Indiana Jones and the Staff of Kings

Indiana Jones and the Staff of Kings

Author: Stephen Stratton

Publisher: Prima Lifestyles

Published: 2009

Total Pages: 196

ISBN-13: 9780761562177

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Adventurer’s Handbook – As you might expect, Indy’s all-new adventure on the Wii and PS2 brims with white-knuckle excitement, surprise twists, and grave danger. But fear not, true adventurer: Prima’s guide truly is the “holy grail” of Indiana Jones and the Staff of Kings strategy, providing over 70 pages of detailed, step-by-step walkthrough (pg. 12-83). Rely on us to help you thwart every trap, solve every puzzle, and steer Dr. Jones toward Fortune and Glory. Secret Revelations – The Wii and PS2 versions of Indiana Jones and the Staff of Kings hold many special extras for the bold to discover (that’s you!), and Prima’s guide devotes nearly 20 pages to these special extras (pg. 84-101), providing handy Fortune and Glory checklists, multiplayer strategies, and complete co-op walkthroughs. One look at this info and you’ll find unlocking these extras to be academic. Classic Game, Modern Guide – Adventurers who explore Indy’s quest on the Wii are in for a special treat: After clearing just one Glory move in the main game, the whole of Indiana Jones and the Fate of Atlantis becomes unlocked and available to play. This classic PC title from the early 90’s may be an oldie, but you’ll find its puzzles and challenges are still stumpers. Fortunately, Prima’s guide provides over 30 pages of step-by-step walkthrough (pg. 102-135), leading you through not one, but all three unique paths you may take through the game. Just promise us you’ll at least try to solve the puzzles on your own first! Handheld Heroics – Plenty of pint-sized adventuring awaits Indy in the handheld version of Indiana Jones and the Staff of Kings, and Prima hasn’t downsized any of the strategy. Flip our Wii/PS2 guide over to discover another complete guide – one that’s been specially crafted for the Nintendo DS! After a bit of good-ol’ adventuring know-how, the DS guide quickly opens into a thorough step-by-step walkthrough (pg. 6-45) filled with tips, puzzle solutions, and score-boosting artifact locations. Cipher Solutions – Intricate puzzle boxes known as ciphers abound in the DS version of Indiana Jones and the Staff of Kings, and many of these unique brainteasers can be quite tricky. You won’t have any trouble cracking them in record time with our solutions though, which are conveniently placed in the walkthrough as the puzzles are encountered, and also in a separate section (pg. 46-57) at the end of the guide that’s easy to reference when replaying the puzzles in Cipher Mode!


The Adventures of Indiana Jones

The Adventures of Indiana Jones

Author: Campbell Black

Publisher: Random House Worlds

Published: 2008-02-26

Total Pages: 610

ISBN-13: 0345501276

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FOR THE FIRST TIME IN A SINGLE VOLUME—THREE THRILLING NOVELS INSPIRED BY THE BLOCKBUSTER FILMS This volume includes the following novels: Indiana Jones and the Raiders of the Lost Ark Indiana Jones and the Temple of Doom Indiana Jones and the Last Crusade With bullwhip in hand, Indiana Jones has unearthed a wealth of ancient treasures. In Raiders of the Lost Ark, the fearless archeologist journeys from Nepal to Cairo to the Mediterranean, dodging poisons, traps, and snakes, battling rivals old and new–all in pursuit of an ancient artifact that holds the key to dazzling, invincible power. Indiana Jones and the Temple of Doom finds our intrepid hero in a remote village in India, where a mysterious old shaman tells him that his arrival has been foreseen–and that he must retrieve a stolen mystical stone. And finally, Indy must face the most challenging and personal endeavor of his life: rescue his estranged father, the eminent professor Dr. Henry Jones, from a Nazi’s lair, and recover the legendary Holy Grail. Yet Indiana Jones and the Last Crusade doesn’t mean the adventure is over. . . .


The Valley of the Kings

The Valley of the Kings

Author: Richard Brightfield

Publisher: Bantam Books for Young Readers

Published: 1992

Total Pages: 148

ISBN-13: 9780553297560

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As young Indiana Jones, the reader travels to Egypt and faces many dangers.


Indiana Jones and the Seven Veils

Indiana Jones and the Seven Veils

Author: Rob MacGregor

Publisher: Bantam

Published: 1991

Total Pages: 0

ISBN-13: 9780553293340

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Having barely survived a hair-raising archaeological dig in Tikal, Guatemala, Indiana Jones has returned to New York just in time to get caught up in a controversy. The mysterious writings of Colonel Percy Fawcett, a missing British explorer, have turned up, and what they describe could revolutionize history--and make or break several scientific reputations. For Percy paints a tantalizing picture of a lost city in the Brazilian jungle, and a mythical redheaded race who may be the descendants of ancient Celtic Druids. No one loves mystery or adventure more than Indiana Jones. So with his trusty bullwhip in hand and the lovely Deirdre Campbell firmly in tow, he sets out for the wilds of the Amazon. But Indy has more enemies than he knows, including a bunch of hard-nosed thugs and a cannibalistic Indian tribe that is out to make him instant history. And if he survives what they throw in his path, there's still the fabled city itself . . . where the inhabitants practice the magic of the "seven veils" and no one leaves alive!


Indiana Jones Omnibus

Indiana Jones Omnibus

Author: Walter Simonson

Publisher: Titan Publishing Company

Published: 2009

Total Pages: 368

ISBN-13: 9781845768089

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Collects comic books featuring archaeologist Indiana Jones and his adventures around the world.


Indiana Jones and the Mystery of Mount Sinai

Indiana Jones and the Mystery of Mount Sinai

Author: J. W. Rinzler

Publisher: Scholastic Paperbacks

Published: 2009

Total Pages: 0

ISBN-13: 9780545112062

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Early July, 1941.Indiana Jones's luck has finally run out. He's stuck in jail in PuertoBolivar, Ecuador, with one failed escape already under his belt. Andwhen Colonel Musgrove of the US Army comes knocking with anofficial release, Indy's not sure his situation has improved.After all, he's been burned by Musgrove before. The Ark of theCovenant never did find its way into any museum--or anywhere else,as far as Indy can tell. And when Indy finds out that the Colonel wasbehind his bogus arrest to begin with, he trusts him even less.But Indy doesn't exactly have much of a choice. So he strikes adeal with Musgrove and sets out on the trail of the fabled Hall ofRecords. But he's not the only one. Indy will have to outsmart andoutmaneuver his enemies--but first, he'll have to figure out exactlywho his enemies are....


Indiana Jones and the Army of the Dead

Indiana Jones and the Army of the Dead

Author: Steve Perry

Publisher: Random House Worlds

Published: 2009-09-29

Total Pages: 337

ISBN-13: 0345506987

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There’s no rest for the weary treasure hunter, but that’s how Indiana Jones likes it. Fresh from spying for the Allies in the thick of World War II Germany, the globe-trotting archaeologist doesn’t need much persuading to join his cohort “Mac” McHale in searching for one of the most coveted of artifacts: the fabled black pearl known as the Heart of Darkness. But the partners in adventure are not alone on their foray into the mysterious jungles of Haiti. German and Japanese agents are in hot pursuit, determined to possess the ebony artifact–and its secrets–for their own sinister purposes. And shadowing them all is an infamous voodoo priest, with powers of both diabolical science and black magic at his command. On a treacherous odyssey across the Island of the Dead, where the legend of the zombi looms large, spiders, snakes, and booby traps will prove the least of Indy’s challenges. And capturing the prize will be child’s play compared to confronting an enemy unlike any other, whose numbers are legion and nearly impossible to kill–because they’re already dead. . . .


The Desert of Souls

The Desert of Souls

Author: Howard Andrew Jones

Publisher: Macmillan

Published: 2011-02-15

Total Pages: 298

ISBN-13: 1429994819

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The glittering tradition of sword-and-sorcery sweeps into the sands of ancient Arabia with the heart-stopping speed of a whirling dervish in this thrilling debut novel from new talent Howard Andrew Jones In 8th century Baghdad, a stranger pleads with the vizier to safeguard the bejeweled tablet he carries, but he is murdered before he can explain. Charged with solving the puzzle, the scholar Dabir soon realizes that the tablet may unlock secrets hidden within the lost city of Ubar, the Atlantis of the sands. When the tablet is stolen from his care, Dabir and Captain Asim are sent after it, and into a life and death chase through the ancient Middle East. Stopping the thieves—a cunning Greek spy and a fire wizard of the Magi—requires a desperate journey into the desert, but first Dabir and Asim must find the lost ruins of Ubar and contend with a mythic, sorcerous being that has traded wisdom for the souls of men since the dawn of time. But against all these hazards there is one more that may be too great even for Dabir to overcome... Advance Praise for THE DESERT OF SOULS: "The Desert of Souls is filled with adventure, magic, compelling characters and twists that are twisty. This is seriously cool stuff." -- Steven Brust, New York Times bestselling author of the Vlad Taltos series "A grand and wonderful adventure filled with exotic magic and colorful places — like a cross between Sinbad and Indiana Jones." -- Kevin J. Anderson, New York Times bestselling author of The Map of All Things "Like the genie of the lamp, Howard Jones has granted this reader's wish for a fresh, exciting take on the venerable genre of sword-and-sorcery!" -- Richard A. Knaak, New York Times and USA Today bestselling author of Legends of the Dragonrealm "Howard Andrew Jones spins an exciting and suspenseful tale in his historical fantasy debut. A rich, detailed tapestry -- part Arthur Conan Doyle, part Robert E. Howard, and part Omar Khayyam, woven in the magical thread of One Thousand And One Nights." -- E.E. Knight, Author of the bestselling Vampire Earth "An entertaining and enjoyable journey into a world of djinns and magic far darker than expected, yet one that ends with hope, both for the characters... and that there will be yet another book." -- L. E. Modesitt, Jr, author of the Recluse Saga, the Imager Portfolio, and the Corean Chronicles "A modern iteration of old school storytelling. Highly recommended to anyone in search of a fun run through strange lands and times." -- Glen Cook, author of The Black Company Series "Howard Jones wields magic like a subtle blade and action like a mighty cleaver in his scimitars and sorcery tale, weaving together Arabian myth, history, and some honest-to-gosh surprises to create a unique story that you'll not soon forget." -- Monte Cook, author of The Dungeon Masters Guide, 3rd Edition "A rousing tale of swords against sorcery. Howard Jones writes with wit and flair. His world is involving, authentic and skilfully evoked. The best fantasy novel I have read all year." -- William King, Author of the Space Wolf trilogy and creator of Gotrek and Felix "A whirlwind tale of deserts, djinn and doors to other worlds, told in a voice perfectly pitched for the style and setting." -- Nathan Long, author of Bloodborn and Shamanslayer "An Arabian Nights adventure as written by Robert E Howard. It is exciting, inventive, and most of all fun." -- Dave Drake, author of The Legion of Fire