Instant Math Games That Teach

Instant Math Games That Teach

Author: Adela Garcia

Publisher:

Published: 1995

Total Pages: 0

ISBN-13: 9781574710984

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Step-by-step directions and fun game boards to reproduce or laminate. 38 games reinforce math skills from computation to strategy and logic. 104 pages.


Instant Math Storymats

Instant Math Storymats

Author: Mary Beth Spann

Publisher: Scholastic Inc.

Published: 1996

Total Pages: 92

ISBN-13: 9780590603393

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This book contains 18 reproducible Math Storymats, each one a refreshing addition to your early elementary math program. Each storymat is accompanied by two separate read-aloud story selections for you to present to your students. These stories guide children in using plastic disk-shaped markers to interact with mats in specific and open-ended ways. Together, the mats and the manipulative help children explore and practice math skills and concepts. As you observe your children manipulating markers on the mat, you gain insight into their ability to employ math strategies in performing activities or solving problems. Because the mats are versatile enough to use in an individual, small, or large group setting, there are lots of opportunities for you to engage in 'math talk' with your students.


Instant & Interactive Math Picture Pages With Activites

Instant & Interactive Math Picture Pages With Activites

Author: Jacqueline Johnson Howes

Publisher: Scholastic Professional Books

Published: 2000-11-05

Total Pages: 96

ISBN-13: 9780439077484

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Students will love these math-magical picture pages with skill-building reproducibles, and teachers will love using them as spring-boards for teaching essential math concepts! Kids build visual discrimination skills as they locate data hidden within each picture page. Then, they use their findings to practice adding, subtracting, graphing, measuring, multiplying, and more.


T 20 Instant Math Learning Centers Kids Will Love!

T 20 Instant Math Learning Centers Kids Will Love!

Author: Krista Pettit

Publisher: Scholastic Inc.

Published: 2002-11

Total Pages: 116

ISBN-13: 9780439227292

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Setting up math learning centers is a snap! Just photocopy the ready-to-go patterns and easy-to-read step-by-step directions for each center and file them in a folder or envelope. Kids make number-shaped cookies, create funny-looking creatures using basic shapes for body parts, measure animal pictures using crayons, sort colorful bugs according to various attributes, and much more. Other essential math concepts include graphing, addition, subtraction, money, time, and more.


Every Day of the School Year Math Problems

Every Day of the School Year Math Problems

Author: Marcia Miller

Publisher: Scholastic Inc.

Published: 1999-03

Total Pages: 108

ISBN-13: 9780590644075

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Using themes of historic events, holidays, famous birthdays, humorous happenings, and more, these instant math problems are a fun-filled way to build essential math problem-solving skills.


Designing Games for Children

Designing Games for Children

Author: Carla Fisher

Publisher: CRC Press

Published: 2014-12-03

Total Pages: 257

ISBN-13: 1317915135

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When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing


Math Work Stations

Math Work Stations

Author: Debbie Diller

Publisher: Taylor & Francis

Published: 2023-10-10

Total Pages: 310

ISBN-13: 100383888X

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If you' ve ever questioned how to make math stations work, you' ll find this photo-filled, idea-packed resource invaluable. This book extends Debbie Diller' s best-selling work on literacy work stations and classroom design to the field of mathematics. In Math Work Stations you' ll find ideas to help children develop conceptual understanding and skills, use math vocabulary as they talk about their mathematical thinking, and connect big ideas to meaningful independent exploration and practice. This book details how to set up, manage, and keep math stations going throughout the year. There' s even a chapter devoted solely to organizing and using math manipulatives. Each chapter includes: key concepts based on NCTM and state math standards; math vocabulary resources and literature links; suggested materials to include at each station for the corresponding math content strand; ideas for modeling, troubleshooting, differentiating, and assessment; and reflection questions for professional development.Throughout the book, Debbie has included hundreds of color photos showing math work stations in action from a variety of classrooms in which she has worked. Charts, reproducible forms, and math work stations icons are included to provide everything you' ll need to get started with stations in your classroom right away.


Brain-boosting Math Activities

Brain-boosting Math Activities

Author: Cecilia Dinio-Durkin

Publisher: Scholastic Inc.

Published: 1997

Total Pages: 70

ISBN-13: 9780590065573

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This book is packed with motivating, multi-step real-life problems that will get students thinking flexibly, creatively, and analytically. Understanding how math is used in the real world will boost students' interest in math and increase their confidence. Includes ideas for setting up a problem-solving classroom and assessment strategies. Content meets the NCTM Standards.