Golden Sky Stories is a heartwarming, non-violent role-playing game from Japan, by Ryo Kamiya. In this game, players take on the role of henge, animals that have just a little bit of magical power, including the ability to temporarily take on human form. You can be a fox, raccoon dog, cat, dog, rabbit, or bird, and each kind has their own special magical powers. Players will then attempt to solve problems around a small enchanted town with ingenuity, co-operation and friendship.
The night I met Cade I never would've thought that two years later, after we were homeless street musicians in Hawaii, we would have a little girl and another baby on the way. Our son was born with the type of birth defects that make televangelists cringe. As his health waned, my own breath evaded me, like I was the one who needed the ventilator--the life support. The "death home" gave him a really nice funeral, the kind I'd never wished to attend. When they tried closing his casket, I nearly fell on my face, not wanting them to shut the lid on my baby. We lost it after that, totally cemented in our grief. Cade got into drugs, joined a rock and roll band, and even grew out his damn hair. At the time, I was sick of "the oatmeal option" (the only food we had), so I kicked Cade out of the house, and started modeling and working as a diesel mechanic. That was how I met Earl, an old man and unlikely best friend; the "big sag," a middle aged woman who still flashed folks, and "The Cowboy" a man who fell in love with me. It was slow at first, but Cade reverted to the man I'd busked with years before. It wasn't until I killed a rogue skunk, and my daughter nearly choked on a fry, that I gave my husband another chance. But could our marriage recover from the death of our son?
Growing up in her sleepy Cornish village dreaming of being a writer, sixteen-year-old Lou has always wondered about the grand Cardew house which has stood empty for years. And when the owners arrive for the summer - a handsome, dashing brother and sister - Lou is quite swept off her feet and into a world of moonlit cocktail parties and glamour beyond her wildest dreams. But, as she grows closer to the Cardews, is she abandoning her own ambitions... and is there something darker lurking at the heart of the Cardew family? A gorgeously dreamy coming-of-age romance set against a stunning Gatsby-esque backdrop, this is perfect for fans of 'I Capture the Castle' and Eva Ibbotson.
Running away from her past, Elisa finds herself homeless in Hawaii. The streets aren't what they seem, though, and cops make her stay in homeless park. She's only seventeen and with a man she hardly knows. They must work together if they're going to survive as street musicians. They might be in paradise, but even there, her past will hunt her down and make her face an uncertain future.
Maid: The Role-Playing Game is a comedic take on a uniquely Japanese cultural icon: The fetishized modern maid. Injecting the concept of Maid with 50ccs of anime and comedy, the players take on the roles of maids, serving the master (played by the GM). Sheets are left unfolded and mantelpieces undusted when giant robots crash through the mansion, ninjas attack and kidnap the young master, and a demonic pit to Hell opens up in the pantry... and all before teatime! Play in the modern comedy setting, or mix it up with 9 additional settings including Victorian era, old Edo period, fantasy and post-apocalypse; and 6 genres including romance, horror, and action. Due to the rules system and random events that form the backbone of the Maid RPG, the game practically runs itself: Go from opening the book to playing a game with friends within just minutes! Three game styles in one: The traditional scenario-type; the random event-driven type; and the "favor race," a race to the master's heart! Make characters and start playing the game within minutes of opening the book. Everything about the game gears it for Fast Play, Now. Optional character types including player-character masters and butlers, and optional rules for seduction and romantic tragedy. 11 complete adventure scenarios. 3 complete "replays," actual play scenarios in screenplay format. Great for learning the feel of the game. The first ever Japanese tabletop role-playing game to be released in English! ...which, when you think about it, totally makes sense in a weird sort of way. Hundreds of optional items, costumes, genre and setting events, all presented in a way to easily bring them into the game! Combines the original Japanese core book and two supplements into one huge, complete edition of the game in English. A $75 value!
Share the wonder of the stars with this delightful storybook collection featuring constellation myths from around the world. For thousands of years people have looked up to the night sky and told stories about the stars. These epic tales tell of vengeful gods and goddesses, of monsters and heroes. Others try to make sense of the natural world, or unravel the mysterious forces of the universe. This stunning book brings together 23 of these legends from all over the world: from Ancient Greece to North America, Egypt, China, India, and the South Pacific. Written by award-winning author Anita Ganeri and with beautifully detailed artwork by illustrator Andy Wilx, this is a magical book to be treasured for generations to come.
Nyame the Sky God, is a West Afrikan folk lore. The story is for young and old. This story was written to show people how perseverance can bring you great gifts in life. I first created and published this book in 1996. Edited by Black Panther Press & entertainment of Daly City, CA This a wonderful African Folktale for youth to seniors. I even give explanation on the wonderful meaning of the story like the repeat of word that you will find in the beginning of the story. This book ending is the beginning of other stories in the golden box series.
The most uplifting book you’ll read this year! 'Judy’s done it again. Every woman over a certain age should read this wonderful book.' Jennifer Bohnet It has been a long and lonely year for neighbours Vivienne, Mary and Gwen. All ladies of a ‘certain age’, their lockdown experience has left them feeling isolated and alone. They are in desperate need of a change. Things start to look up however, when Gwen comes up with a plan to get them out of London by borrowing a motor home. In no time at all the ladies are on the road – away from the city, away from their own four walls, and away from their worries. The British countryside has never looked more beautiful. As they travel from Stonehenge to Dartmoor, from the Devon and Cornish coasts to the Yorkshire moors, gradually the years fall back, and the three friends start to imagine new futures with no limitations. And as their journey continues and their friendships deepen, and while the seaside views turn into glorious mountains and moors, Mary, Vivienne and Gwen learn to smile again, to laugh again, and maybe even to love again. Now they can believe that the best is still to come... Funny, joyful and with a spring in its step that reminds you to live every day like it’s your last. Judy Leigh has once again written the perfect feel-good novel for all fans of Dawn French and Cathy Hopkins. Readers love Judy Leigh: ‘Loved this from cover to cover, pity I can only give this 5 stars as it deserves far more.’ ‘The story’s simply wonderful, the theme of second chances will resonate whatever your age, there’s something for everyone among the characters, and I do defy anyone not to have a tear in their eye at the perfect ending.’ ‘With brilliant characters and hilarious antics, this is definitely a cosy read you'll not want to miss.’ ‘This is just one of those books that makes you feel good about being alive!’ ‘A lovely read of how life doesn't just end because your getting old.’ ‘A great feel-good and fun story that made me laugh and root for the characters.’ Praise for Judy Leigh: ‘Brilliantly funny, emotional and uplifting’ Miranda Dickinson 'Lovely . . . a book that assures that life is far from over at seventy' Cathy Hopkins bestselling author of The Kicking the Bucket List 'Brimming with warmth, humour and a love of life... a wonderful escapade’ Fiona Gibson,
This book celebrates a legacy that has now thrived for more than eighty years and continues to influence new generations of artists and filmmakers. Through interviews with contemporary animators who recall tracing the characters in their childhood Disney Golden Books, paintings by artists who influenced and inspired the Disney Golden Book illustrations, and a generous complement of Golden Book artwork-much of which was thought to have been lost until very recently-the rich tradition of the series is explored in this vibrant volume.