Studies the policy-making process in six Canadian national sports organizations, each dealing with an Olympic event. The authors argue that the creation of the "high performance" sport system in Canada is due to pressure from three areas: the Canadian government, the physical education profession, and the sports community. Originally published (cloth) in 1990. Annotation copyright by Book News, Inc., Portland, OR
Can planners—or anyone—improve a neighborhood, city, suburb, or region? Planning does work: this book explains how. The Planning Game: Lessons from Great Cities provides a focused, thorough, and sophisticated overview of how planning works, generously illustrated with 200 colorful photographs, diagrams, and maps created expressly for the book. It presents the public realm approach to planning—an approach that emphasizes the importance of public investments in what we own: streets, squares, parks, infrastructure, and public buildings. They are the fundamental elements in any community and are the way to determine our future. The book covers planning at every level, explaining the activities that go into successfully transforming a community as exemplified by four cities and their colorful motive forces: Paris (Baron Georges-Eugene Haussmann), New York (Robert Moses), Chicago (Daniel Burnham), and Philadelphia (Edmund Bacon). The Planning Game is an invaluable resource for planners, students, community leaders, and everybody involved with making better places to live.
National bestselling author Charles Wilson delivers a cutting-edge thriller based on real-life experiments at improving human intelligence currently underway in both government and private circles. Imagine a computer chip no bigger than the tip of a pencil. This chip, if implanted in a human brain, could give someone encyclopedic knowledge, lightning-fast reflexes and superior learning skills. In a remote military hospital in Montana, an experiment is being performed: implant the chip into the brains of five volunteers. These volunteers, four men and one woman, are all serving life sentences in prison. The experiment works...but the five criminals escape. One young doctor is pulled into the intrigue by the baffling murder of his medical school mentor. Can this one doctor stop the conspiracy of five powerful opponents...whose driving desire is absolute and total control?
This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design.
Game Plan is the first "how to" investment handbook of its type. It will explain the emerging risks and provide a complete game plan of response for investors at all levels. Freeman will explain that there is no "one size fits all" solution as events are happening quickly and the challenges can morph suddenly. Just as a football team must plan for a variety of offensive strategies and attacks, investors must be prepared to strategically adjust. This book provides the game plan to respond and succeed. In Game Plan you'll learn… The proper use of gold in your investment strategy How stocks should be deployed in your investment portfolio The smart way to diversify your portfolio How to decrease your bond holding vulnerability How to judge a guarantor in guaranteed investments How to avoid falling into the marketing hype for Hedge Fund scams How to find a properly trained investment advisor How to advance wealth at the individual level How to win the global economic war
Game Plan is not the typical, traditional, how-to business book. It is different in numerous ways from most business books that either bog you down with information overload or bore you to tears with text book techniques. The book is written from a lighthearted standpoint with simple examples and can be read in less than two hours. If a reader needs specific help with a concept, for no additional charge, they can check out gameplanbook.com for articles, examples and resources that address their specific issue.
Written with the sports fan in mind, Game Plan for Life is an “average Joe’s” guide to what the Bible has to say about such topics as relationships; finances; physical, emotional, and spiritual health; finding the right vocation; living a life of purpose; and overcoming sin and addiction. Written by 3-time Super Bowl and NASCAR championship winning coach/owner Joe Gibbs, edited by Jerry Jenkins, and featuring contributions from Randy Alcorn, John Lennox, Tony Evans, Chuck Colson, Josh McDowell, Don Meredith, Walt Larimore, Ron Blue, Ken Boa, and Os Guinness, the New York Times best-selling Game Plan for Life shows readers how to live a balanced, God-centered, purpose-filled life, using examples from Coach Gibbs’ own storied championship careers as a backdrop. This book is a perfect blend of sports and basic theology, designed to bring God’s Word home to sports fans of all generations.
Game Plan is the ultimate goal-setting workbook designed to clarify your vision and accelerate your success. An essential addition to your personal and professional library, its unique format introduces the latest success principles and a specific framework to help you discover your true goals, develop a specific action plan, and overcome your obstacles. Distilling practical wisdom gained from over a decade working with entrepreneurs and creative professionals, Ciara Pressler walks you through a specific and comprehensive goal process. In a refreshing departure from mainstream "Dream it and do it " goal-setting sentiments, Game Plan goes beyond inspiration and introduces a practical approach to goal achievement, including: SOLUTIONS: Why most New Year's resolutions fail and what to do about it GOALS: Shunning cultural "shoulds" to identify what you really want right now ACTION: Identifying potential obstacles and a personal strategy to overcome getting stuck MOMENTUM: Maximizing your time, energy, resources, and work with coaches or consultants MOTIVATION: Why chasing happiness undermines goal fulfillment - and a fulfilling life Game Plan is formatted for quick reference as well as in-depth goal planning and analysis, including Goal Strategy micro-chapters and separate sections for Personal, Career, and Project/Business goals.
Going to college brings a time of discovery. Are you ready for what lies ahead? How will you fare going to college – leaving behind the safety of home, community, and church? How will you keep your faith in college? Drawing on their own experiences and years of ministry to young men and women during this transition of going to college, Nic and Syler provide a game plan you can follow to survive and thrive, to live out your faith in college. “Game Plan has the potential to equip our college students (and soon to be college students) with an anchored, informed, buoyant love for God that can breathe through every corner of their lives.” -Mark DeVries, president of Youth Ministry Architects and author of Sustainable Youth Ministry “This wise, straight-talking book offers much practical advice on the many challenges that Christian students face when they step onto the university campus. I highly recommend it.” -Paul Copan, Professor and Pledger Family Chair of Philosophy and Ethics, Palm Beach Atlantic University “Get this book into the hands of your college bound students and children! Too many students go off to college unprepared to face the spiritual, moral, intellectual and practical challenges they will face and I see the negative effects in their lives on campus. With practical wisdom and real life stories, this book hits all the big topics a young student needs to not just survive college but mature and grow a dynamic Christian walk.” -R. Shannon Marion, National Field Director, InterVarsity Christian Fellowship “For every student headed to college, this is a must-read. Gibson and Thomas have written a practical, spiritual, timely book that addresses real concerns of those who are continuing their education at a college or university, secular or faith-based.” -Bishop Larry M. Goodpaster, President, Council of Bishops, The United Methodist Church