Imagine that all the characters from the world's most beloved storybooks were real -- real, and living among us, with all their powers intact. How would they cope with life in our mundane, un-magical reality?
The New York Times Best-selling Series and Winner of 14 Eisner Awards! Completing more than thirteen years of critically-acclaimed storytelling, FABLES #150 is here! Doubling as the final volume of the series, creator Bill Willingham, artist Mark Buckingham and a host of the industry’s finest artists deliver the end to this legendary Vertigo series that sees the final fates of beloved characters Bigby Wolf, Snow White, Rose Red, Boy Blue, Pinocchio and countless others. Ready or not, ever after is here. d
Follows the adventures of storybook and nursery rhyme characters Snow White, the Big Bad Wolf, and others who live side-by-side with humans in New York. Their latest case: Who killed Rose Red?
In 2002, Vertigo/DC Comics published the first issue of Bill Willingham's Fables. The series imagined the lives of fairy tale figures--Snow White, the Big Bad Wolf, Cinderella and the ubiquitous Prince Charming, among many others--as they made new lives for themselves in modern-day New York City, having fled their storied homeworlds following an invasion. After 150 issues and many awards, Fables concluded its run in July 2015. This study, the first about the sprawling, complex series, discusses such topics as Fables' status as a contemporary adaptation of folk and fairy tales; its use of conventional genres like sword-and-sorcery, crime and romance; its portrayal of social and political relationships; and its self-referential moments. Providing a detailed introduction to the themes and ideas in the series, the author explores how Fables portrays redemption, the function of community, and how our hopes and fears influence our ideal of "happily ever after."
Rose Red finally and formally takes on the mantle of Paladin of Hope to heroically rally the Fables in the tragic aftermath of "Snow White." A new dark age calls for a new Round Table, with modern knights willing to take on a sacred quest to reassemble the shattered pieces of Fabletown. Collects issues #130-140 of FABLES--winner of fourteen Eisner Awards.
Once upon a time . . . happily ever after turned out differently than expected. In this new, feminist, queer fairy-tale collection, you’ll find the princesses, mermaids, knights, barmaids, children, and wise old women who have been forced to sit on the sidelines in classic stories taking center stage. A gorgeous all-new collection in graphic novel format from a Stonewall Honor-winning author and artist. What if the giant who abducted you was actually thoughtful and kind? What if you didn’t want to marry your handsome, popular, but cold-inside suitor? What if your one true love has all the responsibilities that come with running a kingdom? Award-winning author Melanie Gillman’s phenomenal colored-pencil art creates another "ever after" for the characters who are most worthy of it.
The award-winning Vertigo series continues with a new introduction by former DC Comics President and Publisher Paul Levitz, and a special sketchbook section by series artist Mark Buckingham. Imagine that all the characters from the world’s most beloved storybooks were real-real, and living among us, with all of their powers intact. How would they cope with life in our mundane, un-magical reality? The answer can be found in FABLES, Bill Willingham’s celebrated reimagining of the venerable fairy tale canon. From Snow White and the Big Bad Wolf to Goldilocks and Little Boy Blue, the folk tales of old are reborn here as exiles living in the magically camouflaged New York City neighborhood of Fabletown. FABLES: THE DELUXE EDITION BOOK TWELVE includes the worlds-shaking events of “Super Team” and “Inherit the Wind,” as well as the pivotal tales “The Ascent” and “All in a Single Night” from FABLES #101-113.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
In the aftermath of Bigby Wolf's destruction, a shift in the Fables' underlying power structure threatens to split the community into two warring factions - one led by Snow White, the other led by her sister Rose Red.