The Glory Game

The Glory Game

Author: Hunter Davies

Publisher: Random House

Published: 2011-04-22

Total Pages: 295

ISBN-13: 1780570112

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When the first edition of The Glory Game was published in 1972, it was instantly hailed as the most insightful book about the life of a football club ever published. Hunter Davies was, and still is, the only author ever to be allowed into the inner sanctum of a top-level football team (Tottenham Hotspur) and his pen spared nothing and no one. 'His accuracy is sufficiently uncanny to be embarrassing,' wrote Bob Wilson in the New Statesman. 'Brilliant, vicious, unmerciful,' wrote The Sun. Davies spent a whole season with the team, training with them, visiting the players' homes and witnessing the dressing-room confrontations. In the modern era of painstaking media management and tight security, no sportswriter will ever again be granted such unprecedented access. While some features of the game have changed beyond all recognition - notably the all-consuming role that money now plays - inside every club the dramas and tensions revealed by Davies remain, making the book a timeless classic and securing its position as one of the best books about football ever written.


Game Day for the Glory of God

Game Day for the Glory of God

Author: Stephen Altrogge

Publisher: Crossway

Published: 2008-08-21

Total Pages: 123

ISBN-13: 1433521644

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This book gives biblical guidance on playing, watching, and discussing sports in a God-glorifying manner, helping believers grow in both their love for God and their passion for holiness. Scripture calls Christians to do everything for the glory of God. That means every thought, every word, and every deed are to be done in a way that brings pleasure and honor to him. Believe it or not, this includes playing, watching, and talking sports! But most of us fail to recognize how sports fit into the big picture of a God-glorifying life, unable to imagine that the God who created the universe might actually care about Little League games and Monday Night Football. So how do we play, watch, and talk sports for God's glory? Game Day for the Glory of God seeks to answer that question from a biblical perspective. Sports fan Stephen Altrogge aims to help readers enjoy sports as a gift from God and to see sports as a means of growing in godliness.


The Glory Game

The Glory Game

Author: Frank Gifford

Publisher: Harper Collins

Published: 2008-10-31

Total Pages: 316

ISBN-13: 0061980390

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“Frank Gifford brings the contest so alive that you find yourself almost wondering, 50 years later, how it will turn out in the end.” —New York Times Book Review The Glory Game recreates in breathtaking detail the 1958 National Football League Championship Game between the New York Giants and the Baltimore Colts, which many football fans feel was “The Greatest Game Ever Played.” This first-hand, field level, “behind-the-helmet” account by ex-Giant Hall of Famer and longtime “Monday Night Football” broadcaster Frank Gifford brings back to life all the sights and sounds of the momentous contest that changed football forever, and offers vivid, indelible portraits of the legendary players—including Sam Huff, Andy Robustelli, Art Donovan, Lenny Moore, and Raymond Berry. The Giants-Colts clash of ’58 was truly The Glory Game—and now readers can relive it in all its glory.


The Glory Game

The Glory Game

Author: Keith Laumer

Publisher: Hachette UK

Published: 2016-02-29

Total Pages: 320

ISBN-13: 1473215897

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As the Hukk maneuver on the fringes of Terran Space, the Terran Navy is about to begin the most important "game" in the history of the human race. For too many years the Hukk have been pushing, pushing at humanity's frontiers, testing our strength and our courage - and finding both wanting. Now the Terran Hardliners have had enough. They will use the coming war games to start a real war, even if it requires a revolution at home to clear the way!


Glory Game

Glory Game

Author: Joost Van der Westhuizen

Publisher: Jonathan Ball Publishers

Published: 2016-11-10

Total Pages: 139

ISBN-13: 0620711000

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In 2011 the world was shocked when the news broke that Joost van der Westhuizen, known for years as the golden boy of South African rugby and a former Springbok captain, had been diagnosed with motor neuron disease (MND). This rare condition attacks the central nervous system, causing progressive disability. There is no known cure. All who have seen Joost in action will know that he is not one to give up without a fight. His game-changing prowess as a brilliant scrum half is now focused on a battle for survival and, more importantly, on making a difference to the lives of others with the disease. In a race against time, Joost has a dream to fulfil. He says: "In the beginning you go through all the emotions and you ask, 'Why me?' It's quite simple. 'Why not me?' If I have to go through this to help future generations, why not me?" His acceptance of his symptoms is equally pragmatic: "One day you can't move your arm, another day you don't have speech. Every day you are reborn and you take the day as it comes." Glory Game – The Joost van der Westhuizen Story is a compelling narrative of redemption set against the backdrop of an illustrious career in rugby. It is the story of a modern-day warrior forced to face his own human frailty. Joost shows us that beyond ambition, success and fame lies the true wealth of family and friends, and that within a ravaged body the spirit can remain invincible.


Glory To the Game

Glory To the Game

Author: Slim Sir

Publisher:

Published: 2019-05-29

Total Pages: 74

ISBN-13: 9781070525754

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What is "THE GAME"? How do you become a "PLAYER"? MOST IMPORTANTLY, how do you "WIN"? If you ever wanted to know how a REAL PLAYER thinks, stays ahead of the competition, and WINS against ALL ODDS, BUY THIS BOOK!THE GAME is MASTERFULLY broken down to it's simplest form for any and everyone to understand and learn how to WIN, RIGHT NOW!This book is a mixture of common and uncommon sense!You will learn:1. What THE GAME is and how to PLAY TO WIN!2. How to make SOLID DECISIONS EVERY TIME!3. What makes WINNERS EXTRAORDINARDY!4. How to become OUTSTANDING!and much more!YOU WON'T SEE YOURSELF OR OTHERS THE SAME AGAIN!!!This little book will make a BIG difference in your life!SHARE A COPY WITH A FRIEND"The beauty about the GAME is that we can all win" - Slim Sir


Marvel's Guardians of the Galaxy: No Guts, No Glory

Marvel's Guardians of the Galaxy: No Guts, No Glory

Author: M.K. England

Publisher: National Geographic Books

Published: 2021-11-02

Total Pages: 0

ISBN-13: 1789098319

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The official prequel novel to Marvel’s Guardians of the Galaxy, the hotly anticipated action-adventure game developed by Eidos-Montréal and published by Square Enix. The official prequel novel to Marvel’s Guardians of the Galaxy, the hotly anticipated action-adventure game developed by Eidos-Montréal and published by Square Enix. Star-Lord, Gamora, Drax the Destroyer, Rocket Racoon and Groot. They’re the Guardians of the Galaxy, turning a tidy profit as heroes for hire—or, they will be if Peter Quill can get his act together. After he botches the most critical part of their latest mission—getting paid—his newly assembled crew is close to ditching him for good. Now he needs a big payday, fast. When an old acquaintance shows up offering a whole lot of units for a field trip to Peter’s past, it’s a no-brainer. Twelve years ago, Peter fought the Chitauri alongside the Resistance on Mercury to prevent an invasion of Earth. Now it’s time to go back. The old Resistance base has a squatter, and it’s up to the Guardians to ‘gently escort’ them off the premises… and unmask a wartime traitor while they’re at it. But war is heavy, man, and the Galactic War screwed up each of the Guardians in their own special ways. The brand-new team is barely hanging together, and the mission brings up all kinds of bad memories. It’s make or break time for the Guardians, and they do so love breaking things… Just hopefully not each other.


Assassin's Creed Valhalla: Song of Glory

Assassin's Creed Valhalla: Song of Glory

Author: Cavan Scott

Publisher: Dark Horse Comics

Published: 2021-04-20

Total Pages: 72

ISBN-13: 1506719309

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Fearless Vikings confront their destiny in this glory-seeking prequel to Ubisoft's next hit video game, Assassin's Creed Valhalla. Tensions escalate when a village caught between two rival kingdoms is brutally raided. Eivor, warrior and daughter of wise King Styrbjorn, dispatches the raiders, rescues the villagers, and claims the settlement for her father. She also seizes a prisoner--a woman, Gull, left behind by the rivals--who declares she possesses the secrets of Asgard itself. But there is more to Gull than meets the eye, and her capture will bring death and destruction to Eivor's family. In disgrace and lured by the promise of treasures and glory, Eivor undergoes a dangerous quest to regain her honor, but what terror awaits in the forgotten temple of a powerful god? All the time, her brother Sigurd forges his own legend while searching for fortune in the lands of the East. Far from home, he finds new weapons and fresh plunder, making a discovery that will change his destiny forever . . . The Assassin's Creed universe expands with a Viking epic brought to you by writer Cavan Scott (Star Wars: The High Republic, Doctor Who, Shadow Service) with art by Martin Tunica (Crossed Plus One Hundred), and colors by Michael Atiyeh (Star Wars, The Division, Dragon Age)! Collects Assassin's Creed Valhalla: Song of Glory #1- #3.


Ultimate Glory

Ultimate Glory

Author: David Gessner

Publisher: Penguin

Published: 2017-06-06

Total Pages: 354

ISBN-13: 0735210578

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A story of obsession, glory, and the wild early days of Ultimate Frisbee. David Gessner devoted his twenties to a cultish sport called Ultimate Frisbee. Like his teammates and rivals, he trained for countless hours, sacrificing his body and potential career for a chance at fleeting glory without fortune or fame. His only goal: to win Nationals and go down in Ultimate history as one of the greatest athletes no one has ever heard of. With humor and raw honesty, Gessner explores what it means to devote one’s life to something that many consider ridiculous. Today, Ultimate is played by millions, but in the 1980s, it was an obscure sport with a (mostly) undeserved stoner reputation. Its early heroes were as scrappy as the sport they loved, driven by fierce competition, intense rivalries, epic parties, and the noble ideals of the Spirit of the Game. Ultimate Glory is a portrait of the artist as a young ruffian. Gessner shares the field and his seemingly insane obsession with a cast of closely knit, larger-than-life characters. As his sport grows up, so does he, and eventually he gives up chasing flying discs to pursue a career as a writer. But he never forgets his love for this misunderstood sport and the rare sense of purpose he attained as a member of its priesthood.


Developing Online Games

Developing Online Games

Author: Jessica Mulligan

Publisher: New Riders

Published: 2003

Total Pages: 532

ISBN-13: 9781592730001

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A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not known to others. There are Case studies from 10+ industry leaders, including Raph Koster, J. Baron, R. Bartle, D. Schubert, A. Macris, and more! Covers all types of online games: Retail Hybrids, Persistent Worlds, and console games. Developing Online Games provides insight into designing, developing and managing online games that is available nowhere else. Online game programming guru Jessica Mulligan and seasoned exec Bridgette Patrovsky provide insights into the industry that will allow others entering this market to avoid the mistakes of the past. In addition to their own experiences, the authors provide interviews, insight and anecdotes from over twenty of the most well-known and experienced online game insiders. The book includes case studies of the successes and failures of today's most well-known online games. There is also a special section for senior executives on how to budget an online game and how to assemble the right development and management teams. The book ends with a look at the future of online gaming: not only online console gaming (Xbox Online, Playstation 2), but the emerging mobile device game market (cell phones, wireless, PDA).