepter in the forbidden fortress on the far side of the island. The eye is cursed, and whoever retrieves it will be knocked into a deep sleep for a thousand years. But Mal has a plan to capture it. She'll just need a little help from her "friends." In their quest for the Dragon's Eye, these four kids begin to realize that just because you come from an evil family tree, being good ain't so bad.