First lady of the NBA Vanessa King asks her friend Nia for help when "Golden Goddess" Laila James sets her sights on Vanessa's husband and a dangerous stalker threatens her family.
Illustrates how black musical styles are incorporated into the earliest games African American girls learn--how, in effect, these games contain the DNA of black music. Drawing on interviews, recordings of handclapping games and cheers, and her own observation and memories of gameplaying, Gaunt argues that black girls' games are connected to long traditions of African and African American musicmaking, and that they teach vital musical and social lessons that are carried into adulthood. - from publisher information.
When three best friends come together for their sorority sister's tony wedding on New Year's Eve, they make a vow at the stroke of midnight to get married within one year. As the three women embark on their search to find their soul mates, they navigate the full-contact sport known as being a SSBFDLA (successful, single, black, female dating in L.A.) and negotiate the shark-infested waters of making a name for themselves in Hollywood. Can Trista, the hyper-driven celebrity agent, find the time to schedule a meaningful romance? Will Amaya, the sexy starlet, convince the married hip hop–label exec she has been seeing to leave his wife and slip a ring on her finger or will the NBA star steal her heart in the final seconds? After undergoing a complete makeover, will Vivian, the jaded gossip columnist, win back the father of her child? Set against the seductive backdrop of money, power, and sex, The Vow follows these women as they discover that their desire to find a husband isn't as important as finding themselves.
Paul Westhead was teaching high school in his native Philadelphia when he was named La Salle University's men's basketball coach in 1970. By 1980 he was a Los Angeles Lakers assistant, soon to be hired as head coach, winning an NBA title with Hall of Fame center Kareem Abdul-Jabbar and rookie guard Magic Johnson. After compiling a 112-50 record, he was fired in November 1981. After a short stay as coach of the Chicago Bulls, Westhead reemerged in the mideighties as a coach at Loyola Marymount in California, where he designed his highly unusual signature run-and-gun offense that came to be known as "The system." The Speed Game offers a vibrant account of how Westhead helped develop a style of basketball that not only won at the highest levels but went on to influence basketball as it's played today. Known for implementing an up-tempo, quick-possession, high-octane offense, Westhead is the only coach to have won championships in both the NBA and WNBA. But his long career can be defined by one simple question he's heard from journalists, fellow coaches, his wife, and, well, himself: Why? Why did he insist on playing such a controversial style of basketball that could vary from brilliant to busted? Westhead speaks candidly here about the feathers he ruffled and about his own shortcomings as he takes readers from Philadelphia's West Catholic High, where he couldn't make varsity, to the birth of the Showtime Lakers and to the powerhouse he built nearly ten years later at Loyola, where his team set records likely never to be approached. Westhead says he always found himself telling prospective bosses, "My speed game is gonna knock your socks off!" So will his story and what it could do to bring back a popular style of play.
This delightful picture book, by the author of Giraffes Can’t Dance, features a collection of rhyming poems with colorful illustrations and is a wonderful way to introduce little ones to the animals who live in on the farm. Now available in paperback format! Children will love learning about farm life with these fun and snappy poems! This adorable and educational collection includes: · Lively, colorful illustrations on every page · Clever rhyming verses perfect for bedtime read aloud · Many different animals to meet on the farm, including the cow, pig, sheep, and horse · A special secret animal to find on every page!
The smart, sassy guide to embracing your inner Angry Black Woman Rosa Parks, Claire Huxtable, Serena Williams. What do these women have in common? They are all Angry Black Women, whether they know it or not. Throughout history, women's attempts to stand up for themselves have been dismissed as the ramblings of "angry women." But there's a method to their madness. Using quizzes, historical references, career advice, and irreverent Top 10 lists such as "Top 10 Signs That You Should Prepare to Meet Your Maker," The Angry Black Woman's Guide to Lifewill help you find out what type of ABW you are, and empower you to be the best ABW you could possibly be-and have your loved ones live to tell about it. A lively look at the art of being a true Angry Black Woman-from her relationships to her career to her family-this hip, hysterical manifesto is the perfect gift for all of the ABWs in your life-no matter what their type!
"Hey, Divas! Are you ready to take control of your lust life - and your man? How to be a Dominant Diva serves up 69 frisky, seductive sex games designed to help you do just that. By opening our revolutionary Doors of Desire, you and your lover will possess all the tools necessary to explore eroticism, role-play, and power exchange in a way that's always exciting but never intimidating. And once you master our tips and tricks, not only will you have your man's full attention - you'll hijack his every thought even when you're not around!" -- from back cover.
NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.