Hierarchial Task Analysis

Hierarchial Task Analysis

Author: Andrew Shepherd

Publisher: CRC Press

Published: 2000-08-10

Total Pages: 288

ISBN-13: 074840838X

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Hierarchical Task Analysis (HTA) is carried out by professionals who have to undertake a wide range of human factors and human resource design decisions. Using a wide range of industries and contexts to demonstrate the aplicability of HTA in various settings, the author has used straightforward and accessible case studies and examples for the reader. HTA is a method of defining goals and tasks for a particular job (using factors such as time, plant status, conditions, instructions and sequence) and then dividing each goal into 'sub goals', each with its own plan, in order to produce the most effective method of achieving the final aim. The discussion of applications will aim to reenforce general concepts of HTA as well as provide guidance on how HTA may be used. There have been articles on HTA and chapters in other books, but there has never been a book on the subject to do it justice. This will be the first.


Cognitive Task Analysis

Cognitive Task Analysis

Author: Jan Maarten Schraagen

Publisher: Psychology Press

Published: 2000-06-01

Total Pages: 546

ISBN-13: 1135665303

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Cognitive task analysis is a broad area consisting of tools and techniques for describing the knowledge and strategies required for task performance. Cognitive task analysis has implications for the development of expert systems, training and instructional design, expert decision making and policymaking. It has been applied in a wide range of settings, with different purposes, for instance: specifying user requirements in system design or specifying training requirements in training needs analysis. The topics to be covered by this work include: general approaches to cognitive task analysis, system design, instruction, and cognitive task analysis for teams. The work settings to which the tools and techniques described in this work have been applied include: 911 dispatching, faultfinding on board naval ships, design aircraft, and various support systems. The editors' goal in this book is to present in a single source a comprehensive, in-depth introduction to the field of cognitive task analysis. They have attempted to include as many examples as possible in the book, making it highly suitable for those wishing to undertake a cognitive task analysis themselves. The book also contains a historical introduction to the field and an annotated bibliography, making it an excellent guide to additional resources.


The Handbook of Task Analysis for Human-Computer Interaction

The Handbook of Task Analysis for Human-Computer Interaction

Author: Dan Diaper

Publisher: CRC Press

Published: 2003-09-01

Total Pages: 667

ISBN-13: 1410609405

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A comprehensive review of the current state of research and use of task analysis for Human-Computer Interaction (HCI), this multi-authored and diligently edited handbook offers the best reference source available on this diverse subject whose foundations date to the turn of the last century. Each chapter begins with an abstract and is cross-referen


User and Task Analysis for Interface Design

User and Task Analysis for Interface Design

Author: JoAnn T. Hackos

Publisher: John Wiley & Sons

Published: 1998-02-23

Total Pages: 526

ISBN-13:

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Helps you design a great user interface by focusing on the most important step in the process - the first one. You learn to go out and observe your users at work, whether they are employees of your company or people in customer organisations. You learn to find out what your users really need, not by asking them what they want, but by going through a process of understanding what they are trying to accomplish. The authors take you through a step-by-step process to conduct a user and task analysis. You learn: How interface designers use user and task analysis to build successful interfaces; Why knowledge of users, their tasks, and their environments is critical to successful design; How to prepare and set up your site visits; How to select and train your user and task analysis team; What observations to make, questions to ask, and questions to avoid; How to record and report what you have learned to your development team members; How to turn the information you've gathered into design ideas; How to create paper prototypes of your interface design; and How to conduct usability tests with your prototypes to find out if you're on the right track.


Top Tasks: A How-to Guide

Top Tasks: A How-to Guide

Author: Gerry McGovern

Publisher: Lulu.com

Published: 2018

Total Pages: 186

ISBN-13: 1916444601

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Essence of Top Tasks is a prioritized list of what matters most to customers. You then continuously improve these top tasks based on evidence of customers trying to complete them. Developed as a result of 15 years of research and practice. Implemented by some of the world's largest organizations: Cisco, Microsoft, NetApp, IBM, Google, European Union, Toyota, Tetra Pak, and hundreds more. More than 300,000 customers have participated in Top Tasks studies in over 40 countries and 30 languages.


Forecasting: principles and practice

Forecasting: principles and practice

Author: Rob J Hyndman

Publisher: OTexts

Published: 2018-05-08

Total Pages: 380

ISBN-13: 0987507117

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Forecasting is required in many situations. Stocking an inventory may require forecasts of demand months in advance. Telecommunication routing requires traffic forecasts a few minutes ahead. Whatever the circumstances or time horizons involved, forecasting is an important aid in effective and efficient planning. This textbook provides a comprehensive introduction to forecasting methods and presents enough information about each method for readers to use them sensibly.


Task Analysis Methods for Instructional Design

Task Analysis Methods for Instructional Design

Author: David H. Jonassen

Publisher: Routledge

Published: 1998-10-01

Total Pages: 364

ISBN-13: 1135674817

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Task Analysis Methods for Instructional Design is a handbook of task analysis and knowledge elicitation methods that can be used for designing direct instruction, performance support, and learner-centered learning environments. To design any kind of instruction, it is necessary to articulate a model of how learners should think and perform. This book provides descriptions and examples of five different kinds of task analysis methods: *job/behavioral analysis; *learning analysis; *cognitive task analysis; *activity-based analysis methods; and *subject matter analysis. Chapters follow a standard format making them useful for reference, instruction, or performance support.


Ubiquitous Computing and Ambient Intelligence

Ubiquitous Computing and Ambient Intelligence

Author: Sergio F. Ochoa

Publisher: Springer

Published: 2017-10-05

Total Pages: 874

ISBN-13: 3319675850

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This book constitutes the refereed conference proceedings of the 11th International Conference on Ubiquitous Computing and Ambient Intelligence, UCAmI 2017, held in Philadelphia, PA, USA in November 2017. The 60 revised full papers and 22 short papers presented were carefully reviewed and selected from 100 submissions. The papers are presented in six tracks and two special sessions. These are Ambient Assisted Living, Human-Computer Interaction, Ambient Intelligence for Health, Internet of Things and Smart Cities, Ad-hoc and Sensor Networks, Sustainability, Socio-Cognitive and Affective Computing, AmI-Systems and Machine Learning.


Advances in Human Factors and Systems Interaction

Advances in Human Factors and Systems Interaction

Author: Isabel L. Nunes

Publisher: Springer

Published: 2017-06-30

Total Pages: 475

ISBN-13: 3319603663

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This book reports on cutting-edge research into innovative system interfaces, emphasizing both lifecycle development and human–technology interaction, especially in virtual, augmented and mixed-reality systems. It describes advanced methodologies and tools for evaluating and improving interface usability and discusses new models, as well as case studies and good practices. The book addresses the human, hardware, and software factors in the process of developing interfaces for optimizing total system performance, particularly innovative computing technologies for teams dealing with dynamic environments, while minimizing total ownership costs. It also highlights the forces currently shaping the nature of computing and systems, including the need for decreasing hardware costs; the importance of portability, which translates to the modern tendency toward hardware miniaturization and technologies for reducing power requirements; the necessity of a better assimilation of computation in the environment; and social concerns regarding access to computers and systems for people with special needs. The book, which is based on the AHFE 2017 International Conference on Human Factors and System Interactions, held on July 17–21, 2017, in Los Angeles, California, USA, offers a timely survey and practice-oriented guide for systems interface users and developers alike.


The UX Book

The UX Book

Author: Rex Hartson

Publisher: Morgan Kaufmann

Published: 2018-11-02

Total Pages: 918

ISBN-13: 0128010622

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The discipline of user experience (UX) design has matured into a confident practice and this edition reflects, and in some areas accelerates, that evolution. Technically this is the second edition of The UX Book, but so much of it is new, it is more like a sequel. One of the major positive trends in UX is the continued emphasis on design—a kind of design that highlights the designer's creative skills and insights and embodies a synthesis of technology with usability, usefulness, aesthetics, and meaningfulness to the user. In this edition a new conceptual top-down design framework is introduced to help readers with this evolution. This entire edition is oriented toward an agile UX lifecycle process, explained in the funnel model of agile UX, as a better match to the now de facto standard agile approach to software engineering. To reflect these trends, even the subtitle of the book is changed to "Agile UX design for a quality user experience. Designed as a how-to-do-it handbook and field guide for UX professionals and a textbook for aspiring students, the book is accompanied by in-class exercises and team projects. The approach is practical rather than formal or theoretical. The primary goal is still to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters. - Winner of a 2020 Textbook Excellence Award (College) (Texty) from the Textbook and Academic Authors Association - A comprehensive textbook for UX/HCI/Interaction Design students readymade for the classroom, complete with instructors' manual, dedicated web site, sample syllabus, examples, exercises, and lecture slides - Features HCI theory, process, practice, and a host of real world stories and contributions from industry luminaries to prepare students for working in the field - The only HCI textbook to cover agile methodology, design approaches, and a full, modern suite of classroom material (stemming from tried and tested classroom use by the authors)