Exploring Character Design

Exploring Character Design

Author: Kevin Hedgpeth

Publisher: Design Exploration

Published: 2006

Total Pages: 377

ISBN-13: 9781401862961

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Seasoned character creators Kevin Hedgpeth and Stephen Missal, drawing on the concepts examined in their previous book, Exploring Drawing for Animation, present a definitive guide to designing and developing characters for visual media. Exploring Character Design covers the entire character-creation process, from concept to final product—including research, conceptualization, synthesis, and refinement. Laying out a step-by-step analysis of character construction in accordance with standard industry methodology, Hedgpeth and Missal lead the reader on a fascinating journey into character design theory and practice to show how strong characters are actually built.


Force: Character Design from Life Drawing

Force: Character Design from Life Drawing

Author: Mike Mattesi

Publisher: Taylor & Francis

Published: 2012-11-12

Total Pages: 258

ISBN-13: 1136139893

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Design creative characters inspired by real people. Let Mike Mattesi show you how to use life drawing to discover the poses, features and personalities which form the basis of character and then build, develop and 'PUSH' your drawings to new heights of dramatic and visual impact for believable characters audiences can relate to. Packed with color illustrations and photographs of the models who inspired them. With step-by-step explanation of how the characters were developed and exercises for you to sharpen your skills this is everything you need to bring your characters to life.


キャラクターデザイン・トゥデイ

キャラクターデザイン・トゥデイ

Author: 宮崎亜美

Publisher: Pie Books

Published: 2007-10-08

Total Pages: 0

ISBN-13: 9784894446342

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A character serves as one of the most powerful communication tools which convey a clear message from a company to its target audience, and differentiates its product from the competitors'. This book features 200 successful characters with each profile, concept as well as the graphic examples. A featured article about the process of creating a character from scratch is also included with useful examples. This book is a good inspirational tool not only for designers but for those who are interested in character businesses.


The Art of Character Design: From Concept to Creation in Animation

The Art of Character Design: From Concept to Creation in Animation

Author: Amelia White

Publisher: Daniel O Brien

Published: 2024-10-25

Total Pages: 30

ISBN-13:

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Immerse yourself in the captivating world of character design with "The Art of Character Design: From Concept to Creation in Animation." This comprehensive guide delves into the intricate art of breathing life into animated characters, empowering you to master every stage of the process. From the fundamentals of character traits and concept art to the technical complexities of 3D modeling and animation, this book provides a thorough understanding of the craft. You'll explore the art of creating relatable characters with compelling backstories, learn to sculpt and rig characters in 3D, and master the techniques for creating realistic movement and expressions. This invaluable resource also covers advanced character design techniques, such as stylization, color palettes, and accessories, allowing you to create characters that truly stand out. With detailed case studies and insights from industry professionals, you'll gain an insider's perspective on the latest trends and best practices. Whether you're an aspiring animator, an experienced designer, or simply fascinated by the art of character design, "The Art of Character Design" is an essential guide that will ignite your creativity and empower you to bring your characters to life.


Virtual Character Design for Games and Interactive Media

Virtual Character Design for Games and Interactive Media

Author: Robin James Stuart Sloan

Publisher: CRC Press

Published: 2015-05-07

Total Pages: 175

ISBN-13: 1498760260

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While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more


International Colloquium of Art and Design Education Research (i-CADER 2014)

International Colloquium of Art and Design Education Research (i-CADER 2014)

Author: Oskar Hasdinor Hassan

Publisher: Springer

Published: 2015-10-02

Total Pages: 690

ISBN-13: 9812873325

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This book focuses on Art and Design Education Research. Gathering 72 papers illustrated with diagrams and tables, they provide state-of-the-art information on infrastructure and sustainable issues in Art and Design, focusing on Design Industrial Applications, Visual Communication and New Media, Art Education Research, Cultural Studies, and the Social Implications of Art. They also offer detailed information on innovative research trends in Design Technology and Multimedia Design, as well as a compilation of interdisciplinary findings combining the Humanities and Quality of Life in Art and Design.


On Animation

On Animation

Author: Ron Diamond

Publisher: CRC Press

Published: 2019-11-11

Total Pages: 337

ISBN-13: 1351657798

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On Animation: The Director's Perspective is a collection of interviews with 23 animated feature-film directors. These extensive interviews were conducted over the past several years by filmmakers and educators (and peers to the directors interviews) Tom Sito and Bill Kroyer. Interviews cover in-depth discussion of each director's career -- focusing on their creative development, their films, lesson learned and advice. The interviews were edited and produced by Ron Diamond. Key Features Interviews with the greatest living legends in animation Offers profound insight into the creative process of these giants Grants advice and lessons for inspiring animators


Manga & Anime Digital Illustration Guide

Manga & Anime Digital Illustration Guide

Author: Studio Hard Deluxe,

Publisher: Tuttle Publishing

Published: 2023-04-11

Total Pages: 164

ISBN-13: 1462923844

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The complete guide to amazing digital illustration techniques! Are you an animator, an illustrator, a designer? Or an artist working in multiple digital fields at once? If so, this is the book for you! Manga & Anime Digital Illustration Guide takes you inside the studios of 12 professional Japanese artists and animators. In this book, you will learn the techniques used by the pros to draw and design characters for a variety of commercial and creative platforms. Follow the step-by-step lessons to learn how to create amazing characters and illustrations, and forge your own pathway in the world of creative careers Learn the pro techniques for a wide variety of modern applications, such as: Smartphone apps, anime films and video games Posters, covers, advertisements and special effects Fan art and fantasy fiction illustrations Illustrated books, manga and graphic novels Pull up a chair for this collection of private tutorials and let the experts show you how they work. Learn the tips and techniques that lead to unforgettable illustrations!


Discovering Design

Discovering Design

Author: Richard Buchanan

Publisher: University of Chicago Press

Published: 1995-04-15

Total Pages: 282

ISBN-13: 0226078159

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Discovering Design reflects the growing recognition that the design of the everyday world deserves attention not only as a professional practice but as a subject of social, cultural, and philosophic investigation. Victor Margolin, cofounder and an editor of the journal Design Issues, and Richard Buchanan, also an editor of the journal, bring together eleven essays by scholars in fields ranging from psychology, sociology, and political theory to technology studies, rhetoric, and philosophy. The essayists share the editors' concern, first made clear in Margolin's Design Discourse: History, Theory, Criticism, with the the development of design studies as a field of interdisciplinary research. The contributors (Gianfranco Zaccai, Albert Borgmann, Richard Buchanan, Augusto Morello, Tufan Orel, Nigel Cross, Victor Margolin, Langdon Winner, Carl Mitcham, Tony Fry, and Ezio Manzini) focus on three broad themes that form a sequence of fundamental issues: how to shape design as a subject matter, how to distinguish the activity of designing in the complex world of action, and how to address the basic questions of value and responsibility that persistently arise in the discussion and practice of design. The editors' introduction provides a useful overview of these questions and offers a multidisciplinary framework for design studies. The essays discuss such topics as the relation of aesthetics to technology, the place of design in social action, the role of the consumer in design decisions, and the need for ethical practice in contemporary design. Manzini's concluding essay shows how the issue of ethics should connect responsible behavior to decisions made every day in the manufacture of objects.


Animating Imagination: A Comprehensive Guide to 2D Animation Mastery

Animating Imagination: A Comprehensive Guide to 2D Animation Mastery

Author: Sazzadur Rahman

Publisher: Ocleno

Published: 2024-05-31

Total Pages: 18

ISBN-13:

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Dive into the captivating world of 2D animation with 'Animating Imagination,' a comprehensive guide to mastering the art of animation. From the rich history of animation to the latest digital tools and techniques, this book covers everything you need to know to bring your imagination to life on the screen. Explore the principles of character animation, craft dynamic environments, and learn how to incorporate sound and music to enhance your storytelling. With practical insights, hands-on exercises, and expert advice, 'Animating Imagination' is your essential companion on the journey to becoming a skilled 2D animator. Whether you're a seasoned professional or a novice enthusiast, this book will inspire and empower you to create captivating animations that captivate audiences and leave a lasting impression.