Growing STEM Education on the Playground

Growing STEM Education on the Playground

Author:

Publisher:

Published: 2016

Total Pages: 72

ISBN-13:

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School gardens can have a profound, positive influence on a student's academic achievement, social skills, and attitudinal orientation. Despite these clear benefits, the use of school gardens as an instructional medium is not as prevalent as would be expected. There are several types of obstacles that can prevent teachers from using school gardens, including facets of time, support, and knowledge-based challenges. This multiple case study employs a mixed methods design to uncover factors that influence primary school teachers' decisions to utilize a school garden in their STEM curriculum. The goals of this study were to determine the types of benefits and barriers primary school teachers encountered in the study school district. All of the teacher participants worked within the same school district, had access to established school gardens on their campus, and were supported in their instruction and use of materials by the district's Science and Technology Center (STC). Quantitative data was collected from garden resource and teacher self-efficacy surveys; qualitative data about teacher rationales was extracted from in-depth teacher interviews. Overall analyses determined that aspects of instruction and logistics were the most important factors for a teacher to have in her decision to utilize her school garden. These data are presented and discussed in the context of identifying trends in teachers' use of school gardens as instructional tools so that actions might be taken to remove barriers and increase curriculum opportunities.


Identifying and Supporting Productive STEM Programs in Out-of-School Settings

Identifying and Supporting Productive STEM Programs in Out-of-School Settings

Author: National Research Council

Publisher: National Academies Press

Published: 2015-10-26

Total Pages: 161

ISBN-13: 0309373654

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More and more young people are learning about science, technology, engineering, and mathematics (STEM) in a wide variety of afterschool, summer, and informal programs. At the same time, there has been increasing awareness of the value of such programs in sparking, sustaining, and extending interest in and understanding of STEM. To help policy makers, funders and education leaders in both school and out-of-school settings make informed decisions about how to best leverage the educational and learning resources in their community, this report identifies features of productive STEM programs in out-of-school settings. Identifying and Supporting Productive STEM Programs in Out-of-School Settings draws from a wide range of research traditions to illustrate that interest in STEM and deep STEM learning develop across time and settings. The report provides guidance on how to evaluate and sustain programs. This report is a resource for local, state, and federal policy makers seeking to broaden access to multiple, high-quality STEM learning opportunities in their community.


Design, Make, Play

Design, Make, Play

Author: Margaret Honey

Publisher: Routledge

Published: 2013

Total Pages: 258

ISBN-13: 0415539161

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Design, Make, Play: Growing the Next Generation of STEM Innovators is a resource for practitioners, policymakers, researchers and program developers that illuminates creative, cutting edge ways to inspire and motivate young people about science and technology learning. The book is aligned with the National Research Council's new Framework for Science Education, which includes an explicit focus on engineering and design content, as well as integration across disciplines. Extensive case studies explore real world examples of innovative programs that take place in a variety of settings, including schools, museums, community centers, and virtual spaces. Design, Make, and Play are presented as learning methodologies that have the power to rekindle children's intrinsic motivation and innate curiosity about STEM (science, technology, engineering, and mathematics) fields. A digital companion app showcases rich multimedia that brings the stories and successes of each program--and the students who learn there--to life.


Ada Twist, Scientist

Ada Twist, Scientist

Author: Andrea Beaty

Publisher: Abrams

Published: 2016-09-06

Total Pages: 36

ISBN-13: 1613129688

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Inspired by mathematician Ada Lovelace and physicist Marie Curie, this #1 bestseller from author Andrea Beaty and illustrator David Roberts champions STEM, girl power, and women scientists in a rollicking celebration of curiosity, the power of perseverance, and the importance of asking “Why?” Now a Netflix series! #1 New York Times Bestseller A Wall Street Journal Bestseller A USA Today Bestseller Ada Twist’s head is full of questions. Like her classmates Iggy and Rosie (stars of their own New York Times bestselling picture books Iggy Peck, Architect and Rosie Revere, Engineer), Ada has always been endlessly curious. Even when her fact-finding missions and elaborate scientific experiments don’t go as planned, Ada learns the value of thinking through problems and continuing to stay curious. Ada is an inquisitive second grader who was born to be a scientist. She possesses an unusual desire to question everything she encounters: a tick-tocking clock, a pointy-stemmed rose, the hairs in her dad’s nose, and so much more. Ada’s parents and her teacher, Miss Greer, have their hands full as the Ada’s science experiments wreak day-to-day havoc. On the first day of spring, Ada notices an unpleasant odor. She sets out to discover what might have caused it. Ada uses the scientific method in developing hypotheses in her smelly pursuit. The little girl demonstrates trial and error, while appreciating her family’s full support. In one experiment, she douses fragrances on her cat and attempts to place the frightened feline in the washing machine. For any parent who wants STEM (Science, Technology, Engineering, and Math) to be fun, this book is a source of inspiration that will get children excited about science, school, learning, and the value of asking “Why?” Check out all the books in the Questioneers Series: The Questioneers Picture Book Series: Iggy Peck, Architect | Rosie Revere, Engineer | Ada Twist, Scientist | Sofia Valdez, Future Prez | Aaron Slater, Illustrator | Lila Greer, Teacher of the Year The Questioneers Chapter Book Series: Rosie Revere and the Raucous Riveters | Ada Twist and the Perilous Pants | Iggy Peck and the Mysterious Mansion | Sofia Valdez and the Vanishing Vote | Ada Twist and the Disappearing Dogs | Aaron Slater and the Sneaky Snake Questioneers: The Why Files Series: Exploring Flight! | All About Plants! | The Science of Baking | Bug Bonanza! | Rockin’ Robots! Questioneers: Ada Twist, Scientist Series: Ghost Busted | Show Me the Bunny | Ada Twist, Scientist: Brainstorm Book | 5-Minute Ada Twist, Scientist Stories The Questioneers Big Project Book Series: Iggy Peck’s Big Project Book for Amazing Architects | Rosie Revere’s Big Project Book for Bold Engineers | Ada Twist’s Big Project Book for Stellar Scientists | Sofia Valdez’s Big Project Book for Awesome Activists | Aaron Slater’s Big Project Book for Astonishing Artists


Design Make Play for Equity, Inclusion, and Agency

Design Make Play for Equity, Inclusion, and Agency

Author: Harouna Ba

Publisher: Routledge

Published: 2021-08-16

Total Pages: 253

ISBN-13: 1351333151

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Focuses on the hot-button issue of STEM education and how to effectively—and equitably—stimulate student interest in STEM fields Supported by the lead author’s extensive speaking schedule and media contacts Features leading-edge research and practical advice and provides appealing and accessible forms of engagement that will support a diverse range of audiences and deepen their approach to creative STEM learning Contributions from program developers, facilitators, educators, exhibit designers, and researchers


Coding as a Playground

Coding as a Playground

Author: Marina Umaschi Bers

Publisher: Routledge

Published: 2020-10-05

Total Pages: 162

ISBN-13: 1000194523

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Coding as a Playground, Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all-new case studies, vignettes, and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive attitude to learning.


Zero to Genetic Engineering Hero

Zero to Genetic Engineering Hero

Author: Justin Pahara

Publisher: Maker Media, Inc.

Published: 2021-08-19

Total Pages: 336

ISBN-13: 1680457675

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Zero to Genetic Engineering Hero is made to provide you with a first glimpse of the inner-workings of a cell. It further focuses on skill-building for genetic engineering and the Biology-as-a-Technology mindset (BAAT). This book is designed and written for hands-on learners who have little knowledge of biology or genetic engineering. This book focuses on the reader mastering the necessary skills of genetic engineering while learning about cells and how they function. The goal of this book is to take you from no prior biology and genetic engineering knowledge toward a basic understanding of how a cell functions, and how they are engineered, all while building the skills needed to do so.


STEM Education 2.0

STEM Education 2.0

Author: Alpaslan Sahin

Publisher: BRILL

Published: 2019-08-12

Total Pages: 388

ISBN-13: 9004405402

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STEM Education 2.0. discusses the most recent research on important selected K-12 STEM topics by synthesizing previous research and offering new research questions.


Tap, Click, Read

Tap, Click, Read

Author: Lisa Guernsey

Publisher: John Wiley & Sons

Published: 2015-08-14

Total Pages: 304

ISBN-13: 1119091756

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A guide to promoting literacy in the digital age With young children gaining access to a dizzying array of games, videos, and other digital media, will they ever learn to read? The answer is yes—if they are surrounded by adults who know how to help and if they are introduced to media designed to promote literacy, instead of undermining it. Tap, Click, Read gives educators and parents the tools and information they need to help children grow into strong, passionate readers who are skilled at using media and technology of all kinds—print, digital, and everything in between. In Tap, Click, Read authors Lisa Guernsey and Michael H. Levine envision a future that is human-centered first and tech-assisted second. They document how educators and parents can lead a new path to a place they call 'Readialand'—a literacy-rich world that marries reading and digital media to bring knowledge, skills, and critical thinking to all of our children. This approach is driven by the urgent need for low-income children and parents to have access to the same 21st-century literacy opportunities already at the fingertips of today's affluent families.With stories from homes, classrooms and cutting edge tech labs, plus accessible translation of new research and compelling videos, Guernsey and Levine help educators, parents, and America's leaders tackle the questions that arise as digital media plays a larger and larger role in children's lives, starting in their very first years of life. Tap, Click, Read includes an analysis of the exploding app marketplace and provides useful information on new review sites and valuable curation tools. It shows what to avoid and what to demand in today's apps and e-books—as well as what to seek in community preschools, elementary schools and libraries. Peppered with the latest research from fields as diverse as neuroscience and behavioral economics and richly documented examples of best practices from schools and early childhood programs around the country, Tap, Click, Read will show you how to: Promote the adult-child interactions that help kids grow into strong readers Learn how to use digital media to build a foundation for reading and success Discover new tools that open up avenues for creativity, critical thinking, and knowledge-building that today's children need The book's accompanying website keeps you updated on new research and provides vital resources to help parents, schools and community organizations.


How to Grow a Playspace

How to Grow a Playspace

Author: Katherine Masiulanis

Publisher: Routledge

Published: 2017-03-31

Total Pages: 419

ISBN-13: 1317442210

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How to Grow a Playspace takes you through a global perspective of the different stages of child development and the environments that engage children in play around the world. From the urbanity of Mumbai; to rainbow nets in Japan; nature play in Denmark; recycling waste in Peru; community building in Uganda; play streets in London; and gardens of peace in Palestine, it proves that no matter where play occurs, it is ubiquitous in its resourcefulness, imagination and effect. Written by international leaders in the field of play including academics, designers and playworkers, How to Grow A Playspace discusses contemporary issues around children and play, such as risk benefit in play, creativity and technology, insights into children’s thinking, social inclusion and what makes a city child-friendly. With its own ‘Potting Shed’, this text is also a practical guide to support playspace projects with advice on teams, budgets, community engagement, maintenance and standards. How to Grow a Playspace is a comprehensive ‘go-to’ guide for anyone interested or involved in children’s play and playspaces.