Proceedings, International Conference--Interactive Techniques in Computer Aided Design, Palazzo Dei Congressi, Bologna, Italy, September 21-23, 1978
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Published: 1978
Total Pages: 520
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Published: 1978
Total Pages: 520
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DOWNLOAD EBOOKAuthor: Jose L. Encarnacao
Publisher: Springer Science & Business Media
Published: 2012-12-06
Total Pages: 439
ISBN-13: 364284054X
DOWNLOAD EBOOK2 e This book describes principles, methods and tools that are common to computer applications for design tasks. CAD is considered in this book as a discipline that provides the required know-how in computer hardware and software, in systems analysis and in engineering methodology for specifying, designing, implementing, introducing, and using computer based systems for design purposes. The first chapter gives an impression of the book as a whole, and following chapters deal with the history and the components of CAD, the process aspect of CAD, CAD architecture, graphical devices and systems, CAD engineering methods, CAD data transfer, and application examples. The flood of new developments in the field and the success of the first edition of this book have led the authors to prepare this completely revised, updated and extended second edition. Extensive new material is included on computer graphics, implementation methodology and CAD data transfer; the material on graphics standards is updated. The book is aimed primarily at engineers who design or install CAD systems. It is also intended for students who seek a broad fundamental background in CAD.
Author: Christophe Kolski
Publisher: Springer Science & Business Media
Published: 2012-12-06
Total Pages: 397
ISBN-13: 9401004218
DOWNLOAD EBOOKAdvances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to the diversity of interactive platforms, devices, network services and applications. They also talk about the problems associ ated with the small screen size of hand-held devices. In comparison to desk top computers, hand-held devices will always suffer from a lack of screen real estate, so new metaphors of interaction have to be devised for such de vices. It is difficult to develop a multi-platform user interface (VI) without duplicating development effort. Developers now face the daunting task to build UIs that must work across multiple devices. There have been some ap proaches towards solving this problem of multi-platform VI development in cluding XWeb [14]. Building "plastic interfaces" [5,20] is one such method in which the VIs are designed to "withstand variations of context of use while preserving usability".
Author: Ravi Janardan
Publisher: American Mathematical Soc.
Published:
Total Pages: 372
ISBN-13: 9780821871096
DOWNLOAD EBOOKComputer-Aided Design and Manufacturing (CAD/CAM) is concerned with all aspects of the process of designing, prototyping, manufacturing, inspecting, and maintaining complex geometric objects under computer control. As such, there is a natural synergy between this field and Computational Geometry (CG), which involves the design, analysis, implementation, and testing of efficient algorithms and data representation techniques for geometric entities such as points, polygons, polyhedra, curves, and surfaces. The DIMACS Center (Piscataway, NJ) sponsored a workshop to further promote the interaction between these two fields. Attendees from academia, research laboratories, and industry took part in the invited talks, contributed presentations, and informal discussions. This volume is an outgrowth of that meeting.
Author: G. Farin
Publisher: Elsevier
Published: 2002-08-13
Total Pages: 849
ISBN-13: 008053340X
DOWNLOAD EBOOKThis book provides a comprehensive coverage of the fields Geometric Modeling, Computer-Aided Design, and Scientific Visualization, or Computer-Aided Geometric Design. Leading international experts have contributed, thus creating a one-of-a-kind collection of authoritative articles. There are chapters outlining basic theory in tutorial style, as well as application-oriented articles. Aspects which are covered include:Historical outline Curve and surface methods Scientific Visualization Implicit methods Reverse engineering.This book is meant to be a reference text for researchers in the field as well as an introduction to graduate students wishing to get some exposureto this subject.
Author: Julie A. Jacko
Publisher: Springer
Published: 2011-06-18
Total Pages: 644
ISBN-13: 3642216056
DOWNLOAD EBOOKThis four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this volume are organized in topical sections on touch-based and haptic interaction, gaze and gesture-based interaction, voice, natural language and dialogue, novel interaction techniques and devices, and avatars and embodied interaction.
Author: G. G. Leininger
Publisher: Elsevier
Published: 2014-05-16
Total Pages: 715
ISBN-13: 148314688X
DOWNLOAD EBOOKComputer Aided Design of Multivariable Technological Systems covers the proceedings of the Second International Federation of Automatic Control (IFAC). The book reviews papers that discuss topics about the use of Computer Aided Design (CAD) in designing multivariable system, such as theoretical issues, applications, and implementations. The book tackles several topics relevant to the use of CAD in designing multivariable systems. Topics include quasi-classical approach to multivariable feedback system designs; fuzzy control for multivariable systems; root loci with multiple gain parameters; multivariable frequency domain stability criteria; and computational algorithms for pole assignment in linear multivariable systems. The text will be of great use to professionals whose work involves designing and implementing multivariable systems.
Author: Constantine Stephanidis
Publisher: CRC Press
Published: 2024-08-30
Total Pages: 465
ISBN-13: 1040088953
DOWNLOAD EBOOKThis book offers a thorough exploration of interaction design by examining various technologies, interaction techniques, styles, and devices. This book • Assists readers in acquiring a deep understanding of diverse ways humans interact with computer technologies and in selecting the most suitable approach for various interactive scenarios. • Introduces cutting‐edge interaction techniques, including multimodal and gesture‐based interaction, wearables, haptic, speech and sound‐based interaction, embodied interaction, and more. • Advances beyond traditional interfaces to large and multiscreen interactions, proxemics, brain‐computer interfaces, affective computing and Extended Reality. This book will appeal to individuals interested in Human-Computer Interaction research and applications.
Author: Zhuming Bi
Publisher: John Wiley & Sons
Published: 2020-02-04
Total Pages: 661
ISBN-13: 1119534240
DOWNLOAD EBOOKBroad coverage of digital product creation, from design to manufacture and process optimization This book addresses the need to provide up-to-date coverage of current CAD/CAM usage and implementation. It covers, in one source, the entire design-to-manufacture process, reflecting the industry trend to further integrate CAD and CAM into a single, unified process. It also updates the computer aided design theory and methods in modern manufacturing systems and examines the most advanced computer-aided tools used in digital manufacturing. Computer Aided Design and Manufacturing consists of three parts. The first part on Computer Aided Design (CAD) offers the chapters on Geometric Modelling; Knowledge Based Engineering; Platforming Technology; Reverse Engineering; and Motion Simulation. The second part on Computer Aided Manufacturing (CAM) covers Group Technology and Cellular Manufacturing; Computer Aided Fixture Design; Computer Aided Manufacturing; Simulation of Manufacturing Processes; and Computer Aided Design of Tools, Dies and Molds (TDM). The final part includes the chapters on Digital Manufacturing; Additive Manufacturing; and Design for Sustainability. The book is also featured for being uniquely structured to classify and align engineering disciplines and computer aided technologies from the perspective of the design needs in whole product life cycles, utilizing a comprehensive Solidworks package (add-ins, toolbox, and library) to showcase the most critical functionalities of modern computer aided tools, and presenting real-world design projects and case studies so that readers can gain CAD and CAM problem-solving skills upon the CAD/CAM theory. Computer Aided Design and Manufacturing is an ideal textbook for undergraduate and graduate students in mechanical engineering, manufacturing engineering, and industrial engineering. It can also be used as a technical reference for researchers and engineers in mechanical and manufacturing engineering or computer-aided technologies.
Author: J. Vanderdonckt
Publisher: Presses universitaires de Namur
Published: 1996
Total Pages: 428
ISBN-13: 9782870372326
DOWNLOAD EBOOKCet ouvrage collectif rassemble les recherches les plus récentes dans le domaine des interfaces homme-machine. Il fournit des conseils pratiques d'utilisation des différentes techniques CADUI afin de développer efficacement des interfaces utilisateur d'applications interactives.