The Game of Love and Death

The Game of Love and Death

Author: Martha Brockenbrough

Publisher: Scholastic Inc.

Published: 2015-04-28

Total Pages: 334

ISBN-13: 0545668352

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In this “inventive and affecting” historical young adult novel, a black girl and a white boy are pawns in a magical game between Love and Death (Publishers Weekly). Flora and Henry were born a few blocks from each other, innocent of the forces that might keep a white boy and an African American girl apart; years later they meet again and their mutual love of music sparks an even more powerful connection. But what Flora and Henry don’t know is that they are pawns in a game played by the eternal adversaries Love and Death, here brilliantly reimagined as two extremely sympathetic and fascinating characters. Can their hearts and their wills overcome not only their earthly circumstances, but forces that have battled throughout history? In the rainy Seattle of the 1920’s, romance blooms among the jazz clubs, the mansions of the wealthy, and the shanty towns of the poor. But what is more powerful: love? Or death? “Race, class, fate and choice—they join Love and Death to play their parts in Brockenbrough’s haunting and masterfully orchestrated narrative.” —Kirkus Reviews


Machine of Death

Machine of Death

Author: Ryan North

Publisher: Machines of Death LLC

Published: 2010

Total Pages: 468

ISBN-13: 0982167121

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MACHINE OF DEATH tells thirty-four different stories about people who know how they will die. Prepare to have your tears jerked, your spine tingled, your funny bone tickled, your mind blown, your pulse quickened, or your heart warmed. Or better yet, simply prepare to be surprised. Because even when people do have perfect knowledge of the future, there's no telling exactly how things will turn out.


Bruce Lee

Bruce Lee

Author: John R. Little

Publisher: McGraw-Hill Companies

Published: 2002-06-16

Total Pages: 284

ISBN-13: 9780809297221

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Bruce Lee's last movie, Game of Death, was released shortly after the megastar's tragic death. From its first screening, controversy surrounded the film, with millions of fans worldwide believing it misrepresented Lee's vision and undermined his legitimacy as a martial artist and philosopher. Bruce Lee: A Warrior's Journey offers readers a unique insider's account of the remaking of this incomparable film--a film in which Lee intended to showcase not only his mastery as a martial artist and actor but also his personal philosophy. After searching nearly thirty years, Bruce Lee expert and award-winning filmmaker John Little found Lee's original scripting notes, directorial instructions, and more than ninety-five minutes of unreleased footage from this film. In the late 1990s, working closely with Lee's widow and referring to Lee's own copious notes, Little painstakingly reconstructed the movie according to Lee's vision. Here, readers get the inside story, firsthand from the man who made the discovery, remade the movie, and, in doing so, honored the best-loved and most highly respected martial artist in living history. The perfect complement to Warner Home Video's movie of the same name, Bruce Lee: A Warrior's Journey offers fans a rare behind-the-scenes account of remaking the film as well as the most comprehensive presentation of Lee's philosophy available to date.


The Game of War

The Game of War

Author: Andrew Hussey

Publisher: Vintage

Published: 2002

Total Pages: 444

ISBN-13:

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Since his death in 1994 (when he put a bullet through his heart in his lonely farmhouse) Guy Debord has been hailed as one of the key thinkers of the age. In Britain and the United States, his theories on the 'spectacle' of modern life were simultaneously hailed as deadly truths by underground subversives and accorded the highest academic prestige. In the same way, the Situationist International (SI), a volatile group of artists, revolutionaries and intellectuals which he led through the 1950s and 1960s, is considered to be the most important art movement since Dada and the Surrealists. Debord himself was a welter of contradictions, whose public life was entirely predicated upon the singlemindedness of his revolutionary intentions, but who privately sought oblivion in infamy, exile and alcoholism. Implicated in the events of May 1968, Italian terrorism and the murder of his friends, and under surveillance by the French secret police for over a decade, he mixed in elite art, business and political circles, and has had admirers and devotees of all political colours and ranks. This biography is an appraisal of a lone and defiant figure whose story follows and, at one historic moment in 1968, appears to lead the drift of art and politics in post-war Paris. 'It could almost be believed that I was the only person to have loved Paris,' Debord said. Then, almost with a shrug, 'but no one has twice raised Paris to revolt.'


Bruce Lee

Bruce Lee

Author: Ricky Baker

Publisher:

Published: 2021-02-15

Total Pages: 102

ISBN-13: 9781838070625

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The Game of Death a photographic Journey of the final scenes filmed by Bruce Lee.


Death by Video Game

Death by Video Game

Author: Simon Parkin

Publisher: National Geographic Books

Published: 2017-06-13

Total Pages: 0

ISBN-13: 1612196209

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"The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers—which, in fact, he is." —Tom Bissell, author of Extra Lives: Why Video Games Matter On January 31, 2012, a twenty-three-year-old student was found dead at his keyboard in an internet café while the video game he had been playing for three days straight continued to flash on the screen in front of him. Trying to reconstruct what had happened that night, investigative journalist Simon Parkin would discover that there have been numerous other incidents of "death by video game." And so begins a journey that takes Parkin around the world in search of answers: What is it about video games that inspires such tremendous acts of endurance and obsession? Why do we so thoroughly lose our sense of time and reality within this medium? How in the world can people play them . . . to death? In Death by Video Game, Parkin examines the medical evidence and talks to the experts to determine what may be happening, and introduces us to the players and game developers at the frontline of virtual extremism: the New York surgeon attempting to break the Donkey Kong world record . . . the Minecraft player three years into an epic journey toward the edge of the game's vast virtual world . . . the German hacker who risked prison to discover the secrets behind Half-Life 2 . . . Riveting and wildly entertaining, Death by Video Game will change the way we think about our virtual playgrounds as it investigates what it is about them that often proves compelling, comforting, and irresistible to the human mind—except for when it’s not.


The Game of Death in Ancient Rome

The Game of Death in Ancient Rome

Author: Paul Plass

Publisher:

Published: 1995

Total Pages: 324

ISBN-13:

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Our taste for blood sport stops short at the bruising clash of football players or the gloved blows of boxers, and the suicide of a politician is no more than a personal tragedy. What, then, are we to make of the ancient Romans, for whom the meaning of sport and politics often depended on death? In this provocative, thoughtful book, Paul Plass shows how the deadly violence of arena sport and political suicide served a social purpose in ancient Rome. His work offers a reminder of the complex uses to which institutionalized violence can be put. Violence, Plass observes, is a universal part of human life, and so must be integrated into social order. Grounding his study in evidence from Roman history and drawing on ideas from contemporary sociology and anthropology, he first discusses gladiatorial combat in ancient Rome. Massive bloodshed in the arena, Plass argues, embodied the element of danger for a society frequently engaged in war, with outsiders--whether slaves, criminals, or prisoners of war--sacrificed for a sense of public security


A Game of Death

A Game of Death

Author: Vivienne Savage

Publisher: Payne & Taylor

Published: 2019-05-03

Total Pages: 412

ISBN-13:

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Demon summoner. Necromancer. Heir. As the Shade Knight of his noble house, Etienne is all of these things but also intensely loyal to those who need him. No challenge is too great for his powerful black magic, until an assassin begins picking off his estranged family one by one. Becoming the first female knight in all of Hindera is Raennia's greatest accomplishment. Those trials seem easy compared to her latest assignment: escorting a headstrong prince back to his kingdom and keeping him alive. He follows the goddess of death, she cherishes the goddess of life—his brooding at odds with her eternal optimism. Though they couldn't be more different, working together is the only way to unite their kingdoms, or else an evil force from the north will plunge both into darkness.


A Lively Game of Death

A Lively Game of Death

Author: Marvin Kaye

Publisher: Open Road Media

Published: 2012-12-18

Total Pages: 240

ISBN-13: 1453290117

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DIVNew York’s toughest PR woman takes on the city’s deadliest business: toys/divDIV Hilary Quayle will do anything to get a client a bit of good press—no matter how late she has to stay out or how many martinis she has to knock back. But even though she is the best PR woman in Manhattan, she has a weakness: She has always wanted to be a detective. So when Trim-Tram Toys’ hot new product is stolen and sold to a knock-off huckster named Sid Goetz, Hilary can’t resist the case. And it only gets more interesting when the theft leads to murder./divDIV /divDIVHilary and her assistant, Gene, push their way through the crowd at the bustling Toy Fair, but when they reach Goetz’s showroom they find it strangely subdued. Sid lies dead, shot in his sizeable stomach, three Scrabble tiles clutched in his fist. Chasing killers may not be a game, but that doesn’t mean that Hilary won’t have a good time playing. /div