The House of Make-Believe

The House of Make-Believe

Author: Dorothy G. Singer

Publisher: Harvard University Press

Published: 2009-06-30

Total Pages: 352

ISBN-13: 0674043685

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An attempt to cover all aspects of children's make-believe. The authors examine how imaginative play begins and develops and provide examples and evidence on the young child's invocation of imaginary friends, the adolescent's daring games and the adult's private imagery and inner thought.


Rules of Play

Rules of Play

Author: Katie Salen Tekinbas

Publisher: MIT Press

Published: 2003-09-25

Total Pages: 680

ISBN-13: 9780262240451

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.


To Play the King (House of Cards Trilogy, Book 2)

To Play the King (House of Cards Trilogy, Book 2)

Author: Michael Dobbs

Publisher: HarperCollins UK

Published: 2013-02-28

Total Pages: 329

ISBN-13: 0007397615

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Newly elected Prime Minister Francis Urquhart takes on the new King, in the controversial No 1 bestselling second volume in the Francis Urquhart trilogy – now reissued in a new cover.


Lisa Murphy on Play

Lisa Murphy on Play

Author: Lisa Murphy

Publisher: Redleaf Press

Published: 2016-05-16

Total Pages: 164

ISBN-13: 1605544426

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Discover why playing is school readiness with this updated guide. Timely research and new stories highlight how play is vital to the social, physical, cognitive, and spiritual development of children. Learn the seven meaningful experiences we should provide children with every day and why they are so important.


Play

Play

Author: Lisa Murphy

Publisher: Redleaf Press

Published: 2015-04-14

Total Pages: 183

ISBN-13: 1605543756

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Seven things early childhood educators must do with children each and every day—and an explanation of why they're so important.


If You Give a Pig the White House

If You Give a Pig the White House

Author: Faye Kanouse

Publisher: Castle Point Books

Published: 2019-10-01

Total Pages: 21

ISBN-13: 1250256429

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A coiffed and blustery pig has shoved his way into the White House! A cleverly worded and illustrated picture book, this is the adult parody of the beloved children’s cautionary tale, If You Give a Pig a Pancake. Watch in dismay as the presidential pig gets into trouble, binges on too much Fox News and fast food, and cavalierly threatens national security. If You Give a Pig the White House both lovingly caricatures the original children's book series and shows just what can happen when a greedy anti-hero tracks his hooves all over America.


The World in Play

The World in Play

Author: Matthew Kaiser

Publisher: Stanford University Press

Published: 2011-12-07

Total Pages: 287

ISBN-13: 0804778949

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Nineteenth-century Britain was a world in play. The Victorians invented the weekend and built hundreds of parks and playgrounds. In the wake of Darwin, they re-imagined nature as a contest for survival. The playful child became a symbol of the future. A world in play means two things: a world in flux and a world trapped, like Alice in Wonderland, in a ludic microcosm of itself. The book explores the extent to which play (competition, leisure, mischief, luck, festivity, imagination) pervades nineteenth-century literature and culture and forms the foundations of the modern self. Play made the Victorian world cohere and betrayed the illusoriness of that coherence. This is the paradox of modernity. Kaiser gives an account of how certain Victorian misfits—working-class melodramatists of the 1830s, the reclusive Emily Brontë, free spirits Robert Louis Stevenson and John Muir, mischievous Oscar Wilde—struggled to make sense of this new world. In so doing, they discovered the art of modern life.


The Development Of Play

The Development Of Play

Author: David Cohen

Publisher: Routledge

Published: 2018-09-28

Total Pages: 293

ISBN-13: 1351349228

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Why is play so important in child development? Are children in today’s society suffering from a lack of time for free play, with the emerging dominance of screen play? Can play therapy help to uncover, rescue and rehabilitate children living in abusive environments, or even in war-torn countries? Is play also important for adult development? Play is a learning experience and a crucial component to childhood development as it allows children to emulate the behaviours of those around them and to develop their social skills. In this engaging book, David Cohen examines how children play with objects, language, each other, and their parents to reveal how play enables children to learn how to move, think independently, speak and imagine. Cohen suggests that much of our formative experiences of play informs our future selves, and explores how play can help us to become better parents. This new edition of The Development of Play offers a fascinating review of the importance of play in all our lives. It includes the latest research on the impact of digital technology, brain development, cultural differences in play and toys, and also looks at why parents sometimes choose different toys for girls and boys. The book also provides advice and guidance on how parents can play creatively and imaginatively with their children. It is essential reading for Early Years, health care and education professionals as well as undergraduate students in developmental psychology and education.