The refereed proceedings of the 6th IEEE International Conference on High Speed Networking and Multimedia Communication, HSNMC 2003, held in Estoril, Portugal in July 2003. The 57 revised full papers presented were carefully reviewed and selected from 105 submissions. The papers are organized in topical sections on integrated differentiated services, multicasting, peer-to-peer networking, quality of service, QoS, network and information management, WDM networks, mobile and wireless networks, video, CDMA, real time issues and protocols for IP networks, multimedia streaming, TCP performance, voice over IP, and traffic models.
Multi-media charts the development of multi-media video, installation and performance in a unique dialogue between theoretical analysis and specially commissioned documentations by some of the world’s foremost artists. Nick Kaye explores the interdisciplinary history and character of experimental practices shaped in exchanges between music, installation, theatre, performance art, conceptual art, sculpture and video. The book sets out key themes and concerns in multi-media practice, addressing time, space, the resurgence of ephemerality, liveness and ‘aura’. These chapters are interspersed with documentary artwork and essays by artists whose work continues to shape the field, including new articles from: Vito Acconci The Builders Association John Jesurun Pipilotti Rist Fiona Templeton. Multi-media also reintroduces a major documentary essay by Paolo Rosa of Studio Azzurro in a new, fully illustrated form. This book combines sophisticated scholarly analysis and fascinating original work to present a refreshing and creative investigation of current multi-media arts practice.
Nowadays, networks and telecommunications are two of the most active ?elds. Research and development in these areas have been going on for some time, reaching the stage of products. The objectives of HSNMC 2004 (International Conference on High Speed Networks and Multimedia Communications) were to promote research and development activities and to encourage communication between academic researchers and engineers throughout the world in the areas related to high-speed networks and multimedia communications. The seventh edition of HSNMC was held in Toulouse, France, on June 30– July2,2004. Therewere266submissionstoHSNMCthisyearfrom34countries, which were evaluated by program committee members assisted by external - viewers. Each paper was reviewed by several reviewers. One hundred and one papers were selected to be included in these proceedings. The quality of s- missions was high, and the committee had to decline some papers worthy for publication. The papers selected in this book illustrate the state of the art, current d- cussions, and development trends in the areas of networks, telecommunication and multimedia applications. The contributions published in this book und- line the international importance of the related ?eld of research. They cover a variety of topics, such as QoS in Di?Serv networks, QoS analysis and m- surement, performance modelling, TCP modelling and analysis, MPLS for QoS provision, scheduling and resource allocation, routing, multicast, security and privacy issues, peer-to-peer applications, video applications, software and m- dleware for networks, mobile networks, mobility, satellite, mobile IP, wireless networks, WLAN, ad hoc networks, 3G/UMTS, IEEE 802.
The state-of-the-art in multimedia content analysis, media foundations, and compression Covers digital audio, images, video, graphics, and animation Includes real-world project sets that help you build and test your expertise By two of the world's leading experts in advanced multimedia systems development The practical, example-rich guide to media coding and content processing for every multimedia developer. From DVDs to the Internet, media coding and content processing are central to the effective delivery of high-quality multimedia. In this book, two of the field's leading experts introduce today's state-of-the-art, presenting realistic examples and projects designed to help implementers create multimedia systems with unprecedented performance. Ralf Steinmetz and Klara Nahrstedt introduce the fundamental characteristics of digital audio, images, video, graphics, and animation; demonstrate powerful new approaches to content analysis and compression; and share expert insights into system and end-user issues every advanced multimedia professional must understand. Coverage includes: Generic characteristics of multimedia and data streams, and their impact on multimedia system design Essential audio concepts and representation techniques: sound perception, psychoacoustics, music, MIDI, Speech signals, and related I/O and transmission issues Graphics and image characteristics: image formats, analysis, synthesis, reconstruction, and output Video signals, television formats, digitization, and computer-based animation issues Fundamental compression methods: run-length, Huffman, and subband coding Multimedia compression standards: JPEG, H.232, and various MPEG techniques Optical storage technologies and techniques: CD-DA, CD-ROM, DVD, and beyond Content processing techniques: Image analysis, video processing, cut detection, and audio analysis First in an authoritative 3-volume set on tomorrow's robust multimedia desktop: real-time audio, video, and streaming media. Multimedia Fundamentals offers a single, authoritative source for the knowledge and techniques you need to succeed with any advanced multimedia development project. Look for Volume 2 focusing on networking and operating system-related issues, and Volume 3 focusing on service and application issues.
"This encyclopedia offers a comprehensive knowledge of multimedia information technology from an economic and technological perspective"--Provided by publisher.
Multimedia technology has the potential to transform end user computing from interactive text and graphics models into something more compatible with the digital and electronic world of the new century. This book aims to help technology professionals gain an understanding and perspective on areas related to multimedia computing and communication, while addressing the major issues and challenges in the design and management of multimedia information systems.
TheIMC2009programconsistedofthreeinvitedtalksfrominternational- perts, four tutorials on fundamental techniques related to the conference topics, nine regular paper sessions, and a short paper / poster session. We received close to 50 submissions from 15 countries world-wide. Based on the ano- mous reviews provided by members of the international Program Committee, the Steering Committee recommended accepting 50% of the contributions as regular papers and another 15% as short papers with poster presentation. To our regret there were a few interesting papers that we had to reject. However, the reviewing results showed a high quality as well as an interesting variety of submissions. We would like to thank all authors for carefully preparing the results of their worksubmitted to IMC 2009,thus enabling an interesting and high-quality c- ferenceprogram. Moreover, wearedeeplygratefultoallmembersoftheProgram and Steering Committees for their e?orts in quickly and thoroughly evaluating the papers. Finally, our special thanks go to the organizers Ulrike Lucke and Daniel Versick for their great work. They handled all the organizationaltasks as well as the communications, the electronic submission, reviewing, and publi- tion procedure in an e?cient and timely manner.
Advances in hardware, software, and audiovisual rendering technologies of recent years have unleashed a wealth of new capabilities and possibilities for multimedia applications, creating a need for a comprehensive, up-to-date reference. The Encyclopedia of Multimedia Technology and Networking provides hundreds of contributions from over 200 distinguished international experts, covering the most important issues, concepts, trends, and technologies in multimedia technology. This must-have reference contains over 1,300 terms, definitions, and concepts, providing the deepest level of understanding of the field of multimedia technology and networking for academicians, researchers, and professionals worldwide.
2014 International Conference on Multimedia, Communication and Computing Application (MCCA2014), Xiamen, China, Oct 16-17, 2014, provided a forum for experts and scholars of excellence from all over the world to present their latest work in the area of multimedia, communication and computing applications. In recent years, the multimedia techno