Design Patterns

Design Patterns

Author: Erich Gamma

Publisher: Pearson Deutschland GmbH

Published: 1995

Total Pages: 512

ISBN-13: 9783827328243

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Software -- Software Engineering.


Design Patterns

Design Patterns

Author: Christopher G. Lasater

Publisher: Wordware Publishing, Inc.

Published: 2006-10-01

Total Pages: 306

ISBN-13: 144963382X

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Design Patterns demonstrates how software developers can improve the performance, maintainability, portability, and scalability of their code through the use of the Gang of Four design patterns. After a discussion of patterns methodology, reasons for using design patterns, the book delves into each of the 23 patterns. Each pattern section gives a detailed description of the pattern, refactored from either Boolean logic or simpler, less-maintainable code that you might encounter in the real world, and shows readers how to use the pattern in their code. The text walks readers through making the move from current code to the pattern, lists the benefits of using the pattern, and shows how the pattern performs after the refactoring effort, with a goal throughout of providing practical implementations.


Design Patterns for Embedded Systems in C

Design Patterns for Embedded Systems in C

Author: Bruce Powel Douglass

Publisher: Elsevier

Published: 2010-11-03

Total Pages: 471

ISBN-13: 0080959717

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A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . - Design Patterns within these pages are immediately applicable to your project - Addresses embedded system design concerns such as concurrency, communication, and memory usage - Examples contain ANSI C for ease of use with C programming code


Software Requirement Patterns

Software Requirement Patterns

Author: Stephen Withall

Publisher: Pearson Education

Published: 2007-06-13

Total Pages: 384

ISBN-13: 0735646066

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Learn proven, real-world techniques for specifying software requirements with this practical reference. It details 30 requirement “patterns” offering realistic examples for situation-specific guidance for building effective software requirements. Each pattern explains what a requirement needs to convey, offers potential questions to ask, points out potential pitfalls, suggests extra requirements, and other advice. This book also provides guidance on how to write other kinds of information that belong in a requirements specification, such as assumptions, a glossary, and document history and references, and how to structure a requirements specification. A disturbing proportion of computer systems are judged to be inadequate; many are not even delivered; more are late or over budget. Studies consistently show one of the single biggest causes is poorly defined requirements: not properly defining what a system is for and what it’s supposed to do. Even a modest contribution to improving requirements offers the prospect of saving businesses part of a large sum of wasted investment. This guide emphasizes this important requirement need—determining what a software system needs to do before spending time on development. Expertly written, this book details solutions that have worked in the past, with guidance for modifying patterns to fit individual needs—giving developers the valuable advice they need for building effective software requirements


Design and Analysis of Biomolecular Circuits

Design and Analysis of Biomolecular Circuits

Author: Heinz Koeppl

Publisher: Springer Science & Business Media

Published: 2011-05-21

Total Pages: 407

ISBN-13: 1441967664

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The book deals with engineering aspects of the two emerging and intertwined fields of synthetic and systems biology. Both fields hold promise to revolutionize the way molecular biology research is done, the way today’s drug discovery works and the way bio-engineering is done. Both fields stress the importance of building and characterizing small bio-molecular networks in order to synthesize incrementally and understand large complex networks inside living cells. Reminiscent of computer-aided design (CAD) of electronic circuits, abstraction is believed to be the key concept to achieve this goal. It allows hiding the overwhelming complexity of cellular processes by encapsulating network parts into abstract modules. This book provides a unique perspective on how concepts and methods from CAD of electronic circuits can be leveraged to overcome complexity barrier perceived in synthetic and systems biology.


Design Pattern Formalization Techniques

Design Pattern Formalization Techniques

Author: Taibi, Toufik

Publisher: IGI Global

Published: 2007-04-30

Total Pages: 400

ISBN-13: 1599042215

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Many formal approaches for pattern specification are emerging as a means to cope with the inherent shortcomings of informal description. Design Pattern Formalization Techniques presents multiple mathematical, formal approaches for pattern specification, emphasizing on software development processes for engineering disciplines. Design Pattern Formalization Techniques focuses on formalizing the solution element of patterns, providing tangible benefits to pattern users, researchers, scholars, academicians, practitioners and students working in the field of design patterns and software reuse.Design Pattern Formalization Techniques explains details on several specification languages, allowing readers to choose the most suitable formal technique to solve their specific inquiries.


Robotic Systems: Concepts, Methodologies, Tools, and Applications

Robotic Systems: Concepts, Methodologies, Tools, and Applications

Author: Management Association, Information Resources

Publisher: IGI Global

Published: 2020-01-03

Total Pages: 2075

ISBN-13: 1799817555

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Through expanded intelligence, the use of robotics has fundamentally transformed a variety of fields, including manufacturing, aerospace, medicine, social services, and agriculture. Continued research on robotic design is critical to solving various dynamic obstacles individuals, enterprises, and humanity at large face on a daily basis. Robotic Systems: Concepts, Methodologies, Tools, and Applications is a vital reference source that delves into the current issues, methodologies, and trends relating to advanced robotic technology in the modern world. Highlighting a range of topics such as mechatronics, cybernetics, and human-computer interaction, this multi-volume book is ideally designed for robotics engineers, mechanical engineers, robotics technicians, operators, software engineers, designers, programmers, industry professionals, researchers, students, academicians, and computer practitioners seeking current research on developing innovative ideas for intelligent and autonomous robotics systems.


Design Patterns in .NET

Design Patterns in .NET

Author: Timur Yaroshenko

Publisher: BPB Publications

Published: 2024-01-19

Total Pages: 446

ISBN-13: 9355517823

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Classic tricks in a modern wrap KEY FEATURES ● Learn fundamentals of object-oriented programming (OOP). ● Learn powerful creational, structural, and behavioral patterns. ● Apply SOLID and GoF principles for maintainable and scalable code. DESCRIPTION A comprehensive guide that takes you on a journey through the world of design patterns in .NET, empowering you to create software that is not only robust and efficient but also maintainable, scalable, and testable. Develop a solid understanding of object-oriented programming (OOP) principles, including inheritance, encapsulation, and polymorphism, forming the groundwork for well-structured code. Explore creational design patterns like Factory and Abstract Factory, mastering object instantiation, and delve into structural patterns such as Adapter and Composite, governing object composition. Navigate the intricacies of behavioral patterns like Template Method and Observer to control object interaction effectively. Unravel the mysteries of SOLID principles: Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion for building maintainable, scalable, and testable code. This book can give you an insight into how modern software is written, what problems software developers face in their everyday work, and how they solve them by simplifying the design and structure of the code. After reading this book, you will become a better developer who can talk freely with more experienced colleagues and easily solve complex tasks with minimum effort. WHAT YOU WILL LEARN ● Designing simple and reusable solutions. ● Reduce the learning curve in design patterns. ● How to design your class hierarchy. ● Explore ways to avoid common software design mistakes. ● Elevate your software development skills to a new level. WHO THIS BOOK IS FOR This book is perfect for .NET developers of all levels, from beginners to professionals. Whether you are a software engineer, a system architect, or passionate about crafting high-quality code, this book will equip you with the knowledge and practical skills to become a true master of design patterns. TABLE OF CONTENTS 1. Main OOP Standpoints 2. Creational Design Patterns: Factory and Builder 3. Creational Design Patterns: Singleton and Prototype 4. Structural Design Patterns: Adapter, Composite, and Flyweight 5. Structural Design Patterns: Object Composition 6. Object Behavioral Design Patterns 7. Behavioral Design Patterns: Observer, Visitor, and State 8. Behavioral Design Patterns: Mediator and Command 9. Behavioral Design Patterns: Interpreter, Iterator, and Memento 10. The SOLID Principles 11. Inversion of Control in .NET Core


End-User Development

End-User Development

Author: Volkmar Pipek

Publisher: Springer

Published: 2009-02-24

Total Pages: 291

ISBN-13: 364200427X

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Work practices and organizational processes vary widely and evolve constantly. The technological infrastructure has to follow, allowing or even supporting these changes. Traditional approaches to software engineering reach their limits whenever the full spectrum of user requirements cannot be anticipated or the frequency of changes makes software reengineering cycles too clumsy to address all the needs of a specific field of application. Moreover, the increasing importance of ‘infrastructural’ aspects, particularly the mutual dependencies between technologies, usages, and domain competencies, calls for a differentiation of roles beyond the classical user–designer dichotomy. End user development (EUD) addresses these issues by offering lightweight, use-time support which allows users to configure, adapt, and evolve their software by themselves. EUD is understood as a set of methods, techniques, and tools that allow users of software systems who are acting as non-professional software developers to 1 create, modify, or extend a software artifact. While programming activities by non-professional actors are an essential focus, EUD also investigates related activities such as collective understanding and sense-making of use problems and solutions, the interaction among end users with regard to the introduction and diffusion of new configurations, or delegation patterns that may also partly involve professional designers.