Eyes of the Lich Queen

Eyes of the Lich Queen

Author: Stephen Schubert

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9780786943197

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What begins as a simple expedition to explore an ancient jungle temple sends adventurers headlong into a search for the Dragon's Eye, an artifact created ages ago by demons in order to gain power over dragons. But where exactly is this mysterious artifact, and why do the Cloudreavers and the Emerald Claw think the adventurers already have it? Only Lady Vol knows the truth. Her deadly cat-and-mouse game leads the characters from the wilderness of Q'barra to the wild coasts of the Lhazaar Principalities and the soaring peaks of Argonnessen. There, at last, they can learn the secret of the Dragon's Eye and foil the lich queen's plans ... if they survive!


Eberron

Eberron

Author: Stephen Schubert

Publisher:

Published: 2007

Total Pages: 126

ISBN-13: 9781428724440

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Shadows of the Last War

Shadows of the Last War

Author: Keith Baker

Publisher:

Published: 2004

Total Pages: 0

ISBN-13: 9780786932764

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This full-length adventure for the newest D&D( campaign setting is designed to showcase many of the most unique traits of the Eberron realm.


Grasp of the Emerald Claw

Grasp of the Emerald Claw

Author: Bruce R. Cordell

Publisher:

Published: 2005

Total Pages: 0

ISBN-13: 9780786936526

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The third adventure for the new Dungeons & Dragons( Eberron campaign is designed to either be a stand-alone adventure or an immediate follow-up to "Shadows of the Last War" and "Whispers of the Vampire's Blade."


Eyes of the Stone Thief

Eyes of the Stone Thief

Author: Gareth Ryder-Hanrahan

Publisher: Pelgrane Press

Published: 2018-09

Total Pages: 360

ISBN-13: 9781908983695

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Can you kill the dungeon before it kills you?


Secrets of Sarlona

Secrets of Sarlona

Author: Keith Baker

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9780786940370

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Join the struggle to save the cradle of humanity from monstrous and alien overlords. Venture to the frozen land of the shifters to make your fortune, or smuggle exotic goods and strange dissidents from a freewheeling southern port. Stand on the world's tallest mountain, or rove the vast wilderness that makes up the empire of Riedra. Seek venerated masters, and learn powers and abilities unheard of in Khorvaire. Come to Sarlona, ancient homeland of couatls and fiends, and explore a land of lost empires and esoteric arts. Inside this book, you'll find everything you need to explore the enigmatic continent of Sarlona: Comprehensive overview of Sarlona's nations, including their governments and relations, as well as locations, communities, organizations, and NPCs. Detailed maps of the continent, nations, settlements, and adventure sites. Unique new feats, magic items, prestige classes, psionic powers, and spells. Bizarre monsters and templates unique to Sarlona. Book jacket.


Magic of Eberron

Magic of Eberron

Author: Bruce R. Cordell

Publisher:

Published: 2005

Total Pages: 0

ISBN-13: 9780786936960

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The ultimate magic sourcebook for the newest Dungeons & Dragons(R) world. "Magic of Eberron" explores the variety of magic available in the Eberron world. It introduces a wealth of new arcane and divine spells, and artificer infusions. Chapters explore the more unusual manifestations of magic in Eberron, such as elemental binding, dragonshards and dragon magic, and the corrupted magic of the daelkyr. A chapter on lost magic explains how to make the discovery of new magical secrets a central feature of any Eberron campaign.


Odyssey of the Dragonlords RPG

Odyssey of the Dragonlords RPG

Author: Modiphius

Publisher: Modiphius

Published: 2020-03-03

Total Pages: 466

ISBN-13: 9781912743407

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Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.


Voyage of the Golden Dragon

Voyage of the Golden Dragon

Author: Nicolas Logue

Publisher:

Published: 2006

Total Pages: 0

ISBN-13: 9780786939077

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This low-level, stand-alone "Eberron" adventure revolves around the maiden voyage of the "Golden Dragon," an immense, elemental skyship created as a symbol of peace by the Five Nations of Khorvaire.