Island Creator Kit

Island Creator Kit

Author: Mitch Krpata

Publisher: Poptropica

Published: 2013-08

Total Pages: 0

ISBN-13: 9780448464930

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This kit offers a firsthand look at creating a custom island Poptropica style. Written by the popular Web site's creative team, this unique how-to book guides fans through every step in the process of creating their own Poptropica island, with coloring and connect-the-dot activities. Illustrations. Consumable.


The Lost Expedition (Poptropica Book 2)

The Lost Expedition (Poptropica Book 2)

Author: Mitch Krpata

Publisher: Abrams

Published: 2016-08-16

Total Pages: 120

ISBN-13: 1613121105

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Based on a concept by New York Times bestselling Diary of a Wimpy Kid author Jeff Kinney comes Poptropica, a brand-new graphic-novel series by Mitch Krpata and Kory Merritt that takes readers on an adventure beyond the incredibly popular online role-playing world. In book two, The Lost Expedition, Oliver, Mya, and Jorge continue their search for home, with a few hilarious stops along the way. As the friends set sail for new sights, they find the evil Octavian is still hot on their trail, and he’s determined to get his hands on their magical map. To make matters worse, a mysterious organization is keen on expelling the three friends from Poptropica. As the pals travel, they find that each island is filled with its own unique brand of peril, and the mystery surrounding the map and Poptropica itself begins to unfold. Will our trio be able to once again outfox Octavian and discover the identity of this secret society? Presented in vivid full-color comic book illustrations, The Lost Expedition is perfect for kids who love a sense of adventure while learning about history in a fun way. Book one in the series, The Mystery of the Map, received incredible praise. KirkusReviews said, “Bright, animated colors and zippy cartoonlike action make for an easily accessible first offering that provides just enough exposition to hook young readers and keep them seeking out subsequent adventures. A peppily paced adventure yarn sure to delight fans of the franchise, both old and new.” And Booklist raved, “Based on the online role-playing game developed by the ever-popular Jeff Kinney, this new adventure comic series gets off to a flying start . . . The lively art mirrors that on the website, featuring bold, colorful panels and characters with giant heads and expressive eyes. Fans of the online game will delight in reading a story about one of Poptropica’s many islands, and newcomers will have no trouble falling into this adventure.”


Minecraft: The Island

Minecraft: The Island

Author: Max Brooks

Publisher: Random House Worlds

Published: 2017-07-18

Total Pages: 218

ISBN-13: 0399181784

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NEW YORK TIMES BESTSELLER • The first official Minecraft novel! The author of World War Z tells the story of a hero—stranded in the world of Minecraft—who must unravel the secrets of a mysterious island in order to survive. “A rollicking adventure yarn; Robinson Crusoe for the digital age.”—NPR Washed up on a beach, the lone castaway looks around the shore. Where am I? Who am I? And why is everything made of blocks? But there isn’t much time to soak up the sun. It’s getting dark, and there’s a strange new world to explore! The top priority is finding food. The next is not becoming food. Because there are others out there on the island . . . like the horde of zombies that appears after nightfall. Crafting a way out of this mess is a challenge like no other. Who could build a home while running from exploding creepers, armed skeletons, and an unstoppable tide of hot lava? Especially with no help except for a few makeshift tools and sage advice from an unlikely friend: a cow. In this world, the rules don’t always make sense, but courage and creativity go a long way. There are forests to explore, hidden underground tunnels to loot, and undead mobs to defeat. Only then will the secrets of the island be revealed. Collect all of the official Minecraft books: Minecraft: The Island Minecraft: The Crash Minecraft: The Lost Journals Minecraft: The Survivors’ Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft: Guide to Exploration Minecraft: Guide to Creative Minecraft: Guide to the Nether & the End Minecraft: Guide to Redstone Minecraft: Mobestiary Minecraft: Guide to Enchantments & Potions Minecraft: Guide to PVP Minigames Minecraft: Guide to Farming Minecraft: Let’s Build! Theme Park Adventure Minecraft for Beginners


Dream Play Build

Dream Play Build

Author: James Rojas

Publisher: Island Press

Published: 2022-02

Total Pages: 218

ISBN-13: 1642831492

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The room is dim, the chairs are in perfectly lined rows. The city planner puts up a color-coded diagram of the street improvement project, dreading the inevitable angry responses. Jana loves her community and is glad to be able to attend the evening meeting, and she has a lot of ideas for community change. But she has a hard time hearing, and can’t see the diagrams clearly. She leaves early. It’s time to imagine a different type of community engagement – one that inspires connection, creativity, and fun. People love their communities and want them to become safer, healthier, more prosperous places. But the standard approach to public meetings somehow makes everyone miserable. Conversations that should be inspiring can become shouting matches. So what would it look like to facilitate truly meaningful discussions between citizens and planners? What if they could be fun? For twenty years, James Rojas and John Kamp have been looking to art, creative expression, and storytelling to shake up the classic community meeting. In Dream Play Build, they share their insights into building common ground and inviting active participation among diverse groups. Their approach, “Place It!,” draws on three methods: the interactive model-building workshop, the pop-up, and site exploration using our senses. Using our hands to build and create is central to what makes us human, helping spark ideas without relying on words to communicate. Deceptively playful, this method is remarkably effective at teasing out community dreams and desires from hands-on activities. Dream Play Build offers wisdom distilled from workshops held around the world, and a deep dive into the transformational approach and results from the South Colton community in southern California. While much of the process was developed through in-person meetings, the book also translates the experience to online engagement--how to make people remember their connections beyond the computer screen. Inspirational and fun, Dream Play Build celebrates the value of engaging with the dreams we have for our communities. Readers will find themselves weaving these artful, playful lessons and methods into their own efforts for making change within the landscape around them.


The Secret Society (Poptropica Book 3)

The Secret Society (Poptropica Book 3)

Author: Mitch Krpata

Publisher: Abrams

Published: 2017-04-11

Total Pages: 120

ISBN-13: 1683350715

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In this exciting third installment of the Poptropica series, we find Mya, Oliver, and Jorge in the custody of a secret society whose mission is to protect and preserve Poptropica—a mysterious, uncharted island world. These Protectors, as they call themselves, believe that any outside interference with the islands of Poptropica could have catastrophic results on the course of history in the real world. As if things aren’t bad enough, Octavian has finally claimed possession of the confounding map, thwarted the society’s attempts to capture him, and is determined to alter the time line. The trio must join forces with the Protectors and find Octavian before he can go through with his evil plot, or all of human history might be changed—or worse—destroyed!


Game Research Methods: An Overview

Game Research Methods: An Overview

Author: Patri Lankoski

Publisher: Lulu.com

Published: 2015

Total Pages: 374

ISBN-13: 1312884738

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"Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games."--Provided by publisher.


Creation

Creation

Author: John Umana

Publisher: John Umana PhD

Published: 2005

Total Pages: 160

ISBN-13: 1419605909

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This book tells the story of the creation of the Universe, the creation of our solar system and the formation and development of plant and animal life on Earth, prehuman hominids and the eventual creation of our species, Homo sapiens, 200,000 years ago in East Africa. It offers analysis of the evidence as to the crop circles and their origins and as to extraterrestrial intelligent life in the cosmos. Creation reconciles creationism with science and the theory of evolution. Human beings are not descended from modern apes, but prehuman bipedal hominids were evolved by God from a common ancestor 7 million years ago. Although Darwin's fundamental thesis that all life shares common ancestors is correct, it does not follow that species originate from natural selection. The Universe really is 13.7 billion years old and commenced with the Big Bang. The Big Bang expansion is still ongoing and galaxies continue to rush away from each other. Earth really is 4.54 billion years old. But what caused the Big Bang? And what caused complex life to develop on Earth but nowhere else in this sun system? Why have the Martian Rovers uncovered no fossils or even a shellfish on Mars although oceans once covered that planet's surface? Why are three-quarters of the Earth's surface covered with water?


The English Novel in History, 1950 to the Present

The English Novel in History, 1950 to the Present

Author: Professor Steven Connor

Publisher: Routledge

Published: 2008-03-07

Total Pages: 274

ISBN-13: 1134908563

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Steven Connor provides in-depth analyses of the novel and its relationship with its own form, with contemporary culture and with history. He incorporates an extensive and varied range of writers in his discussions such as * George Orwell * William Golding * Angela Carter * Doris Lessing * Timothy Mo * Hanif Kureishi * Marina Warner * Maggie Gee Written by a foremost scholar of contemporary culture and theory, The English Novel in History, 1950 to the Present offers not only a survey but also a historical and cultural context to British literature produced in the second half of this century.


Darwin's Dice

Darwin's Dice

Author: Curtis N. Johnson

Publisher: Oxford University Press, USA

Published: 2015

Total Pages: 289

ISBN-13: 019936141X

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"Discusses the chance and randomness as motifs in the writing of Charles Darwin" --publisher