Interfacing with C

Interfacing with C

Author: Howard Hutchings

Publisher: Elsevier

Published: 2000-12-14

Total Pages: 317

ISBN-13: 0080574351

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Interfacing with C is about interfacing personal computers using C. Anyone who is interested in ports, transducer interfacing, analog to digital conversion, convolution, filters or digital/analog conversion will benefit from reading Interfacing with C. Students will also find this a practical introduction to real-time programming with a generous collection of tried and tested programs.The pace of the book is such that the reader is encouraged to run the programs and experiment with C. The principles precede the applications in most cases in an attempt to provide genuine understanding and encourage further development. Readers will gain much from the hands-on experience the authors' approach provides, an approach designed to enable readers to climb steep learning curves with the minimum amount of assistance. The many programs included in the text provide the essential hands-on experience. Some of the programs inevitably become rather lengthy, so the source code used is available as a free download from the Newnes website. The aim of the book, however, is to give the reader enough confidence to rewrite and improve these programs.In the second edition Mike James has thoroughly updated all aspects relating to software, operating systems and graphical interfaces. He has also increased the scope of the book to include current forms of C++. Material on data acquisition has been thoroughly updated and the section on peripherals increased. - A practical and painless way of becoming an expert C programmer - New edition also covers C++ and the Windows environment - Get up to speed with the essential maths needed for C without having to buy a university maths text!


Interfacing with C++

Interfacing with C++

Author: Jayantha Katupitiya

Publisher: Springer Science & Business Media

Published: 2006-05-14

Total Pages: 492

ISBN-13: 3540335811

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Learn to write C++ programs by interfacing a computer to a wide range of popular and fundamental real-world technologies. Unique and original approach to use the PC to do real things- not just number crunching and graphics – but writing programs to interact with the outside world. Learn C++ programming in an enjoyable and powerful way. Includes a purpose-designed circuit board


Advanced R

Advanced R

Author: Hadley Wickham

Publisher: CRC Press

Published: 2015-09-15

Total Pages: 669

ISBN-13: 1498759807

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An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.


C is for Control

C is for Control

Author: John Blankenship

Publisher:

Published: 2000

Total Pages: 260

ISBN-13:

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"C is one of the most versatile and powerful computer languages ever written, and this unique book emphasizes applications. It clearly shows how to interface the computer to the outside world. See how to control motors and displays and how to collect external data, both digital and analog. Learn how software can generate waveforms and how pulses can be measured and edges detected. Learn how software can replace hardware in order to cut costs and how port pins can be shared to cut costs even further."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved


Real World Haskell

Real World Haskell

Author: Bryan O'Sullivan

Publisher: "O'Reilly Media, Inc."

Published: 2008-11-15

Total Pages: 714

ISBN-13: 0596554303

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This easy-to-use, fast-moving tutorial introduces you to functional programming with Haskell. You'll learn how to use Haskell in a variety of practical ways, from short scripts to large and demanding applications. Real World Haskell takes you through the basics of functional programming at a brisk pace, and then helps you increase your understanding of Haskell in real-world issues like I/O, performance, dealing with data, concurrency, and more as you move through each chapter.


SystemVerilog for Verification

SystemVerilog for Verification

Author: Chris Spear

Publisher: Springer Science & Business Media

Published: 2012-02-14

Total Pages: 500

ISBN-13: 146140715X

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Based on the highly successful second edition, this extended edition of SystemVerilog for Verification: A Guide to Learning the Testbench Language Features teaches all verification features of the SystemVerilog language, providing hundreds of examples to clearly explain the concepts and basic fundamentals. It contains materials for both the full-time verification engineer and the student learning this valuable skill. In the third edition, authors Chris Spear and Greg Tumbush start with how to verify a design, and then use that context to demonstrate the language features, including the advantages and disadvantages of different styles, allowing readers to choose between alternatives. This textbook contains end-of-chapter exercises designed to enhance students’ understanding of the material. Other features of this revision include: New sections on static variables, print specifiers, and DPI from the 2009 IEEE language standard Descriptions of UVM features such as factories, the test registry, and the configuration database Expanded code samples and explanations Numerous samples that have been tested on the major SystemVerilog simulators SystemVerilog for Verification: A Guide to Learning the Testbench Language Features, Third Edition is suitable for use in a one-semester SystemVerilog course on SystemVerilog at the undergraduate or graduate level. Many of the improvements to this new edition were compiled through feedback provided from hundreds of readers.


Programming the Parallel Port

Programming the Parallel Port

Author: Dhananjay Gadre

Publisher: CRC Press

Published: 1998-01-02

Total Pages: 321

ISBN-13: 1482292904

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Why purchase expensive add-on cards or bus interfaces when you can develop effective and economical data acquisition and process controls using C programs? Using the under-employed printer adapter (that is, the parallel port of your PC), you can turn your computer into a powerful tool for developing microprocessor applications. Learn how to build a


Real World OCaml

Real World OCaml

Author: Yaron Minsky

Publisher: "O'Reilly Media, Inc."

Published: 2013-11-04

Total Pages: 618

ISBN-13: 1449324754

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This fast-moving tutorial introduces you to OCaml, an industrial-strength programming language designed for expressiveness, safety, and speed. Through the book’s many examples, you’ll quickly learn how OCaml stands out as a tool for writing fast, succinct, and readable systems code. Real World OCaml takes you through the concepts of the language at a brisk pace, and then helps you explore the tools and techniques that make OCaml an effective and practical tool. In the book’s third section, you’ll delve deep into the details of the compiler toolchain and OCaml’s simple and efficient runtime system. Learn the foundations of the language, such as higher-order functions, algebraic data types, and modules Explore advanced features such as functors, first-class modules, and objects Leverage Core, a comprehensive general-purpose standard library for OCaml Design effective and reusable libraries, making the most of OCaml’s approach to abstraction and modularity Tackle practical programming problems from command-line parsing to asynchronous network programming Examine profiling and interactive debugging techniques with tools such as GNU gdb


Computer Interfacing

Computer Interfacing

Author: George Arthur Smith

Publisher: Routledge

Published: 2000

Total Pages: 0

ISBN-13: 9780750644747

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This book provides a practical way to discover how to use a computer to control external devices via the Com Port, the Parallel Printer Port, or the Parallel Programmable Interface Port. It also introduces students to using a High Level language to read and control these devices via a series of programming exercises using C, and unlike many other texts, introduces hardware and software side by side. The book aims to facilitate independent learning, with numerous practical experiments and programming exercises. Therefore, professionals and enthusiasts will also find this text an ideal way of getting up and running in this important area of microelectronics. Computer Interfacing is designed for a student audience ranging from BTEC National Electronics to first year degree modules. In particular the content has been structured to follow the Microprocessor Systems set unit in the new BTEC Higher National scheme. George Smith brings to bear 16 years of lecturing experience in this highly practical book. Essential information required to gain qualifications Syllabus match for new HN unit Accessible and easy to follow for students of all abilities


Programming with C++20

Programming with C++20

Author: Andreas Fertig

Publisher: Fertig Publications

Published: 2021-11-26

Total Pages: 334

ISBN-13: 3949323015

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Programming with C++20 teaches programmers with C++ experience the new features of C++20 and how to apply them. It does so by assuming C++11 knowledge. Elements of the standards between C++11 and C++20 will be briefly introduced, if necessary. However, the focus is on teaching the features of C++20. You will start with learning about the so-called big four Concepts, Coroutines, std::ranges, and modules. The big four a followed by smaller yet not less important features. You will learn about std::format, the new way to format a string in C++. In chapter 6, you will learn about a new operator, the so-called spaceship operator, which makes you write less code. You then will look at various improvements of the language, ensuring more consistency and reducing surprises. You will learn how lambdas improved in C++20 and what new elements you can now pass as non-type template parameters. Your next stop is the improvements to the STL. Of course, you will not end this book without learning about what happened in the constexpr-world.