With only backup power available to the Orpheus and panic setting in, Deva returns to the Dark Sector to stop a mad techno-linguist from destroying the last pocket of reality and risks directly exposing herself to the Entity outside.
Beyond today's horizons lie uncountable wars still to be fought by mankind – on battlefields, against foes, and with weapons that can only be imagined. With Horizon Wars, wargamers can bring these future conflicts to the tabletop, no matter their exact vision of the future of warfare. Combining the feel of real-world combat and tactics with versatile and quick-to-learn rules, Horizon Wars is a 6mm company-level game that incorporates ground forces, aircraft and the titans of the battlefield – mechs. Whether you want to pit a handful of mechs against each other in quick clash of patrols, or line up combined-arms forces for a huge battle, the game remains fast-moving and enjoyable. Also included are full rules for building units from the ground up, allowing players to tailor their forces to suit the mission objectives or their figure collections.
The universe ended, but onboard the void station Orpheus, a skeleton crew of humanity survived: the last two thousand souls, waiting for a second big bang that may never come. Now, two years into their voyage, Security Director Deva Karrell investigates the station's first murderÑand the otherworldly motives behind it.
“Vero, you remember you once said there were people who would follow me to the gates of hell?” “A figure of speech.” “We’d better find them. That’s where we’re going.” After the defeat of the evil Dominion forces at Farholme, Commander Merral D’Avanos prepares a task force to rescue thirty hostages captured by the fleeing Margrave Lezaroth. Merral’s only hope is that he can get to the hostages before they’re taken to Lord-Emperor Nezhuala at the Blade of Night—the nexus of the Dominion’s power. But in order to get there, Merral and his crew will have to survive a perilous trip through Below Space. Meanwhile, news of the Dominion’s defeat at Farholme reaches Ancient Earth but is tempered by the sobering truth of the enemy’s growth and strength. It is now clear that an attack on the Assembly is imminent, but how far should the Assembly go to stop it? And does the real danger lie in the Dominion or in the subtle evil that has arrived at the heart of the Assembly itself? The Infinite Day is the thrilling conclusion to the epic Lamb among the Stars series that has readers and critics raving.
Pull up a chair, ya bastiches-it’s time for Uncle Lobo’s Infinite Hour! It’s your chance to let the Main Man Lobo-tomize you with familiar yet freaky stories of the DC Universe, exactly as he remembers them: with blood and guts and exxxtreme gratuitous violence! Tell yer comics guy to put you down for alllll the copies!
Alone in the wrong timestream, Edie must navigate a new school and try to put her first love Kian on a different path, battling those who will stop at nothing to keep her from derailing their deadly schemes.
Barry Allen's history with the Psycho-Pirate isn't pleasant. The Flash encountered this mind-bending villain all the way back in the original Crisis on Infinite Earths, and it did not end well for the Scarlet Speedster. For the first time since his death and rebirth, Barry runs afoul of this foe-hopefully it will go better this time around! That is, if the even bigger villain behind the Pirate stays out of the fray, or if President Superman of Justice Incarnate sticks around to help win the day.Barry Allen's history with the Psycho-Pirate isn't pleasant. The Flash encountered this mind-bending villain all the way back in the original Crisis on Infinite Earths, and it did not end well for the Scarlet Speedster. For the first time since his death and rebirth, Barry runs afoul of this foe-hopefully it will go better this time around! That is, if the even bigger villain behind the Pirate stays out of the fray, or if President Superman of Justice Incarnate sticks around to help win the day.
Aboard the void ship Orpheus, the last remnants of humanity escaped the end of the universe, thwarted a conspiracy to destroy their home, and thanks to Security Director Deva Karrell outwitted a cosmic entity determined to devour them all. Now, alone in the black nothingness beyond reality, they'll face a more familiar monster each other. Collects INFINITE DARK #5-8
Sterling Monedero is not your typical necromancer. Even with the game system and mancer class forced onto him by the alien monoliths known as Godwalkers, Sterling just wants to farm his peppers in peace and live out the rest of his troubled existence in quiet. He did that whole 'trying to get revenge on the Godwalkers' thing five years ago, and failed miserably. But when the Godwalkers show back up for their own bit of revenge - and Killbilly bandits appear trying to impose a pepper tax - the tough-as-bones loner decides enough is enough. It's time to reassemble the team, kick some much needed ass, and put an end to the alien threat once and for all. Or die trying. Set in a richly imagined post-apocalyptic New Mexico, this gritty LitRPG western features superpowered mancers, terrifying animal-skeletal hybrids, an intricate game system, and a big dose of Southwestern mysticism. Inspired by The Dark Tower, Old Man Logan, and Red Dead Redemption, best-selling author Harmon Cooper takes you on a high-octane thrill ride through desolate landscapes and dystopian urban decay, on an adventure that doesn't know how to back down from a challenge.
On bookshelves around the world, surrounded by ordinary books bound in paper and leather, rest other volumes of a distinctly strange and grisly sort: those bound in human skin. Would you know one if you held it in your hand? In Dark Archives, Megan Rosenbloom seeks out the historic and scientific truths behind anthropodermic bibliopegy—the practice of binding books in this most intimate covering. Dozens of such books live on in the world’s most famous libraries and museums. Dark Archives exhumes their origins and brings to life the doctors, murderers, and indigents whose lives are sewn together in this disquieting collection. Along the way, Rosenbloom tells the story of how her team of scientists, curators, and librarians test rumored anthropodermic books, untangling the myths around their creation and reckoning with the ethics of their custodianship. A librarian and journalist, Rosenbloom is a member of The Order of the Good Death and a cofounder of their Death Salon, a community that encourages conversations, scholarship, and art about mortality and mourning. In Dark Archives—captivating and macabre in all the right ways—she has crafted a narrative that is equal parts detective work, academic intrigue, history, and medical curiosity: a book as rare and thrilling as its subject.