Developer's Guide to Computer Game Design

Developer's Guide to Computer Game Design

Author: John Scott Lewinski

Publisher: Wordware Publishing

Published: 2000

Total Pages: 332

ISBN-13:

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A book/CD-ROM package on computer game design, featuring interviews with 13 designers, writers, and other experts in the industry. Walks through steps needed to get ideas on paper, and offers an insider's view on how games come together. Overviews different interactive writing and design software programs, and discusses the newest game technology and what the future holds for both console and computer gaming systems. The author is a computer game designer. The CD-ROM contains demo versions of games and software. Annotation copyrighted by Book News, Inc., Portland, OR


Multimedia Cartography

Multimedia Cartography

Author: William Cartwright

Publisher: Springer Science & Business Media

Published: 2007-02-13

Total Pages: 561

ISBN-13: 3540366512

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The explosion of interactive multimedia cartography products, on online, has generated an immense interest in developing methodologies that best exploit both the technology and the distribution capabilities of multimedia mapping. From a discussion of theoretical elements of multimedia cartography, to chapters on specific products and production tools, to an analysis of future technologies and applications, this is a comprehensive and absorbing exploration of a fast-moving field.


Technologies for E-Learning and Digital Entertainment

Technologies for E-Learning and Digital Entertainment

Author: Kin-chuen Hui

Publisher: Springer

Published: 2007-07-17

Total Pages: 991

ISBN-13: 3540730117

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This book constitutes the refereed proceedings of the Second International Conference on E-learning and Games, Edutainment 2007, held in Hong Kong, China, in June 2007. It covers virtual and augmented reality in game and education, virtual characters in games and education, e-learning platforms and tools, geometry in games and virtual reality, vision, imaging and video technology, as well as collaborative and distributed environments.


Haptic and Audio Interaction Design

Haptic and Audio Interaction Design

Author: Rolf Nordahl

Publisher: Springer

Published: 2010-09-08

Total Pages: 218

ISBN-13: 3642158412

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Annotation. This book constitutes the refereed proceedings of the 5th International Workshop on Haptic and Audio Interaction Design, HAID 2010 held in Copenhagen, Denmark, in September 2010. The 21 revised full papers presented were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on multimodal integration, tactile and sonic explorations, walking and navigation interfaces, prototype design and evaluation, and gestures and emotions.


Make Summer Count

Make Summer Count

Author: Charlotte Thomas

Publisher: Peterson Nelnet Company

Published: 2006-11-22

Total Pages: 484

ISBN-13: 9780768924459

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A derivative from Peterson's Summer Opportunities. Book of In-depth descriptions plus front matter plus indexes.


Technological Developments in Education and Automation

Technological Developments in Education and Automation

Author: Magued Iskander

Publisher: Springer Science & Business Media

Published: 2010-01-30

Total Pages: 553

ISBN-13: 9048136563

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Technological Developments in Education and Automation includes set of rigorously reviewed world-class manuscripts dealing with the increasing role of technology in daily lives including education and industrial automation Technological Developments in Education and Automation contains papers presented at the International Conference on Industrial Electronics, Technology & Automation and the International Conference on Engineering Education, Instructional Technology, Assessment, and E-learning which were part of the International Joint Conferences on Computer, Information and Systems Sciences and Engineering


Understanding New Media

Understanding New Media

Author: Kim H. Veltman

Publisher: University of Calgary Press

Published: 2006

Total Pages: 714

ISBN-13: 1552381544

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This book outlines the development currently underway in the technology of new media and looks further to examine the unforeseen effects of this phenomenon on our culture, our philosophies, and our spiritual outlook.