Through the Woods

Through the Woods

Author: Emily Carroll

Publisher: Simon and Schuster

Published: 2014-07-15

Total Pages: 212

ISBN-13: 1442465972

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Discover a terrifying world in the woods in this collection of five hauntingly beautiful graphic stories that includes the online webcomic sensation “His Face All Red,” in print for the first time. Journey through the woods in this sinister, compellingly spooky collection that features four brand-new stories and one phenomenally popular tale in print for the first time. These are fairy tales gone seriously wrong, where you can travel to “Our Neighbor’s House”—though coming back might be a problem. Or find yourself a young bride in a house that holds a terrible secret in “A Lady’s Hands Are Cold.” You might try to figure out what is haunting “My Friend Janna,” or discover that your brother’s fiancée may not be what she seems in “The Nesting Place.” And of course you must revisit the horror of “His Face All Red,” the breakout webcomic hit that has been gorgeously translated to the printed page. Already revered for her work online, award-winning comic creator Emily Carroll’s stunning visual style and impeccable pacing is on grand display in this entrancing anthology, her print debut.


A Game of Fox & Squirrels

A Game of Fox & Squirrels

Author: Jenn Reese

Publisher: Henry Holt and Company (BYR)

Published: 2020-04-14

Total Pages: 164

ISBN-13: 1250243025

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A 2021 Oregon Book Award Winner An NPR Best Book of 2020 A Finalist for the 2021-22 Maine Student Book Award A 2021 Mythopoeic Awards Finalist Andre Norton Award finalist Jenn Reese explores the often thin line between magic and reality, light and darkness in her enchanting middle grade standalone. "Brings to life, viscerally, what it is like to live in fear of abuse—even after the abuse itself is over. But there is magic here too, and the promise of a better future that comes with learning to let people who care about you into your world." —Alan Gratz, New York Times-bestselling author of Refugee “A captivating and touching story... both whimsical and emotionally—sometimes frighteningly—compelling.” —Ingrid Law, Newbery Honor-winning author of Savvy "Magically creative and deeply honest, A Game of Fox & Squirrels merges games and grimness in a fantasy tale that tells the truth." —Elana K. Arnold, Printz Honor-winning author of Damsel and A Boy Called Bat After an incident shatters their family, eleven-year old Samantha and her older sister Caitlin are sent to live in rural Oregon with an aunt they've never met. Sam wants nothing more than to go back to the way things were... before she spoke up about their father's anger. When Aunt Vicky gives Sam a mysterious card game called "A Game of Fox & Squirrels," Sam falls in love with the animal characters, especially the charming trickster fox, Ashander. Then one day Ashander shows up in Sam’s room and offers her an adventure and a promise: find the Golden Acorn, and Sam can have anything she desires. But the fox is hiding rules that Sam isn't prepared for, and her new home feels more tempting than she'd ever expected. As Sam is swept up in the dangerous quest, the line between magic and reality grows thin. If she makes the wrong move, she'll lose far more than just a game. Perfect for fans of Barbara O'Connor, Lauren Wolk, and Ali Benjamin, A Game of Fox & Squirrels is a stunning, heartbreaking novel about a girl who finds the light in the darkness... and ultimately discovers the true meaning of home.


Emily Brown and the Elephant Emergency

Emily Brown and the Elephant Emergency

Author: Cressida Cowell

Publisher: Franklin Watts

Published: 2009

Total Pages: 32

ISBN-13: 9781408302026

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Emily Brown, Stanley the bunny and Matilda the elephant are busy going on adventures, but every time they get to a particularly exciting part . . . Ring! Ring! goes the Emergency Telephone and it's Matilda's mummy on the end worrying that Matilda isn't wearing her wellies, or eating properly or almost anything. How can Emily Brown persuade her that sometimes adventures are good? This brilliant new title from this award-winning team is a witty and poignant book about the importance of spending quality time with your children and allowing them to explore the world around them.


Little Mouse's Big Book of Fears

Little Mouse's Big Book of Fears

Author: Emily Gravett

Publisher:

Published: 2016-12-01

Total Pages: 32

ISBN-13: 9781509836673

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Everyone's afraid of something . . .Winner of the Kate Greenaway Medal.Young children will identify with the little mouse who uses the pages of this book to document his fears - from loud noises and the dark, to being sucked down the plughole. Packed with details and novelty elements including flaps, die-cuts and even a hilarious fold-out map, Little Mouse's Big Book of Fears by Emily Gravett is an extraordinary, award-winning picture book.


Theory of Fun for Game Design

Theory of Fun for Game Design

Author: Raph Koster

Publisher: "O'Reilly Media, Inc."

Published: 2005

Total Pages: 259

ISBN-13: 1932111972

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.


Writing Interactive Fiction with Twine

Writing Interactive Fiction with Twine

Author: Melissa Ford

Publisher: Que Publishing

Published: 2016-04-25

Total Pages: 836

ISBN-13: 0134303105

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Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up or drop objects, use items collected in the game to solve puzzles, or track injury in battle by reducing hit points. If you’ve clicked your way through 80 Days, trekked through the underground Zork kingdom, or attempted to save an astronaut with Lifeline, you’re already familiar with interactive fiction. If not, get ready to have your imagination stretched as you learn how to direct a story path. The best part about interactive fiction stories is that they are simple to make and can serve as a gateway into the world of coding for the nonprogrammer or new programmer. You’ll find expert advice on everything from creating vivid characters to building settings that come alive. Ford’s easy writing prompts help you get started, so you’ll never face a blank screen. Her “Try It Out” exercises go way beyond the basics, helping you bring personal creativity and passion to every story you create! Get familiar with the popular Twine scripting program Learn how to design puzzles Build your own role-playing game with stat systems Maintain an inventory of objects Learn game design and writing basics Change the look of your story using CSS and HTML Discover where you can upload your finished games and find players


The Wonderful Things You Will Be

The Wonderful Things You Will Be

Author: Emily Winfield Martin

Publisher: Random House Books for Young Readers

Published: 2015-08-25

Total Pages: 38

ISBN-13: 0375982183

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The New York Times bestseller that celebrates the dreams, acceptance, and love that parents have for their children . . . now and forever. This is the perfect heartfelt gift for kids of all ages, plus a great choice for baby showers, birthdays, graduations, and other new beginnings! From brave and bold to creative and clever, Emily Winfield Martin's rhythmic rhyme expresses all the loving things that parents think of when they look at their children. With beautiful, lush illustrations, this is a book that families will love reading over and over. The Wonderful Things You Will Be has a loving and truthful message that will endure for lifetimes and makes a great gift to the ones you love for any occasion.


Chris Crawford on Interactive Storytelling

Chris Crawford on Interactive Storytelling

Author: Chris Crawford

Publisher: New Riders

Published: 2012-12-12

Total Pages: 615

ISBN-13: 0133119637

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As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.


HALLOWEEN Ultimate Collection: 550+ Horror Classics, Supernatural Mysteries & Macabre Stories

HALLOWEEN Ultimate Collection: 550+ Horror Classics, Supernatural Mysteries & Macabre Stories

Author: Wilhelm Hauff

Publisher: Good Press

Published: 2023-11-19

Total Pages: 13372

ISBN-13:

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The 'HALLOWEEN Ultimate Collection: 550+ Horror Classics, Supernatural Mysteries & Macabre Stories' anthology stands as a monumental assembly of the spectral, the eerie, and the supernatural, curated from the pens of some of literatures most celebrated authors. This collection spans a vast spectrum of literary styles, from the Gothic romance of Ann Radcliffe to the psychological horrors of H. P. Lovecraft, and from the pioneering detective stories of Arthur Conan Doyle to the ghostly narratives of M. R. James. It serves not only as a testament to the enduring allure of the macabre in literature but also as a comprehensive survey of the evolution of horror and supernatural fiction through the ages, presenting a unique diversity in storytelling that captures every shade of the genres vast spectrum. The inclusion of seminal works alongside lesser-known gems affords readers an unparalleled opportunity to explore the depths and breadths of horror literature, tracing its development and its various thematic and stylistic shifts over time. The contributors to this anthology are as varied in their backgrounds as they are in their writing styles, collectively encompassing a rich tapestry of cultural and historical contexts. Authors like Edgar Allan Poe and Nathaniel Hawthorne bring with them the weight of the American Gothic tradition, while the Brontë sisters and Charles Dickens offer perspectives born from the heart of Victorian Englands fascination with the supernatural and the macabre. This eclectic mix of authors, hailing from different corners of the world and writing in distinct periods, converges to form a multifaceted exploration of horror and supernatural literature. Their collective works not only align with but also have significantly contributed to, various literary movements, enriching the anthology with a depth of insight into the cultural and psychological underpinnings of fear and the supernatural across ages and geographies. 'Readers keen on navigating the shadowy corridors of the human psyche, through tales of ghostly hauntings, eldritch horrors, and unearthly mysteries, will find 'HALLOWEEN Ultimate Collection' an invaluable compendium. The anthology offers not just a journey through the evolution of horror and supernatural literature but also an education in the diversity of human storytelling across different epochs. Engaging with this collection promises a rare dialogue between the myriad voices and styles that have shaped horror literature, making it an essential read for both connoisseurs of the genre and newcomers alike, whose curiosity dares them to delve into the darkness that lurks within these pages.