How to Draw Cartoon Careers

How to Draw Cartoon Careers

Author: Curt Visca

Publisher: The Rosen Publishing Group, Inc

Published: 2003-12-15

Total Pages: 32

ISBN-13: 9780823967254

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Provides facts about different kinds of careers and step-by-step instructions for drawing cartoon representatives of each one, including a fireman, a chef, and a farmer.


The Animator's Survival Kit

The Animator's Survival Kit

Author: Richard Williams

Publisher: Macmillan

Published: 2012-09-25

Total Pages: 393

ISBN-13: 086547897X

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"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.


That's Not My Name!

That's Not My Name!

Author: Anoosha Syed

Publisher: Penguin

Published: 2022-07-12

Total Pages: 21

ISBN-13: 0593405188

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A debut picture book about loving your name, finding your voice, and standing up for yourself from the critically acclaimed illustrator of Bilal Cooks Daal and I Am Perfectly Designed. Mirha is so excited for her first day of school! She can't wait to learn, play, and make new friends. But when her classmates mispronounce her name, she goes home wondering if she should find a new one. Maybe then she'd be able to find a monogrammed keychain at the gas station or order a hot chocolate at the cafe more easily. Mama helps Mirha to see how special her name is, and she returns to school the next day determined to help her classmates say it correctly--even if it takes a hundred tries.


How to Write for Animation

How to Write for Animation

Author: Jeffrey Scott

Publisher: Abrams

Published: 2003-06-24

Total Pages: 382

ISBN-13: 1468304275

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In recent years, the world of animation has expanded far beyond the Saturday morning cartoons that generations of Americans grew up watching. Recent years have seen a boom in animation—hit prime-time television series, blockbuster cutting-edge digitally animated features, conventional animation. The expanding market is luring writers who have an eye toward the future and an eagerness to work in a medium where the only limit is the depth on one’s imagination. With step-by-step instructions and the insights of a seasoned veteran, award-winning animation writer Jeffrey Scott details the process of developing even the vaguest of ideas into a fully realized animation script. He details every stop on the road from inspiration to presentation, with sections on premises, outlines, treatments, description, and dialogue, and much more.


Careers in Animation and Comics

Careers in Animation and Comics

Author: W. L. Kitts

Publisher: Referencepoint Press

Published: 2019-08

Total Pages: 0

ISBN-13: 9781682826751

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"There has never been a better time to have a career in animation and comic books. Jobs for web and visual effects animators, comic book artists, and even graphic novelists are opening up thanks to growing demand in industries tied to entertainment and the internet. What these jobs entail, what they pay, and future prospects are discussed along with insights from industry insiders"--


Having It All... and No Time to Do It

Having It All... and No Time to Do It

Author: Terri Libenson

Publisher: Tj Studios

Published: 2013-11

Total Pages: 0

ISBN-13: 9780983327233

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The nationally syndicated comic strip, Pajama Diaries, details the personal life of Jill Kaplan, a contemporary working mom trying to juggle it all-work life, family life, and sex life (or lack thereof)-without going completely bonkers. The characters age in real time so readers can enjoy and relate to each new challenge that awaits Jill and her family. It contains all-time favorite full-color daily and Sunday strips. Multitasking families everywhere will certainly see themselves in this funny, contemporary cartoon.


Cartoon Cool

Cartoon Cool

Author: Christopher Hart

Publisher: Christopher Hart's Cartooning

Published: 2005

Total Pages: 114

ISBN-13: 0823005879

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One of the world's leading cartoon artists shows readers how to capture the retro look of Sponge Bob, Dexter, and other popular comics, revealing how to recapture the 1950s in cartoons.


Game Anim

Game Anim

Author: Jonathan Cooper

Publisher: CRC Press

Published: 2021-04-19

Total Pages: 307

ISBN-13: 1000357805

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The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.


How to Draw Animation

How to Draw Animation

Author: Christopher Hart

Publisher:

Published: 1997

Total Pages: 144

ISBN-13: 9780823023653

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Provides instructions on drawing and instilling movement in animal and human animated characters, including children, individualizing characters, and revealing emotion, and offers an interview with one of the directors of "The Lion King" and advice on becoming a professional animator


The Mad Art of Caricature!

The Mad Art of Caricature!

Author: Tom Richmond

Publisher:

Published: 2011

Total Pages: 0

ISBN-13: 9780983576709

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MAD magazine illustrator Tom Richmond teaches how to draw caricatures, with an emphasis on aspects of the head and face.