Mage Storytellers Handbook

Mage Storytellers Handbook

Author: Bruce Hunter

Publisher: White Wolf Publishing

Published: 2002-10

Total Pages: 0

ISBN-13: 9781588464026

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Reality is a lie invented by a technocratic enemy who has written history to it's liking. The truth is magic'ae the universe can be crafted with a simple working of your will. Mages have taught this truth throughout the ages, but the proponents of technology have crushed the mystic masters. Join the last stand in the war for reality. Mage: The Ascension places you in the midst of supernatural intrigues and inner struggles. The more secrets you learn, the more important your wisdom and power become. Mage drags spirituality and metaphysics screaming through the streets of a postmodern nightmare. More than just Storytelling advice and rules clarifications, the revised Mage Storytellers Handbook covers many and varied angles to approach the game. Examine ways to run a chronicle in a totally different timeline. Material to help you rebuild the Traditions to fit your desires. Open the floodgates of creativity and make Mage into the game you've always wanted.


The Storytellers Handbook

The Storytellers Handbook

Author: Andrew Greenberg

Publisher: White Wolf Games Studio

Published: 1997-12

Total Pages: 156

ISBN-13: 9781565040243

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"The Final Nights Hold a Million Stories... From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal jyhad. Elders, ancillae, neonates and... others... prowl the night. Only one individual knows all the secrets of the World of Darkness "RM" . The role of the Storyteller is daunting, and this book is an invaluable aid for those who orchestrate Vampire "RM" chronicles. It includes myriad information, including enigmas best left out of players' hands, from creating stories to creating the casts of epic tales. The Vampire Storytellers Handbook revised edition leaves no stone unturned -- except those that hide secrets no mortal should know".


Storytellers Handbook the Sabbat

Storytellers Handbook the Sabbat

Author: Steven C. Brown

Publisher: White Wolf Games Studio

Published: 1994-12

Total Pages: 138

ISBN-13:

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A Players Guide to the Sabbat introduced this deadly sect. The Storytellers Handbook to the Sabbat takes the kid gloves off, revealing the truth about this horrendous organization. From its ghoul families to its inner politics to its demonic ties, everything a Storyteller needs to know about the Sabbat is included within these pages.


Hunter Book

Hunter Book

Author: Tim Dedopulos

Publisher: White Wolf Games Studio

Published: 2001-06

Total Pages: 0

ISBN-13: 9781565047488

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For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever. From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough! The forces of darkness must pay their due. The time of retribution is at hand. Hunter Books provide vital character information for players and Storytellers.


Vampire Storytellers Handbook

Vampire Storytellers Handbook

Author: Justin Achilli

Publisher: White Wolf Games Studio

Published: 2000-02

Total Pages: 0

ISBN-13: 9781565042643

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What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The role of the Storyteller is daunting, and this book is an invaluable aid for those who orchestrate Vampire chronicles. It includes myriad information, including enigmas best left out of players' hands, from creating stories to creating the casts of epic tales.


Monster Hunter Official Strategy Guide

Monster Hunter Official Strategy Guide

Author: Dan Birlew

Publisher: Bradygames

Published: 2004-09

Total Pages: 0

ISBN-13: 9780744003628

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BradyGames'Monster Hunter Official Strategy Guideincludes the following: Detailed Question Information: Gives you the information you need to raise your hunter's rank. Extensive Equipment Lists: Helps you choose and create the best gear for your hunter. Over 900 entries! Weapon Improvement Charts: Demonstrate the path of improvement for each weapon. Catalog of Beasts: Shows you the weaknesses of each monster and gives you techniques to bring them down. Area Maps: Gives you the lay of the land to find the rarest items and the biggest quarry. Platform: PlayStation 2 Genre: Action This product is available for sale in North America only.


Holy War

Holy War

Author: Tim Dedopulos

Publisher: White Wolf Publishing

Published: 2001-09

Total Pages: 0

ISBN-13: 9781588467027

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For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever. From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough! The forces of darkness must pay their due. The time of retribution is at hand. Travel to the Fertile Crescent -- the Middle East and Egypt -- to discover what beasts lurk even under the desert sun.


OP Hunter

OP Hunter

Author: Kraig Blackwelder

Publisher: White Wolf Games Studio

Published: 2003-01-20

Total Pages: 0

ISBN-13: 9781588467096

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Wizards. Warlocks. Witches. Myths and legends describe them as powerful magicians, wise sages and humanity's helpful guides. Hunters know better. In the modern world, wizards make the impossible possible, changing the very face of reality on a whim for their own mysterious purposes. What kind of hold do they have over mankind? Hunters intend to find out -- and break it. Hunter: The Spellbound explores the magical realm of wizards as hunters perceive it, learning warlocks' strengths, fears and weaknesses. But enchanters have discovered hunters, too. Can these occult masters weave their spell and command the will of even the imbued? Not if hunters can help it. Let the witch-hunt begin. Book jacket.