HTML 4 Bible, 2nd Edition is your comprehensive reference to the latest standard for Web page construction. Build internet and intranet documents that are fully compliant with the rules of HTML 4.01, making them suitable for inclusion in xHTML applications. Once they're in xHTML, they can be integrated with SMIL, MathML, and SVG technologies to create full-featured Web applications. The book's CD-ROM holds the Amaya, Internet Explorer, Netscape Communicator and Opera web browsers, allowing you to readily test your pages for cross-browser compliance. Also on the CD-ROM is TidyHTML, the best tool for validating your 4.01 source code.
This fixed-layout eBook teaches all essential web technologies from A to Z. Skillfully written, extremely succinct, with a lot of tables, diagrams, examples and screen output, it touches the latest experimental technology in action. Covering some hardly documented 'tricks' beyond the basics, this book guarantees to transform an Internet newcomer to an accomplished web developer. For every web developer, it is a handy must-have. As we know, various web technologies are interconnected and it is impossible to fully master one technology without knowing another. Traditionally, a serious web developer needs to rely on several books or sources when coding a website. This book represents an all-in-one solution. It presents to you a holistic view of all essential web technologies. It means spending less money and time in learning more. The topics include HTML, CSS, JavaScript, PHP, AJAX, SQL, XML, XPath, XSD, XQuery, XSLT, SVG, Canvas, WebGL, Java Applet, Flash ActionScript, Red5, Firebase, WebRTC, htaccess, mod rewrite, jQuery, cURL, WordPress, SEO etc. (This eBook should be read using a fixed-layout-compatible (epub3) reader such as the Gitden Reader in Android.)
* Covers a gamut of HTML topics, such as: documents, elements, entities, values and units, META tags and headers, links, images, tables, frames, forms, multimedia, and internationalization/localization.
OpenGL� SuperBible, Sixth Edition, is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the newest API and indispensable related concepts. You'll find up-to-date, hands-on guidance for all facets of modern OpenGL development on both desktop and mobile platforms, including transformations, texture mapping, shaders, buffers, geometry management, and much more. Extensively revised, this edition presents many new OpenGL 4.3 features, including compute shaders, texture views, indirect draws, and enhanced API debugging. It has been reorganized to focus more tightly on the API, to cover the entire pipeline earlier, and to help you thoroughly understand the interactions between OpenGL and graphics hardware. Coverage includes A practical introduction to the essentials of realtime 3D graphics Core OpenGL 4.3 techniques for rendering, transformations, and texturing Foundational math for creating interesting 3D graphics with OpenGL Writing your own shaders, with examples to get you started Cross-platform OpenGL, including essential platform-specific API initialization material for Linux, OS X, and Windows Vertex processing, drawing commands, primitive processing, fragments, and framebuffers Using compute shaders to harness today's graphics cards for more than graphics Monitoring and controlling the OpenGL graphics pipeline Advanced rendering: light simulation, artistic and non-photo-realistic rendering, and deferred shading Modern OpenGL debugging and performance optimization Bonus material and sample code are available from the companion Web site, openglsuperbible.com.
An expanded, updated, and retitled edition of HTML Bible, examining HTML, XHTML-a set of extensions to HTML to make it more like XML-and cascading style sheets (CSS), which provide a simple way to add consistent formatting to HTML Web documents Focusing on reader feedback and changing industry trends, this new edition is a major overhaul that addresses the extensive changes in Web development Shows readers the best, most efficient way to use HTML and examines which peripheral technologies are worth learning for the long run Features "before and after" pictures that show the results of improved Web page coding Offers continued coverage of key topics, including site administration, dynamic data-driven pages, and many others, in addition to new sections on hot new topics such as blogs and content management
Make your Web pages stand out above the noise with JavaScript and the expert instruction in this much-anticipated update to the bestselling JavaScript Bible. With renowned JavaScript expert Danny Goodman at your side, you’ll get a thorough grounding in JavaScript basics, see how it fits with current Web browsers, and find all the soup-to-nuts detail you’ll need. Whether you’re a veteran programmer or just starting out, this is the JavaScript book Web developers turn to again and again. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Accompanying CD-ROM "provides all the source code and program examples for cutting and pasting into your own applications, as well as Microsoft Internet Explorer 3 and Microsoft ActiveX Control Pad"--p. 4 of cover.
This series shows us that it is the privilege and duty of every believer to diligently study God's Word. It reminds us that along with this privilege comes the responsibility to interpret the Bible correctly. Dr. R.C. Sproul teaches that interpreting Scripture, like all sciences, is governed by rules. He lays out the basic guidelines for correctly understanding, interpreting, and applying Scripture, using time-tested principles from Scripture to show how to find the true meaning of its contents. This series is a great study tool for both beginning and long-time Bible readers.--Ligonier website.
Well-structured, this reference guide presents the reader with a succinct but complete explanation of five important technologies of modern web design and hybrid app development. With the help of numerous tips and code examples, the reader will learn how to use various tools available today to design interactive and visually appealing websites and mobile apps. Additionally, this book introduces to the reader dozens of libraries associated with front-end development, along with the Alexa rankings of their official websites. Table of Contents Chapter 1: HTML Chapter 2: Bootstrap Chapter 3: CSS Chapter 4: Tailwind Chapter 5: Cordova source codes: https://drive.google.com/file/d/1N2TRMvwBqZnukwTdd9b9w4JQgzK77Lhg/view?usp=sharing