Hammerfast

Hammerfast

Author: Mike Mearls

Publisher:

Published: 2010

Total Pages: 0

ISBN-13: 9780786955343

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"For use with these 4th edition Dungeons &Dragons core products: Player's handbook core rulebooks, Dungeon master's guide core rulebooks, Monster manual core rulebooks, D&D miniatures, D&D dungeon tiles."--P. [4] of cover.


Dungeon Master For Dummies

Dungeon Master For Dummies

Author: James Wyatt

Publisher: John Wiley & Sons

Published: 2008-11-13

Total Pages: 410

ISBN-13: 0470440090

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Design your own fantasy D&D epic filled with adventurous exploits, cloaked characters, and mysterious monsters If you're a Dungeons & Dragons fan, you've surely thought of becoming a Dungeon Master. Learning to be a DM isn't as hard as you might think, especially if you have Dungeon Master For Dummies tucked into your bag of tricks! Whether you've assumed the role of Dungeon Master before or not, this illustrated reference can help you run a D&D game, either online or in person. From organizing your first D&D game to dealing with difficult players, this book covers everything a DM needs to know. Written for the newest edition of D&D by the experts at Wizards of the Coast, the game's creators, it shows you how to: Run your very first campaign, from shaping storylines and writing your own adventures to dealing with unruly players and characters Build challenging encounters, make reasonable rulings, and manage disagreements Recognize all the common codes, tables, and spells Understand the parts of a D&D adventure and how to create dungeon maps and craft monsters Shape storylines and write your own adventures Find your style as a DM and develop a game style that plays to your strengths Script an encounter, vary the terrain and challenges, and establish rewards (experience points and treasure) Decide whether to use published adventures Use and follow the official Dungeon Master's Guide Develop a campaign with exciting themes, memorable villains, and plots to entrance players If you're getting the urge to lead the charge in a D&D game of your own, Dungeon Master For Dummies provides the information you need to start your own game, craft exciting stories, and set up epic adventures. Grab your copy today, and you'll be on your way!


People of the Swan

People of the Swan

Author: Hubert J. C. Schuurman

Publisher: Trafford Publishing

Published: 2007-03-21

Total Pages: 654

ISBN-13: 1412079624

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The swan ballets on the river Sanctus drew Elves, Fairies, and many other visitors to town. Life flowed joyously. None heeded the Dwarves' warnings. They always talked gloom and doom!


The Mark of Nerath

The Mark of Nerath

Author: Bill Slavicsek

Publisher: Wizards of the Coast

Published: 2010-10-05

Total Pages: 395

ISBN-13: 078695762X

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It is a time of magic and monsters, a time when only a few scattered points of light glow with stubborn determination amid a rising tide of shadows. It is a time when only the bravest heroes dare tread the wild of the unknown… About a century ago, the collapse of Nerath, the last empire of the world, ushered in a dark age that continues to this day, the peace and prosperity of the past seemingly lost forever. However, even those fabled days weren’t without a few blemishes. One of these was Emperor Magroth the First, a tyrant and a conqueror; cruel, ambitious, filled with delusions of grandeur and dreams of destiny, and more than a bit insane. During Magroth’s reign, rumors of necromancy and demon worship were rampant, but the truth was far worse. Thanks to deals he made, pacts he agreed to, and rituals he performed, death was not the end Emperor Magroth. Instead, a piece of him was drawn into the Shadowfell where he became the ruler of a domain of dead. From this vantage, the old king prepared for his return—and the new empire he would forge from the ruins of old. Now Magroth has made a new deal with Orcus, the Demon Prince of Undeath, that frees him from his eternal prison for a year and a day. In that time, Magroth must re-establish his ancient kingdom while also accomplishing a series of terrible tasks for Orcus. To this end, Magroth’s plans intersect with two other threats that are rising in the world. Where these threats meet, the world shudders. And it falls to our heroes to keep the fragile lights of civilization burning for another day


Untold Adventures

Untold Adventures

Author: John Shirley

Publisher: Wizards of the Coast

Published: 2011-06-07

Total Pages: 371

ISBN-13: 0786959347

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Your favorite award-winning, critically acclaimed, and best-selling authors unite to tell stories set in the Dungeons & Dragons world, filled with desperate dragons and cruel elves, honorable demons and fickle gods, wild magic and the sharpest of steel. You don't want to miss this rarest of opportunities to get a glimpse into the D&D adventures created by some of the most brilliant fantasy writers of our age.


A Voyage of Discovery Towards the North Pole

A Voyage of Discovery Towards the North Pole

Author: Frederick William Beechey

Publisher:

Published: 1843

Total Pages: 392

ISBN-13:

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Account of expedition in search of North Pole led by D. Buchan in 1818. Sailed to Svalbard, where beset, and put into harbour. Traced pack ice edge towards Greenland. Also includes chronology of early attempts to reach the Pacific by way of the Pole.


Vor Rukoth

Vor Rukoth

Author: Greg Bilsland

Publisher:

Published: 2010

Total Pages: 0

ISBN-13: 9780786955497

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The ruined city of Vor Rukoth has been rediscovered and draws heroes and villains in search of treasure.


Yokohama Burning

Yokohama Burning

Author: Joshua Hammer

Publisher: Simon and Schuster

Published: 2006

Total Pages: 337

ISBN-13: 0743264657

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This book is very wide in scope and will be extremely useful to both undergraduates and lecturers undertaking modern analytical chemistry courses.