Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 7 (light novel)

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 7 (light novel)

Author: Fujino Omori

Publisher: Yen Press LLC

Published: 2016-12-20

Total Pages: 399

ISBN-13: 031639422X

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Having triumphed in the War Game, Lilly, Welf, and Mikoto have forged new bonds with each other and with Bell, and the new-and-improved Hestia Familia is feeling distinctly more familial. But when Bell has to venture into the pleasure quarter of Orario to come to Mikoto's aid, he's soon tangled up in more intrigue than he bargained for. Ishtar Familia owns the night here, and none of Bell's experience can prepare him for their courtesan wiles!


Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 2 (light novel)

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 2 (light novel)

Author: Fujino Omori

Publisher: Yen Press LLC

Published: 2015-04-21

Total Pages: 266

ISBN-13: 0316340189

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"Hello, white-hair." When someone calls out to Bell with these words, he discovers that the voice belongs to a girl who introduces herself as Lilly. Somewhat goaded into teaming up with her despite the many doubts running through his head, Bell has a successful turn in the dungeon with his new companion. Though their alliance is short-lived, the negative rumors swirling about the guild to which Lilly belongs, the Soma Familia, are anything but. Later Bell is confronted by the tales of a mysterious sacred wine said to steal the hearts of all who drink it, and--?!


Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 6 (manga)

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 6 (manga)

Author: Fujino Omori

Publisher: Yen Press LLC

Published: 2016-11-22

Total Pages: 188

ISBN-13: 0316506745

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Bell finally reaches the 11th level of the Dungeon to face his fated opponent--the monster responsible for his humiliation, the Minotaur. The memories of his flight and his failure assault him even as he confronts the deadly beast. Will the heroic drive that Aiz Wallenstein inspired within him be enough to defeat the Minotaur? Maybe, maybe not, but either way he's going to need some help from a new friend...


Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 3 (light novel)

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 3 (light novel)

Author: Fujino Omori

Publisher: Yen Press LLC

Published: 2015-08-18

Total Pages: 213

ISBN-13: 0316340197

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I've got my eye on you... With the help of his new supporter Lilliluka, novice adventurer Bell Cranell is making progress deeper into the Dungeon. With new equipment and new allies, he thinks things are finally starting to go his way...but he's dead wrong! Bell's in a panic, Lilliluka's being cryptic, and Hestia's drunk! The trouble never seems to end in this third volume of the hit comedy-fantasy series!


Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 5 (manga)

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 5 (manga)

Author: Fujino Omori

Publisher: Yen Press LLC

Published: 2016-05-24

Total Pages: 160

ISBN-13: 0316397725

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In pursuit of his desire to become stronger, the adventurer Bell Cranell has become the student of the brilliant swordswoman Aiz Wallenstein. Even as he despairs at the vast gulf between his abilities and hers, he begins to improve. As he does so, though, a certain goddess's shadowy plan steadily advances, and with it, a dark shadow approaches. The familia myth--walked by the boy and written by the goddess--continues!


Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 8 (light novel)

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 8 (light novel)

Author: Fujino Omori

Publisher: Yen Press LLC

Published: 2017-04-18

Total Pages: 402

ISBN-13: 0316394238

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The Rakian Kingdom is on the march, a thirty-thousand-strong army headed by Ares, God of War. The target of their sudden invasion is none other than the world's greatest metropolis, Labyrinth City Orario. As the armed menace approaches in thunderous lockstep, the city's inhabitants can do nothing but...continue about their completely peaceful lives??? A prum proposes marriage, one sweet boy becomes a bodyguard, the city girl's secret comes to light, while mortals and gods alike are swept up in romance--these are the ordinary days of timeless deities and their dazzling children in the fateful city of Orario!


Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 6 (light novel)

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 6 (light novel)

Author: Fujino Omori

Publisher: Yen Press LLC

Published: 2016-08-30

Total Pages: 283

ISBN-13: 0316394203

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"Hestia, I challenge you to a War Game!" "What's with you, Apollo?" A War Game--an all-out proxy war between gods, and the winner takes all. But what is it that Apollo wants? Hestia's beloved Bell Cranell, of course! With a week to go until the Game, things are bleak enough, but then Lilly is kidnapped by the Soma Familia. The outlook isn't good , but Bell has made many friends through his adventures, and they won't stand idly by. The familia myth continues!


The Art of Sword Oratoria

The Art of Sword Oratoria

Author:

Publisher: Yen Press LLC

Published: 2019-12-17

Total Pages: 146

ISBN-13: 1975331753

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Featuring the stunning work of Kiyotaka Haimura! This collection of illustrations, rough sketches, and more is sure to please any diehard lovers of the beautiful artwork decorating the covers and pages of Is It Wrong to Try to Pick Up Girls in a Dungeon? On the Side: Sword Oratoria! Included are a long format interview between Kiyotaka Haimura and the author Fujino Omori, an exclusive short story, and illuminating scribbled commentary by Kiyotaka throughout!


Is It Wrong to Try to Pick Up Girls in a Dungeon? On the Side: Sword Oratoria, Vol. 7 (manga)

Is It Wrong to Try to Pick Up Girls in a Dungeon? On the Side: Sword Oratoria, Vol. 7 (manga)

Author: Fujino Omori

Publisher: Yen Press LLC

Published: 2019-04-30

Total Pages: 202

ISBN-13: 0316448109

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The Dungeon calls adventurers deep into its labyrinth in search of personal growth, strength, and experience. But the Dungeon is a tough master-one wrong move, one bad choice, and permanent death awaits. Lefiya, Bete, and Filvis arrive at the twenty-fourth-floor pantry looking for Aiz but instead stumble upon Hermes Familia in distress. A deadly foe has the adventurers up against the ropes and struggling to stay alive. They've uncovered the mystery of the carnivorous flower monsters but are losing hope they'll make it back to the surface to warn Orario. Can they escape the Dungeon, or will it finally have the last word?