HTML5 Multimedia

HTML5 Multimedia

Author: Ian Devlin

Publisher: Peachpit Press

Published: 2012

Total Pages: 288

ISBN-13: 0321793935

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A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.


HTML5 Media

HTML5 Media

Author: Shelley Powers

Publisher: "O'Reilly Media, Inc."

Published: 2011-08-08

Total Pages: 139

ISBN-13: 1449315313

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If you're a web developer or designer familiar with CSS and JavaScript, this tightly focused introduction shows you how to add HTML5 media elements to your web pages, and how to provide custom controls for letting web visitors interact with the content. You'll also learn how to provide subtitles and captions, using file formats that work in browsers now. This book includes code samples and downloadable examples to help you take full advantage of audio and video in your web pages. Ensure your audio or video works in all browsers that support HTML5 media elements Learn about widely supported media file codecs and containers Customize the appearance of media elements with CSS Build your own applications to work with and control media elements Apply video subtitles and closed captioning with SRT and WebVTT Use SVG filters with HTML5, and play videos in your Canvas applications Explore upcoming features, including support for multiple tracks and synchronized playback


Pro HTML5 with CSS, JavaScript, and Multimedia

Pro HTML5 with CSS, JavaScript, and Multimedia

Author: Mark J. Collins

Publisher: Apress

Published: 2017-03-14

Total Pages: 568

ISBN-13: 1484224639

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Get ahead in HTML5, including markup, styling, and scripting, with many practical examples and best practice insights. You’ll quickly understand HTML5 markup elements and when to use them, and then apply the latest CSS3 features to create amazing web pages. Pro HTML5 with CSS, JavaScript, and Multimedia teaches the fundamentals of client-side scripting and covers the immense functionality available with HTML5. Learn to use JavaScript to create web applications that are dynamic and interactive, and add advanced features, including audio, video, SVG, and drag and drop capabilities. Using practical hands-on demonstrations you will access a larger set of technologies to create more diverse and powerful websites and applications. What You'll Learn How, and when, to use all the HTML5 markup tags Use CSS3 features to simplify website design Master JavaScript fundamentals and advanced features Use SVG and the canvas tag to incorporate graphics/liliLeverage the native browser support for Geolocation, IndexedDB, and drag and drop capabilities/li/uldivbWho This Book Is For/b/divdivbr/divWeb developers and designers who want to increase their HTML5 skills to create modern interactive websitesdivbr


Introducing HTML5

Introducing HTML5

Author: Bruce Lawson

Publisher: Pearson Education

Published: 2010-07-11

Total Pages: 452

ISBN-13: 0321717961

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Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join


The Modern Web

The Modern Web

Author: Peter Gasston

Publisher: No Starch Press

Published: 2013

Total Pages: 266

ISBN-13: 1593274874

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Provides information on Web development for multiple devices, covering such topics as structure and semantics, device APIs, multimedia, and Web apps.


Beginning HTML5 Media

Beginning HTML5 Media

Author: Silvia Pfeiffer

Publisher: Apress

Published: 2015-06-15

Total Pages: 295

ISBN-13: 1484204603

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Beginning HTML5 Media, Second Edition is a comprehensive introduction to HTML5 video and audio. The HTML5 video standard enables browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), viewed on a mobile device, and manipulated in a Canvas or an audio filter graph. The book offers techniques for providing accessibility to media elements, enabling consistent handling of alternative representations of media resources. The update includes all of the changes and revisions since the first HTML5 draft. Beginning HTML5 Media dives deep into the markup that is introduced for media element support in browsers. You’ll explore the default user interface offered through browsers for media elements, as well as the JavaScript API provided to control their behavior. You’ll also learn how to account for H.264, WebM and Ogg Theora codecs as well as explore the emerging Web Audio API standard, which provides an extensive set of hardware-accelerated audio filters to achieve a level of audio signal manipulation in the browser previously only available to audio professionals.


HTML5 Multimedia Developer's Guide

HTML5 Multimedia Developer's Guide

Author: Ken Bluttman

Publisher: McGraw Hill Professional

Published: 2012-03-05

Total Pages: 351

ISBN-13: 007175282X

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Develop cross-platform multimedia applications with HTML5 Now you can create rich, interactive content in the browser and deploy it across all platforms. HTML5 Multimedia Developer's Guide shows you how. You'll learn to use the revolutionary new features of HTML5, including the native audio, video, and drawing elements that eliminate the need for third-party plug-ins. New tags, the simplified doctype, local data storage, drag-and-drop, and geolocation are also covered. Detailed code examples illustrate the techniques discussed. By the end of the book, you'll be able to develop amazing multimedia applications and websites with HTML5. Use canvas for drawing, animation, effects, and events Create and view videos with the native video element Add and play audio files with the native audio element Take advantage of local data storage functions Apply drag-and-drop functionality Build location-aware web pages with the geolocation property Develop well-structured pages using the new semantic layout tags Add functionality to web forms with the new form objects Learn about new CSS3 properties and enhancements Use the editable content and offline files features Work with JavaScript and other technologies


HTML5 Canvas

HTML5 Canvas

Author: Steve Fulton

Publisher: "O'Reilly Media, Inc."

Published: 2013-04-11

Total Pages: 750

ISBN-13: 1449335888

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Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications


HTML5

HTML5

Author: Adam McDaniel

Publisher: John Wiley & Sons

Published: 2011-10-20

Total Pages: 386

ISBN-13: 111820476X

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Use the latest version of HTML to create dynamic Web pages HTML5 is the latest iteration of the standard markup language for creating Web pages. It boasts extensive updates from its predecessor and allows you to incorporate rich media content into a site without any dependence on extra software such as Flash. Packed with hundreds of screen shots, this visual guide introduces you to the many new features and abilities of HTML5 and shows you the many exciting new possibilities that exist for designing dynamic Web pages. Offers visual learners a solid reference on HTML5, the latest version of the standard markup language for designing Web pages Demonstrates how to use HTML5 to create Web pages that feature the latest in rich media content Provides easy-to-understand examples that cover a variety of topics to get you up and running with HTML5 Features a companion Web site that contains all the code needed to learn HTML5 HTML5: Your visual blueprint for designing effective Web pages opens your eyes to the world of possibilities that exist with the new version of the popular markup language. Adam R. McDaniel is a Web developer, technical architect, and security analyst, who has contributed to the Linux Kernel.