Eva 2007 Florence
Author: Vito Cappellini
Publisher:
Published: 2007
Total Pages: 228
ISBN-13:
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Author: Vito Cappellini
Publisher:
Published: 2007
Total Pages: 228
ISBN-13:
DOWNLOAD EBOOKAuthor: Rémi Ronfard
Publisher: Springer Science & Business Media
Published: 2010-06-29
Total Pages: 307
ISBN-13: 3642123929
DOWNLOAD EBOOKpapers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.
Author: Ulrike Spierling
Publisher: Springer
Published: 2008-11-27
Total Pages: 334
ISBN-13: 3540894543
DOWNLOAD EBOOKThis volume contains scientific papers and case studies presented at Interactive Sto- telling ’08: The First Joint International Conference on Interactive Digital Storytelling (ICIDS), held November 26–29, 2008, in Erfurt, Germany. Interactive Digital Storytelling (IDS) is a cross-disciplinary topic, which explores new uses of interactive technologies for creating and experiencing narratives. IDS is also a huge step forward in games and learning. This can be seen through its ability to enrich virtual characters with intelligent behavior, to allow collaboration of humans and machines in the creative process, and to combine narrative knowledge and user activity in interactive artifacts. IDS involves concepts from many aspects of Computer Science, above all from Artificial Intelligence, with topics such as narrative intelligence, automatic dialogue and drama management, and smart graphics. In order to process stories in real time, traditional storytelling needs to be formalized into computable models by drawing from narratological studies. As it is currently hardly accessible for creators and e- users, there is a need for new authoring concepts and tools supporting the creation of such dynamic stories, allowing for rich and meaningful interaction with the content.
Author: Klaus Bredl
Publisher: IGI Global
Published: 2013-03-31
Total Pages: 382
ISBN-13: 1466636742
DOWNLOAD EBOOK"This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our environment"--Provided by publisher.
Author:
Publisher:
Published: 1907
Total Pages: 392
ISBN-13:
DOWNLOAD EBOOKAuthor: Thierry Fournel
Publisher: Springer Science & Business Media
Published: 2010-11-01
Total Pages: 285
ISBN-13: 144197380X
DOWNLOAD EBOOKThis book will address the advances, applications, research results, and emerging areas of optics, photonics, computational approaches, nano-photonics, bio-photonics, with applications in information systems. The objectives are to bring together novel approaches, analysis, models, and technologies that enhance sensing, measurement, processing, interpretation, and visualization of information. The book will concentrate on new approaches to information systems, including integration of computational algorithms, bio-inspired models, photonics technologies, information security, bio-photonics, and nano-photonics. Applications include bio-photonics, digitally enhanced sensing and imaging systems, multi-dimensional optical imaging and image processing, bio-inspired imaging, 3D visualization, 3D displays, imaging on nano-scale, quantum optics, super resolution imaging, photonics for biological applications, microscopy, information optics, and holographic information systems.
Author: Oberlin College
Publisher:
Published: 1916
Total Pages: 772
ISBN-13:
DOWNLOAD EBOOKAuthor: Adelina Modesti
Publisher: Routledge
Published: 2019-12-10
Total Pages: 279
ISBN-13: 1351778110
DOWNLOAD EBOOKThis book examines the sociocultural networks between the courts of early modern Italy and Europe, focusing on the Florentine Medici court, and the cultural patronage and international gendered networks developed by the Grand Duchess of Tuscany, Vittoria della Rovere. Adelina Modesti uses Grand Duchess Vittoria as an exemplar of pan-European 'matronage' and proposes a new matrilineal model of patronage in the early modern period, one in which women become not only the mediators but also the architects of public taste and the transmitters of cultural capital. The book will be the first comprehensive monographic study of this important cultural figure. This study will be of interest to scholars working in art history, gender studies, Renaissance studies and seventeenth-century Italy.
Author: Joan M. Wolf
Publisher: Houghton Mifflin Harcourt
Published: 2009
Total Pages: 212
ISBN-13: 0547237669
DOWNLOAD EBOOKIn 1942, blonde and blue-eyed Milada is taken from her home in Czechoslovakia to a school in Poland to be trained as "a proper German" for adoption by a German family, but all the while she remembers her true name and history.